Super Necromancer System
429
Chapters
Ongoing
Status
Categories
Summary
In a world full of caped superheroes, supervillains, and monsters, Aldrich is worthless. 95% of humanity has evolved to develop superpowers, but Aldrich is one of the rare few that has no powers at all. Because of his lack of powers, Aldrich suffers relentless bullying and discrimination. Society looks down on him as a burden. He is reminded everyday that he is better off dead than alive. Yet one day, at the height of his despair, after Aldrich is spat on, beaten, and broken, when it seems like everything is taken from him, a familiar screen appears in front of him: a screen from his favorite fantasy role playing game giving him the chance to wield the power he has only ever dreamed of. [Welcome, Host. Choose your Class:] [Class: Necromancer selected] Watch as Aldrich rises from weak to strong. From suffering to finding vengeance. From standing alone to commanding undead legions. From mere man to Lord of Death itself.
- 1 1 Prologue: A Dark World
- 2 2 To Be A Hero
- 3 3 To Blackwater
- 4 4 Blackwater and Bullies
- 5 5 Combat Evaluation
- 6 6 Frame Perfect
- 7 7 Ghost
- 8 8 Friends
- 9 9 The End...and the Beginning
- 10 10 Necromancer
- 11 11 First Fight, First Undead
- 12 12 The Nexus
- 13 13 Hunting
- 14 14 A Crucial Hint
- 15 15 Catching a Ghost
- 16 16 [BONUS] Catching a Ghost II
- 17 17 Vengeance
- 18 18 Chosen Undead
- 19 19 Valera
- 20 20 [BONUS] Getting Ready
- 21 21 Phantasmal Mask
- 22 22 [BONUS] A Pack Problem
- 23 23 Raising the Alpha
- 24 24 [BONUS] The Geist
- 25 25 [BONUS] Geist Hunt
- 26 26 The Settlements
- 27 27 The Odinsons
- 28 28 [BONUS] Gang Wipeout
- 29 29 [BONUS] Gang Wipeout (2)
- 30 30 Loot
- 31 31 [BONUS] Investigation
- 32 32 Investigation (2)
- 33 33 Ghastly Preparation
- 34 34 [Bonus] Trial Quest 1
- 35 35 Clearing the Trial Quest
- 36 36 [Bonus] Clearing the Trial Quest 2
- 37 37 Clearing the Trial Quest 3
- 38 38 [Bonus] Secret Boss
- 39 39 Secret Boss II
- 40 40 Secret Boss III
- 41 41 Fler'Gan the Zealot
- 42 42 [Bonus] Becoming a Lich
- 43 43 The Death Lord
- 44 44 [BONUS] Ritual of Eternity
- 45 45 Planning
- 46 46 [Bonus] Planning 2
- 47 47 [Bonus chapter] Variant Nest
- 48 48 Clearing the Nest
- 49 49 [Bonus chapter] The Bloodspitter
- 50 50 Sudden Attack
- 51 51 [Bonus chapter] The Chrysalis
- 52 52 Chrysalis 2
- 53 53 Raising the Chrysalis
- 54 54 Alchemy
- 55 55 {A Meeting to Be}
- 56 56 Meeting in the Red Circle
- 57 57 [Bonus chapter] Meeting in the Red Circle 2
- 58 58 An Experiment
- 59 59 An Experiment 2
- 60 60 The Final Phase
- 61 61 Disaster
- 62 62 {Seth Solar}
- 63 63 {Seth Solar 2}
- 64 64 Calm Before the Emerald Storm
- 65 65 [Bonus] {A Certain Report}
- 66 66 The Party Begins
- 67 67 A Night of Dying
- 68 68 Acquiring the Editor Sample
- 69 69 [Bonus] {Unending Misery}
- 70 70 {One By One}
- 71 71 [Bonus] {Volantis, the Tyrant of Bone}
- 72 72 {Volantis, the Tyrant of Bone 2}
- 73 73 Loot and Summons and More
- 74 74 {Red Circle Defense 1}
- 75 75 [Bonus] {Red Circle Defense 2}
- 76 76 {The Final Act}
- 77 77 Dying Sun
- 78 78 {The Ocean's Call}
- 79 79 {The Ocean's Call 2}
- 80 80 The Finale of Vengeance
- 81 81 The Finale of Vengeance 2
- 82 82 {Dance of Duels}
- 83 83 [Bonus chapter] {Dance of Duels 2}
- 84 84 Final Duels and Ascension
- 85 85 Ascension 2
- 86 86 A Farewell
- 87 87 The Rise of a Lich
- 88 88 Forging a Body
- 89 89 Learning Spells
- 90 90 [BONUS] Exterminating Pests
- 91 91 New Mount
- 92 92 Return of the Lich
- 93 93 Connection
- 94 94 Sky Fight
- 95 95 [Bonus chapter] Corpse Nova
- 96 96 Ruler of the Storm
- 97 97 Holding Out
- 98 98 [Bonus chapter] Minuteman
- 99 99 Resolve
- 100 100 Knightly Intervention
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