Almighty Video Game Designer
918 The aura of life
Many players liked to go back to their mansions in between VR games. They no longer played the Switch in their mansions, nor did they buy clothes for Nuannuan. Instead, they played with their dogs every day!
What did it feel like to be a leopard ...
In fact, it was very similar to the feeling of playing with a dog in real life. When the dog was obedient, it was very active, but sometimes the dog did not play by the rules.
An intuitive feeling was that the young paparazzo seemed to have some emotions. Sometimes he was happy, sometimes he was depressed, and sometimes he was clingy ...
Moreover, there was no pattern to the change in emotions, but it was closely related to the player's current actions.
For example, if a player played with the dog or brought the dog out for a run, it would significantly improve the dog's mood. However, it was also possible that the dog would be completely unmoved if the player played with it. At that time, he would have to think of other ways.
This experience was no different from hunting real dogs, so the dogs in oasis attracted a large number of players. Whether they had dogs in real life or not, they all wanted to give it a try.
However, the players were also curious,"how did you make such a realistic dog?"
Soon, some players revealed the news. Due to the advancement in artificial intelligence technology, the dog you're flirting with might really have self-awareness ...
The progress of artificial intelligence technology was not a particularly strict secret. It was just that it had not been completely exposed and spread. In fact, the latest artificial intelligence technology had already been spread in many fields, but it had not been widely promoted and spread to the player community.
In the beginning, the players thought that this was nonsense, or that some fake reviewers were using this as a gimmick to brag about oasis.
But this matter ... Why did it seem more and more real?
With the emergence of various signs, a lot of evidence pointed to the same conclusion: This dog seemed to have been created with the latest artificial intelligence. It did have a certain level of self-awareness!
The so-called self-consciousness was actually one's own understanding of oneself. In layman's terms, it meant that one had a clear idea of what was going on.
In the case of dogs, it meant that dogs had emotions. Their emotions would change according to their cycles and would be affected by the outside world. They could recognize that humans were their owners, they could realize that dog food was edible, and they could feel whether they were full or hungry ...
Of course, the actual situation would only be more complicated, and there were still many things that could only be explained clearly with professional terms.
To the players, this only meant one thing: My dog is alive!
It was no longer the dog simulation program of the past. In a sense, it was now a real virtual dog. Other than living in the game world, it was almost no different from a real dog.
(Of course, there is no difference from a human's point of view. It is difficult for humans to distinguish the difference in self-consciousness between an intelligent dog and a real dog. As for whether the real dog will treat the virtual dog as its own kind, there is no accurate conclusion at the moment, but from the experimental data, it is relatively optimistic.)
After knowing this, the players were all excited, and their attitude towards the young paparazzo had a 180-degree change!
In the past, everyone knew that it was a virtual program, so they would only play with it when they were in a good mood. Once they were busy, they would forget about it.
But now, it was not possible. The dog was like a living thing. If you ignored it, it would feel very lonely, lonely, bored, and depressed. If this continued for a long time, it might even suffer from a psychological illness or cause physical discomfort ...
For the players, this was equivalent to increasing their burden. In the past, they didn't need to put any energy into it, but now, they needed to spend a lot of time taking care of it. They also had to try to figure out the dog's thoughts and take corresponding measures ...
However, the players didn't have any resistance at all. Instead, they were playing in full swing!
There were even dog trainers in real life who specialized in training dogs in real life, and they really trained the dogs very well!
Some players even expressed that playing with dogs was really fun! Oasis should be renamed as "dog raising simulator"!
The young paparazzo was not the only one who had changed. The entire Oasis Game had also changed.
At first, when seaside mansion was released, everyone treated it as a bonus from Thunderbolt gaming platform, and no one was willing to stay in it for long.
Later on, as more and more custom-made functions and Nuannuan appeared, players began to like staying there.
However, in the players 'minds, it was just a game, a scene, and not a real "certain place."
This was because this place lacked vitality and living things.
Whether it was Nuannuan or the young paparazzo, the players all knew that this was only part of the game. It was some kind of high-end decoration, which was essentially similar to the smart slightly and Smart TV at home. When you're at home, do you feel that the smart slightly is accompanying you?
But now, this dog had suddenly come to life, and many players instantly felt that something was different.
That's right, this dog suddenly gave the entire oasis an extra breath of life. The players no longer felt lonely or monotonous. They even felt that the dog had instantly activated the entire oasis. The dog food, dog toys, and so on from before could now be put to use.
What was even more insane was that Chen Mo seemed to have added a damage effect to all the furniture!
A player entered oasis after work and was stunned by the scene in front of him.
The house was in a mess, and the pillow on the sofa had been torn apart by the dog. The feathers inside were all over the place ...
The player was left speechless. This was too F * cking real!
Luckily, Chen Mo said that he was going to introduce a robot housekeeping service that was 10 RMB a month, otherwise the players would have really broken down. They had just finished their chores at home and wanted to relax in the gaming hub, but now they had to do the chores ...
However, this kind of "disaster level: dog" did not appear often. There were strict restrictions on the dog's personality. It could be said that all dogs were little angels, but some dogs would occasionally let themselves go, as a kind of surprise (scare) for their owners.
This situation was controlled to a certain extent, so the players were still more welcoming of it. After all, this was the difference between raising a real dog and an electronic pet. Electronic pets would never do anything that would make their owners unhappy. As long as they followed the guide, they would definitely be able to take care of it. However, this would also make them lose a lot of fun.
However, many players were worried about the dog's life."If I don't treat the dog well or neglect it because I'm too busy, will it suffer a permanent psychological trauma that can't be fixed?"
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