Almighty Video Game Designer
829 The castle: the Middle Ages
Chen Mo's Weibo went silent again after the release of animus.
So far, the players 'understanding of Chen Mo's new game was limited to the promotional video of animus. They had no idea what Chen Mo's new game was called or who the main characters were.
Because the Animus trailer only emphasized the concept of 'crossing time and space to act as a hero', many players were misled by the trailer and thought that Chen Mo was going to act as a hero like Washington or Caesar.
If these heroes were the main characters ... Wouldn't the game develop in the direction of a narrative epic?
However, he didn't find the theme fun.
Many players were worried that Chen Mo might have gone off course.
Would the emphasis on the sense of history be too strong, leading to a decline in the game's playability and making it no longer fun?
A month after Chen Mo released animus 'trailer, another VR game's trailer caught the attention of players.
The game's name was "Castle: the Middle Ages," and the developer was a company called 4K games.
4K games weren't the world's top game manufacturers, but they were still very famous because they had been deeply involved in historical games. They could be said to be the world's top in the related gaming field and had a large number of fans.
However, this company's reputation in China was average. The reason was simple. Their games were not well-translated into Chinese ...
Speaking of which, Chinese players were also very clear about what they liked and hated. It was quite common to give a bad review because a game didn't have Chinese or had poor Chinese translation. The new games developed by the 4K game seemed to be at the level of turning into Chinese, which made many Chinese players who bought the games very unhappy.
However, although many domestic players had been giving bad reviews, the 4K game still repeated itself.
In fact, the reason was very simple. The games made by 4K games were basically historical games with Western cultural backgrounds, and most of the players were concentrated in Europe and the United States. Although there were some players in China who liked this theme, there were too few of them. Therefore, 4k games were not very focused on Chinese.
This kind of carelessness made the domestic players have a worse impression of the company and gave them all kinds of bad reviews. Therefore, in this vicious cycle, 4K games were basically used to ignoring domestic players, so things slowly developed into a state of old and dead contact.
However, although 4K games had a bad reputation in China, it did not affect the fact that they had a group of die-hard fans who loved this series of games around the world. Especially for Western players, what does it have to do with us if the Chinese interpretation of the game is good? He still played normally.
This time,"Castle: the Middle Ages" was a business + war simulation game.
In the promotional material released by the 4K game, the player would play the role of the Lord of a Castle, build the city walls, train soldiers, and ensure the safety of the subjects in the castle. The farmers in the castle would provide the castle with food and resources to ensure the victory of the players in the war.
From a playstyle point of view, the main fun of "Castle: the Middle Ages" was to plan the choices of different periods. For example, if too much manpower and money were spent on building walls in the early stages, it would cause weak infrastructure and people's lives to be difficult, which would affect subsequent development. However, if they only focused on the development of resources and facilities and ignored the city defense, they could also be attacked by small-scale Raiders or even wild beasts and suffer heavy losses.
The biggest highlight of the game was the medieval combat system that was highly realistic.
Although the game's setting was not big and was only concentrated in a medium-sized Castle, its combat system was really well done. There were all sorts of medieval troops, including Knights, archers, and so on. Furthermore, when these soldiers were not fighting, they would also carry out their daily lives in the castle.
The Lord played by the players was a brave warrior with far more physical strength and combat power than ordinary soldiers. In battle, players could choose to command from a distance, or they could choose to charge forward and experience the thrill of a life-and-death battle.
Other than that, the game's loyal reproduction of history was also one of the main selling points. In the game, players could observe all aspects of the lives of the subjects in the castle as Lords. Some of the details of life and battle had been carefully researched by the main team, which basically restored the History of Medieval Europe.
In fact, the concept of similar games was not particularly new. At least, similar business simulation games had appeared many times. However, the reason why "Castle: the Middle Ages" received so much attention was because it brought the sense of history and reality to an extreme level on the VR platform.
In the promotional video, the main creators of the 4K game introduced the detailed investigations they had done in order to recreate the medieval castle, including various historical details and the process of asking experts and scholars. It could be said that "Castle: the Middle Ages" was the game with the highest degree of replication of the Middle Ages 'history so far. If one wanted to experience this sense of history, this game was a must-buy choice.
After seeing the promotional materials for Castle: the Middle Ages, the foreign players were naturally overjoyed, but the domestic players were more unhappy.
"There's a new 4K game! This time, it's a medieval setting!"
“4K game?The manufacturer that didn't treat Chinese players as humans? I won't buy it even if it's a new work!"
"That's right. I've bought their games before, and their Chinese translation is worse than a computer flip. They don't even give bad reviews. This kind of game should be bankrupt!"
"However, not only did the 4K game not go bankrupt, but it was also living quite well ... After all, the object of their game was a noble Western master ..."
"I'm not buying! I'll say it now, whoever buys it is an idiot, don't regret playing with the sh * t-like Chinese version!"
"Sigh, but I really can't stop thinking about this cold weapon era's game theme. I really want to buy it!"
"The game is a good game, but it's a pity. Why is it a 4K game?"
"Who else could it be if not a 4K game? They seemed to be the only ones in the world who loved making games with historical themes. Besides, putting aside the Chinese culture issue, he did a good job. "
"Oh right, I just remembered, didn't Chen Mo's new game promote 'bringing back history'? Will you also do the theme of Castle: the Middle Ages?"
"I don't think so, mainly because Chen Mo's new game hasn't even started yet, who knows what game it is? Plus, Chen Mo hasn't made a game with a historical theme before. "
"Previous post, how many themes has Chen Mo made before?"
"Yeah, haven't you guys noticed Chen Zhao's personality? The other designers only did what they were good at, but he did what he had never done before! If that's the case, it's very likely that his next game will be a historical one!"
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