Almighty Video Game Designer
555 "Soul Study"
The hardcore players of Dark Souls were very scary. Soon, more and more quick kill videos appeared.
Most of the video's first step was to recreate the effect of Chen Mo's quick kill of the nameless King. Even though very few had succeeded, this Short Video had become a textbook example for the players.
Another intuitive feeling for the players was the world and plot of the game.
These players soon explored every corner of Dark Souls and tried to dig out the story behind every npc. To everyone's surprise, the game had many endings, and every npc had a corresponding background and ending!
What the players talked about the most was the battle between the true and false endings.
Among the four endings, other than the fire fight ending, the other three were very popular.
The first one was the normal fire-passing ending, where the player completed his own destiny and continued the initial flame. This was also the ending that most players had come up with after one game.
Some players jokingly called the second ending the "two-night and two-flight ending." The player and the Firekeeper discovered the secret hidden behind the fire, so the player and the Firekeeper chose to put out the fire, and the world fell into darkness.
The last ending was the King of Darkness ending, which was also the ending discovered by the player who had posted the hot thread on the forum. After saving the Wanderer of Rondor, he would draw out the dark energy hidden in the player's body. In the end, the player would gather eight rings of darkness and devour the flames to become the King of Darkness in the New World.
The players were in a heated debate on the forum about which was the real ending.
The players who supported the fire-spreading ending said that it was the world's long-cherished wish from the very beginning. Moreover, after the fire was extinguished, the world would fall into eternal night, and there would be wandering ghosts everywhere. There was no light in such a world, so how could it be the true ending? Obviously, he should pass the flames down.
The players who supported the King of Darkness ending said that from all the signs, it was very likely that passing on fire was a lie. The tragic experience of the Lords of Cinder had already proved this. Moreover, the game was called Dark Souls, which hinted that darkness was the only home.
As for the players who chose the "two-night ending", they said that they didn't care if they passed fire or not, they only wanted the fire-resistant girl!
In order to prove which ending was the best, the players began to search for clues left behind by Chen Mo, including Side Story analysis, location verification, item descriptions, and so on.
Some players even jokingly called it "Soul Study," a study of Dark Souls.
The world of Dark Souls was hidden in a large number of item descriptions, and this world was very fragmented. Players needed to have a very strong imagination to make a relatively reliable story.
Moreover, Dark Souls 1 didn't exist in the parallel world, so some of the players 'questions were destined to remain unanswered.
If the plot of Dark Souls 1 and Dark Souls 3 were combined, most players would think that the dark ending and the end of fire-passing were the real ending of the game.
However, since there was no story about Dark Souls 1, the players in this world had doubts about this.
At the same time, with the players 'constant digging, both the background story of the supporting characters and the entire world view of the game had become more developed. The players then realized that after one round of the whole plot of Dark Souls, the content that was revealed was only the tip of the iceberg!
This was because without a strategy, most players were destined to miss a large number of side missions.
In Dark Souls, there were many scary settings that made the players shiver.
For example, what was the identity of the main character? In the beginning of the movie, the protagonist was said to be an unkindled ashes, an undead who could not become a servant. Then what kind of existence was the protagonist before he was resurrected?
Also, after defeating the monster King, players would find a fireless sacrificial ground in Lothric city. The layout of the flameless sacrificial grounds was the same as Firelink sacrificial grounds, but it was a world of complete darkness, a world where the fire was extinguished.
From all the signs, Dark Souls was a world with distorted time and space. Even if players wanted to find other players, they had to invade or summon talismans.
Then, what was the relationship between the fireless sacrificial grounds and hero Gundar and the players 'Firelink sacrificial grounds?
Some people found out that after defeating Gundar the hero in the fireless sacrificial grounds, they would receive a broken spiral sword. When the players first teleported from the Firelink sacrificial grounds to Lothric city, the other half of the spiral sword was behind them.
At the same time, the game's name was dark Souls. What did Dark Souls represent?
Some said that it represented humanity, while others said that it represented the power of the abyss. However, why would a game with fire-passing as its main background be named Dark Souls?
The Firekeeper, the saintess, the tsundere Knight Hugo, the thief, Siris, Anri, Knight onion, brother gray heart, and many other supporting characters in Dark Souls actually had their own stories and endings, but most of them had tragic endings.
No matter how hard the players tried, they couldn't arrange a better ending for them, because there was no such thing as a good ending in the game.
Just like the saintess, she had the mission of becoming the fire Relayer. If she came into contact with the dark Scriptures, she would lose her mind and eventually be eroded by the darkness, dying at the hands of players.
However, if she did not learn the dark Scriptures and eventually became a fire-resistant woman, she would become a machine that only knew how to help players level up, waiting for death in the tower full of fire-resistant women's corpses.
And the Knight Igor, who was guarding her, would also commit suicide in the dungeon where the saintess was first imprisoned.
The more plots the players discovered in the game, the more they realized that this was a game that made people despair, not only in terms of the difficulty of the game, but also the background story of the game!
This world was even darker than Diablo, and the players couldn't change anything.
The unique combat system, level design, and story background made Dark Souls a unique game.
In the beginning, the players labeled it as "difficult" and "masochistic." However, as the players 'understanding of the game deepened, more and more players began to praise Dark Souls!
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