Almighty Video Game Designer

436 The award ceremony

On the forums, the calls to weaken the fortress grew, but Chen Zhao was unmoved and pretended not to see it.

Chen Mo didn't have to prove it himself this time, as many players answered for him on how to attack the fortress.

All kinds of exciting scenes were posted online, and many fast-handed FPS gods were already performing how to kill the fortress in fancy ways.

Yuan-Shi flicked the fortress to death.

Lie Kong hacked the fortress to death.

Or he might as well use Hanzo's or DVA's ultimate skills to kill them.

In fact, fortress was stronger in the novice stage, mainly because the players were not mentally prepared for this hero. Moreover, under the protection of the hammer and shield, most players could not think of a good way to cut in.

Especially in VR mode, players could feel a dense vibration all over their body when they were hit by the fortress, as if they had been turned into a sieve by the bullets. Most players would panic to death in this situation, not to mention counterattacking, they would not even be able to escape in a panic.

However, once they fought more, the players soon found a way to deal with the fortress.

At the same time, more and more combinations of Champions and playstyles were being developed.

Yuan-Shi, lie Kong, and the monk's dog-releasing style.

The combination of the Pharaoh Eagle and the angel.

The nuclear bomb dropped by DVA.

Chalia's gravity spray worked together with Hanzo's support.

Also, no matter how strong he is, I choose Tobian.

There was also the electrotherapy combination of Dragon Lady and Winston, as well as the Empire-rebuilding combination of Hanzo and black Lily.

Eh? There seemed to be some strange things mixed in.

In short, players found that after many different combinations of heroes, they became more willing to explore and dig deeper into the game. The complex ways of playing various heroes were constantly dug out, and some special heroes began to capture a large number of fans.

Heroes like Yuanshi, Hanzo, Aowei, lie Kong, Black Lily, and Pharaoh Eagle, who were very good at showing off, became frequent visitors of the game and often appeared in highlights.

……

A week after the release of Overwatch, all the statistics continued to rise!

The game spread at an extremely fast speed, from major video websites to many VR game forums, player groups, and video game media. It became popular almost overnight!

Even many players who did not play FPS games could feel the popularity of this game. Under the persuasion of their friends, they downloaded and tried it out on their VR gaming pods.

After all, as a free game, players had no entry requirements. They could experience it as long as they had VR gaming pods.

To the players 'surprise, even those who didn't play the game started to enjoy a new wave of popularity.

Several classic female characters, such as DVA, Aowei, Hunter Kong, Angel, and Xiaomei, became the first choice of many cosplayers. These cosplay images quickly gained great popularity.

This was especially true for the DVA. This beautiful girl who loved to play games was easy to cosplay, so there were many real-life cosplay. There were also many large-scale seductive photos, and some book artists even used the female characters in the photos as material for their books.

All of these had played a huge role in promoting Overwatch objectively.

Of course, this was all thanks to the outstanding character design of "Overwatch". The heroes had different personalities and various styles. Every hero had a unique background story and character, which made the heroes of "Overwatch" more alive and stimulated the other works.

Before the annual awards ceremony, Overwatch had completely stirred up the rather dull gaming industry, attracting everyone's attention!

……

……

On the day of the awards ceremony, the weather was good.

Even though the gamers didn't care about the award ceremony, it had already attracted much attention in the domestic gaming circle.

All the attention was on the heavyweight award of 'game of the year'.

Over the years, this award had always been given to the S-grade videographers from Emperor dynasty entertainment and ZEN Entertainment. Other independent videographers had also won this award, but it was relatively rare.

However, this year was a little special, because of Chen Mo and the appearance of the Overwatch, the winner of game of the year was immediately decided.

In comparison, there weren't many great works in the domestic gaming industry this year, and there were even fewer that could compete for the honor of 'game of the year'.

Before the appearance of Overwatch, it was widely believed that game of the year would be one of the two games.

The first game was the magnificent Tang, developed by an independent game designer. In the game, the player would play the role of an assassin, sneak into Chang 'an during the period of the magnificent Tang, and assassinate the Empress, Wu Zetian. Of course, there were all kinds of derived plots accompanying this.

The main selling point of the game was that it had restored some of the style and features of the great Tang Dynasty, including the local customs, clothing, and architectural features. At the same time, as an assassin, the feeling of flying on roofs and vaulting on walls during the Tang Dynasty was also very good. There were many night-time assassination plots that were also done very well.

However, the disadvantages of this game were its limited capacity and short process. As a VR game, the main process was only about 40 minutes. Although the designer said that this was a game with "open game characteristics", most people could tell that it was a word game with some side branches. If the game's artistic style was taken away, it didn't have much content.

The second one was an MMORPG by ZEN Entertainment, three realms. The project for this game had actually been completed long before League of Legends, but it was affected by the appearance of League of Legends.

In the initial design plan, the idea of "three realms" was to sacrifice part of the quality, reduce the configuration requirements, fully support the dual-end of VR and PC, develop a variety of casual games, and build a rich social system.

Initially, the game was designed to attract the most number of players for new channels, so the design was to take care of the largest number of players.

However, after League of Legends came out of nowhere, ZEN Entertainment quickly realized that there was a problem with the game's approach, so they urgently halted their development plans and made some changes to it, finally releasing it this year.

After the modification, three realms focused its attention on the VR field and no longer hoped to compete with League of Legends on the PC side. League of Legends had become so popular on the PC side that even the old mmorpgs were being suppressed, let alone a new game like three realms that had no foundation.

The advantage of "three realms" was that the art style was better. It built a three-layer world of humans, Immortals, and demons. The scenes were also developed to the extreme of the traditional Xianxia style.

As for its flaws, it could be said to be a common problem with mmorpgs in China. It was the lack of depth, and the various playstyles revealed the utilitarian heart of the designers. In terms of gameplay, there weren't any major changes to traditional mmorpgs.

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