《The game mode and core gameplay of PlayerUnknown's Battlegrounds are actually not too complicated.

It’s the gameplay of the big shopping mode.

As for the prototype of the concept of massacre, it was first proposed by Detective Queen Christie in the novel"No Survival".

Later, in Takami Hiroyuki's"Big Tao Sha", a complete concept of Tao Sha was formed for the first time.

In terms of games, aside from the text-based Big Hunt games, the earliest concept of Big Hunt in the previous life came from DAZY, which was derived from a module called Armed Assault 2 game.

Among them, Armed Raid 2 is a game that implements a military-style sandbox gameplay.

Allow players to survive and fight on a large sandbox map.

But it’s still far from a complete concept of the Big Sale.

Later in H1Z1, the concept of a massacre gameplay was gradually improved, until"PlayerUnknown's Battlegrounds" developed by Brandon completely took the entire concept of a massacre and detonated it all over the world.

In the previous life,"PlayerUnknown's Battlegrounds" was far from being an excellent FPS with top quality in terms of quality.

It has too many flaws.

There are all kinds of ridiculous bugs, large and small, including the imbalance of firearm values, the proportion control of material refresh, and an optimization problem in the game.

These problems, large and small, all prove one thing, that is,"PlayerUnknown's Battlegrounds" may not even be considered an excellent FPS game in terms of the quality of the game itself.

But this is not critical, because it has the core and most important elements of a game.

That's enough fun.

Although a complete concept of the Big Sale has been proposed.

But before this, there had never been a game that truly presented the gameplay concept of Big Sale in one game.

"PlayerUnknown's Battlegrounds" can be said to be the first game that truly presents all the advantages of Taobao. It can be said to be the master of the first generation.

This also made PlayerUnknown's Battlegrounds popular all over the world in its early days. Chicken, frying pan, level 3 head, and 98K were all terms that even became a popular vocabulary at the time.

As for the many criticisms of"PlayerUnknown's Battlegrounds" that it is not an excellent game, most of them can only be criticized in terms of quality.

As for the gameplay concept, it can be said that it is well deserved.

Including major game manufacturers, they have launched a"big sale" gameplay for their own FPS.

For example, the famous"Call of Duty" and"Battlefield"》《CSGO》Each has launched its own big shopping mode.

Even some MMORPGs have to take advantage of the popularity of the big sale.

There are even some games that have even succeeded in turning around by using the gameplay of"Big Sale".

The most famous of which is Fortnite

………………

For Chen Xu,"PlayerUnknown's Battlegrounds" can be said to be a very suitable game at the moment.

First of all, in terms of game mechanics, compared to other FPS games,"PUBG" does not have such high requirements for the feel of firearms.

Of course it's not that high, but it still has certain requirements.

As for the reason, it is mainly related to the gameplay of"PlayerUnknown's Battlegrounds".

In terms of gameplay,"PlayerUnknown's Battlegrounds" throws all 100 players onto an isolated island, or every corner of a closed map.

During this period, players search for weapons with their bare hands and survive until the end.

As time progresses, the game will gradually limit the player's range of actions until one person or a team survives.

This results in players spending a lot of time not actually engaging in firefights.

Rather, it lies in a collection, transfer, and testing.

To summarize in terms of time experience, the average FPS game is half an hour of game time, as long as you are alive.

This half hour has been giving you a tantrum.

In PlayerUnknown's Battlegrounds, you are alive for half an hour.

Then the fighting time may only account for one-third, or even one-fourth, and it may even be fought once from beginning to end.

"Mr. Chen, is that all?"Qin Yi couldn't help but say.

Everyone next to him also looked at Chen Xu.

The gameplay is indeed very unique.

But the key is, will players like this type of game?

There is no single-player plot, and the vehicles in the game are actually There aren’t many.

Accessory modifications, etc., are nothing new in other FPS games.

The most special point is the element named Big Tao. It

’s similar to a Gu-raising mode..

After all, this game will have to compete with Tenghua next.

And the opponent’s lineup can be said to be very large.

The three top domestic giants, although other types of interactive entertainment are not strong, but the development of FPS games He is really good at it.

In addition, McCas is a game designer, and the other party is a relatively famous designer in the FPS game circle. He was a member of overseas UEgame before and was later poached by Interactive Entertainment.

All these have made everyone pay attention to"Jedi" There are some worries about the game"Survival".

Looking at everyone's expressions, Chen Xu smiled.

This was within his expectation, and even Chen Xu was very happy.

Because this also shows that everyone's ability is better than It is much better than before.

From the perspective of gameplay, the only outstanding point of"PlayerUnknown's Battlegrounds" seems to be the creativity of the big hunt.

But is this alone enough?

Of course not.

Any great game , in fact, they often come from an idea.

MOBA games are an example. Classic games such as GTA and CSGO in previous generations were also born from an idea and an accident.

But whether it can succeed is not a simple idea.

It is whether it can Turn this idea into a game with rich gameplay, or create a perfect game around this idea.

After the popularity of"PlayerUnknown's Battlegrounds" in the previous life, many competing games followed.

But without exception , Relying on the concept of a big sale, the King of Starts exploded, and then disappeared.

The reason is that these games have lost the core point of the big sale gameplay in order to avoid being the same as"PlayerUnknown's Battlegrounds".

As for what happened later"PlayerUnknown's Battlegrounds" has been seized by Fortnite for the majority of its share. In Chen Xu's opinion, this is actually mainly the work of its manufacturer Blue Hole. The indulgence of plug-ins, scumbag optimization, and the fact that the game itself has not been completely perfected. Instead of quickly updating and launching new content, we promote e-sports, which directly ruins the good game and has no direct relationship with the core of the gameplay. The best proof is that in the subsequent mobile game version

《"PlayerUnknown's Battlegrounds" has learned its lessons and maintained a fast and stable update, such as hang gliding, cruise ships, and various activities and entertainment modes.

Let the game always have fresh content, directly surpassing"Fortnite" in the global market.

Completed the act of giving back to the other person in the same way.

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