Almighty Video Game Designer
734 Chapter 733-plot completion and gaming pod theme
Old song was strolling in the African town market in Madagascar.
For other players, Nathan was busy with a mission and would definitely rush to the clock tower in the market to find clues, but old song was not in a hurry. He was more interested in the town.
He had been to Africa when he was traveling before. After arriving at the checkpoint Madagascar, he had the illusion that he had traveled back in time. This time, he felt even more familiar when he came to the market.
At first glance, the town was very rich in scenery, so old song couldn't help but want to take a look around.
Next to an old bus, three African men were discussing something around a pickup truck with a broken engine.
The surrounding cars were all older cars that looked very old, but they were indeed very similar to the current situation in Africa.
In particular, there was a green beetle, which made old song feel very familiar.
The market was bustling with people, and there were all kinds of vendors selling all kinds of things.
A merchant was moving sacks from a cart, but it was unknown if they were filled with rice or sand.
In the middle of the market was a butcher's shop with white tiles and a variety of roasted chicken and meat hanging behind the glass cabinet. The flies were buzzing around. Although it was a little disgusting, the color of the meat was quite good. Old song couldn't help but swallow his saliva.
There was a big stove in the center of the butcher's shop, and a local woman was skillfully frying meat with a spoon. The crisp sound of the contact between the iron shovel and the iron pan, coupled with the sizzling sound of the barbecue, attracted the attention of many people.
A woman with a basket on her head was selling apples on the side of the road. Nathan bought one, wiped it on his clothes, and began to eat it.
To old song's surprise, Nathan would look carefully at the position to bite before eating the Apple, and after biting, there would really be a gap in the corresponding position of the Apple.
In other words, apples weren't unlimited. One bite was one less.
Walking forward, he saw a young man carefully scraping fish scales with a small knife. Next to him was a bucket of fish that had already been scraped.
A very cute lemur was standing on the shoulder of the man next to him. Nathan was suddenly childlike and touched it.
As a result, just as Nathan turned around, lemur jumped on his shoulder and snatched his Apple!
Old song looked at the [no feeding] achievement that popped up and was dumbfounded.
Two people were painting the wall with a ladder. Old song was a little curious, so he stood there and watched them paint.
In the end, the two of them really did paint the wall and left!
They turned right in front of the clock tower and saw a beautiful view.
African-styled buildings, lush trees, distant mountains, and ships entering the sea ...
Elder song couldn't help but sigh. After walking around the market for so long, he actually couldn't find any problems.
All the furnishings inside, even the clothes and goods on the vendors, were no different from the real African style.
Old song saved the progress of the game and exited the game cabin.
In the group chat, old song sent a message.""The designer of mysterious seas is amazing! That town market Madagascar is amazing!"
Someone replied very quickly.
"Hahaha, old song, your progress isn't good. You only reached Madagascar?"
"That's for sure, don't you know who made this game? it's Chen Mo!"
"By the way, it seems like there's a hidden achievement for standing at the railing of the tower for 30 seconds to look at the scenery. Did you guys get it?"
"This is nothing, the latter part is even more exciting! I can only say that when I saw lebertania's pirate utopia, I was really shocked. That feeling, it was really like seeing a Lost City that had been sealed for hundreds of years. It was simply wonderful to use screenshots as wallpapers!"
"To be honest, the scale of this building is already very shocking. The most important thing is that it has to look old. The green vegetation and the collapsed building are intertwined. This is very scary!"
"Right, there's also that car racing scene. I was shocked. This is even more exciting than the scenes in action movies. Jumping and chasing, I felt like the modified military truck was about to hit my face, but in the end, I was killed by Sam's godly driving skills. It was so fun!"
Old song's introduction soon attracted a large number of lurkers, who were all discussing mysterious seas.
Even when 'the lost treasure' premiered, it did not reach such a level of popularity!
Old song felt like he was going to turn into a legend of mysterious seas and brag about it. He felt like this game was going to be the ultimate adventure game!
……
While mysterious seas was selling like hotcakes, the follow-up research and development plan was also in progress.
There were two main follow-up plans.
The first was to release the first three works of mysterious seas in the form of downloadable content, which included Captain Drake's treasure, traversing Four Seas, and Captain Drake's scam.
In Chen Mo's "mysterious seas", there were already a lot of foreshadowing for the first three parts of the story, which would be an important motivation for players to buy.
These three parts of the plot could be bought separately or in a collection. The price of the collection was 3688 Yuan, but if they were bought separately, the total price would be much more expensive than that.
This price was obviously more expensive than in his previous life, but the key was that the content of the three games combined was not a small amount. It was not a problem to sell them as a single game.
Moreover, this was not a "high-definition remake", but a complete remake with the latest technology. The quality of the picture and the way to play it would be close to the latest mysterious sea.
It could be said that these four games combined to form the complete "mysterious seas." When the players really played it, they wouldn't feel any difference in age or graphics.
As for the entrance to the first three games, in addition to being directly entered at the start interface, players could also enter when Sam and Nathan met for the first time.
Sam and Nathan would reunite after many years, and Nathan would tell Sam about his previous adventures in Shambhala and the desert. Players could go in and experience it now.
In addition, he would use the art resources from the "mysterious sea" series to create a new theme for the VR gaming pod.
There were many "beautiful" places in mysterious sea, such as the bottom of the sea, on a cargo ship, auction houses, Scottish snow mountains, Madagascar wilderness, markets, the sea, lebertania, and the treasure ship of evre.
There were also many warm places, such as Nathan's house and the seaside house in the final chapter.
Of course, if the players Liked Places with strong taste, then places like prisons, underground tombs, and cave ruins could also be used as themes.
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