Almighty Video Game Designer
917 Young paparazzo, you have changed
Legend of Zelda, escape, and Labo's three-shot combo made many Switch players feel like they had come to heaven.
It was too exciting!
After three consecutive big moves, even players who had never thought about switching were tempted to buy one and play it.
This was because the three ultimate skills were completely different.
Legend of Zelda was on the right track. It was a perfect masterpiece in every aspect. For most players, it was a work that wouldn't be out of date for one or two years. As an open world game, it had rich content and was worth reminiscing.
Escape took the evil path and was an excellent movie-like game. Its gimmick was in the two-player game experience. It could be said that there was no two-player game on the market that could reach its level in terms of story, fun, and artistic quality.
Although the story lost its fun after one round, for many players, the fun brought by the game in one round was irreplaceable. Not to mention that there were many other mini-games in the game, so it was good to play a second round to experience the hidden ending.
As for Labo, he was walking on the path of heaven, which made everyone exclaim,"There's such a F * cking operation?
Were these paper boxes really that fun? Was it really better than VR games? Not really, but it was one of a kind, and in terms of class, it was not inferior to any other game.
Especially when the Labo was a physical object, when it was installed, all the parts were tightly buckled together, the Switch and handle were perfectly matched, the piano could really make sound, the fishing rod could really fish, the motorcycle could really drive, and the wearable robot could really move and attack according to its own movements. Many players 'sense of achievement was completely off the charts.
These three big moves created big news one after another, teasing the players 'nerves in fancy ways.
"Such a powerful Switch, don't you want one? There are all kinds of positions!"
"Since you're going to buy it, why don't you get it done in one go? why don't you consider the silky smooth Switch pro?"
"This is the trendiest technological product this year. It's the best choice for your girlfriend, boyfriend, or baby!"
In short, after this set of combination punches was released, those who were hesitating before had already bought it. Those who were not interested in it before had also begun to hesitate.
However, many players still felt that it was a fly in the ointment.
"What do you guys think?" some players asked,"if Chen Mo had taken out escape and Labo earlier, would Zhou Jiangping have been able to dress as a female?"
……
The popularity of 'box player' had yet to die down when a post caught the attention of the players.
"The dog in my mansion seems to be different from before!"
Ever since seaside mansion was renamed to oasis and became the default log-in space for the entire Thunderbolt gaming platform, the players 'novelty had pretty much passed.
After all, there were only so many items in the virtual world's luxury houses. In the beginning, players would touch here and there in a novel manner, but now, most players would only enter the luxury houses to take a look when they were in relaxing mode or when they had nothing to do. They would also buy a few clothes for Nuannuan.
Oasis would have a default update every week. Usually, it would be a simple repair and there would be no special update instructions, so most players did not pay much attention to it.
However, after this update, some players were very sensitive to the fact that their dog seemed to be different from before.
What was different? it seemed that the dog's behavior was a little unpredictable.
This dog had been around since the release of "seaside mansion". The art resources were directly taken from "mysterious sea", and the various actions were very complete. Later on, more and more derivative games were added, including shaving the dog, bathing it, feeding it, and so on.
However, after the players tried it out, they felt that the routine was too fixed.
Even though the dog's actions were random to some extent, and its actions and expressions were rich, the players could feel that it was just a program.
It was the same for Nuan Nuan. Although she could talk to the players, read books, and drink tea, the players could all sense that she was not a living person. She was just a program with rich behaviors.
Why could he feel it? The players couldn't tell, but they could feel it.
However, after this update, many players felt that their dog was different.
A very intuitive feeling was that this dog seemed to have let himself go?
In the past, as long as he beckoned to the dog, the dog would immediately run over, stick out its tongue, and roll around. It would eat happily when it was fed, and when he ignored it, it would lie quietly on the side. Occasionally, it would run out to have fun, but all its actions were predictable.
But now, this dog suddenly seemed to have something on his mind ...
He waved at the dog, but it didn't come over. Even if he fed it, it might not eat it.
Sometimes, when you touched it, it would be uninterested; Sometimes, when you ignored it, it would take the initiative to come over and lick you.
Moreover, sometimes, the dog would lie on the beach to watch the sunset or chase the crabs on the beach. If the players went over, the dog would turn its head to look at them and then continue to watch the sunset.
Many players had a feeling that the young paparazzo's eyes ... Seemed to have something on his mind.
This feeling was quite strange. It was as if his dog had always been like a puppet, going wherever he was told to go. But now, it was a little like a real dog ...
It was as if the dog had its own independent thinking. It would not kneel and lick its master's feet for no reason. Instead, it needed its master to constantly build a relationship with the dog, just like raising a pet in real life.
Gou 'Zi wouldn't listen and would do some weird things. He would even do things with a goal.
Many players were very uncomfortable at the beginning. My dog was originally an obedient dog and was very obedient. How did he suddenly become a problematic youth?
However, after a while, the players realized that although the dog was not obedient, it liked to be with the dog more!
Previously, the dog was no different from an electronic pet. In fact, it was just a multiple-choice question. As long as you chose the right choice, you could get the effect you wanted.
But now, if he wanted to get along well with the young paparazzo, he would have to spend some time and effort.
The simplest example was that the dog was in a bad mood and was lying still. Why was it in a bad mood? Was it because its master had shouted at it before? Was it because he was hungry? Because he was sick? Or was it bored after staying at home for too long, so it wanted its master to play with it?
Many players felt that the dog's intelligence had definitely been upgraded! Why did it feel like raising a dog in real life?
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