Summary
An AI calling itself Schema has assimilated earth into its system. As a consequence, everyone gained access to status screens, power-ups, and skills. This AI turned these concepts from fiction to fact. It's easy to become intoxicated with leveling up and becoming stronger. To some, it's too good to be true like living out a dream.For Daniel, however, it's closer to a nightmare.He's in a bit of a predicament. Cracks in our dimensional fabric have unleashed terrifying beasts from dark, abyssal places. Schema organizes these cracks into dungeons, giving the native species of the planet a chance to fight back. Daniel finds himself trapped in one of these dungeons. Not long after, he discovers there's only one way out.Kill or be killed.
- 1 1 A New World
- 2 2 One Lone Creature
- 3 3 Hitting My Stride
- 4 4 Break Them
- 5 5 A Destroyer of Bats
- 6 6 Baldag-Ruhl, of Many
- 7 7 The Sentinel of Monolith
- 8 8 Living Mana
- 9 9 Schema
- 10 10 The Lord of Worms
- 11 11 Tears in Time
- 12 12 Forged in Ebon
- 13 13 Spoils of War
- 14 14 The New World
- 15 15 The Might of Magic
- 16 16 Torix Worm, of Darkhill
- 17 17 Feasting on Monsters
- 18 18 The Evolution
- 19 19 Althea
- 20 20 Dungeon Delver
- 21 21 Rise
- 22 22 The Old Ones
- 23 23 Finding the Formula
- 24 24 Fighting the Unknown
- 25 25 Kessiah Crow
- 26 26 A Boundless Storm
- 27 27 The End of an Era
- 28 28 What Friends Can Be
- 29 29 A Pound of Flesh
- 30 30 Taking Off Shackles
- 31 31 Runic Warrior
- 32 32 Plans May Crumble
- 33 33 Infestation
- 34 34 Beneath Your Skin
- 35 35 Haven From Hell
- 36 36 Breaking the Rules
- 37 37 War of Worlds
- 38 38 Overseer
- 39 39 The Steel Legion
- 40 40 Yawm's Domain
- 41 41 Closing the Gap
- 42 The Story So Far: First Edition
- 43 42 A leap of Faith
- 44 43 The Rest of Humanity
- 45 44 The Might of a Follower
- 46 45 Adaptation
- 47 46 Fighting Evil
- 48 47 Gaining Tools
- 49 48 Unleashed
- 50 49 Reaping Rewards
- 51 50 Pieces of the Puzzle
- 52 51 Monsters of the Deep
- 53 52 True Intentions
- 54 53 Making Progress
- 55 54 How to End a Legend
- 56 55 The Might of Progress
- 57 56 Guardians of Yawm
- 58 57 Mountains of Madness
- 59 58 What You Believe
- 60 59 Creation
- 61 60 Blood Arts
- 62 61 Final Frontier
- 63 62 Not Alone
- 64 63 Makings of a Class
- 65 64 Final Call to Action
- 66 65 Preparation
- 67 66 Teaching the Master
- 68 67 Those Left
- 69 68 Tasting Deception
- 70 69 Chaos
- 71 70 Order
- 72 71 Another World
- 73 72 Last Night
- 74 73 What Lies Beyond
- 75 74 Corrupted Ruin
- 76 75 Who Goes There
- 77 76 To Make Clean
- 78 77 Groundwork
- 79 78 Not As It Seems
- 80 79 Might
- 81 80 What Follows
- 82 81 Rift Keeper
- 83 82 An Overseer's Insight
- 84 83 Clash
- 85 84 Finalizing Details
- 86 85 Grimoire
- 87 86 The Final Piece
- 88 87 Escape
- 89 88 Hide and Seek
- 90 89 An Unexpected Trap
- 91 90 The Coming Tide
- 92 91 The Final Rift
- 93 92 Dimensional Cipher
- 94 93 Hectic
- 95 94 In the Flesh(Part 1)
- 96 94 In the Flesh(part 2)
- 97 95 Atlas Dropped the Sky
- 98 96 The Dash
- 99 97 Cataclysm Comes
- 100 98 To Corrupt
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