Almighty Video Game Designer

393 Did Chen Mo go overboard?

The final match would start on November 5th, which was less than a week away.

As the S1 Grand Finals became more and more popular, the Three Kingdoms 'game recruitment event was also in progress.

In this period of time, games with the Three Kingdoms theme had started to appear on the official app Store, and they were all mobile games.

There were also some designers who were designing PC games, but most of them clearly knew that it wasn't easy for PC games to win awards.

This was because client-side games had their own standards, and mobile games had their own standards. Unless the client-side game could reach the standard of heavenly justice Three Kingdoms, it would be very difficult for it to appear on the PC best selling leaderboard.

These mobile games were basically the same, with only RPG or card games. There were some innovations, but the main ones were in the playstyle and story.

On November 2nd, many video game designers suddenly discovered a new mobile game on Thunderbolt gaming platform: "Leading the land"

Chen Mo didn't post anything on Weibo or do any advertising, he just posted it on Thunderbolt gaming platform and the official app Store.

He was calm, but the designers weren 't.

"F * ck, what the hell is this, why did Chen Mo suddenly make a mobile game? "Leading the land"? From the original art of the generals in the screenshot, it looks like ... The Three Kingdoms theme?"

"F * ck, isn't this just for the game committee's Three Kingdoms game gathering? Didn't you say Chen Mo wouldn't be participating?"

"F * ck, you're so popular in League of Legends, and the world Championship is going well, why did you suddenly come back to make mobile games? Are you crazy?"

"I'm so angry! Chen Zhao, can you give us a way out? Was it easy to participate in a game recruitment? Do you really have to win this first prize! I'm so angry!"

"That's right, you should focus on your PC games, VR games, and prepare for the World Championship! Can you stop snatching food from us weaklings!"

"I'm so angry! I'm only halfway through my game! Then, am I going to go online or not?"

"I strongly protest! To ensure that there's some suspense, Chen Mo's right to participate is canceled!"

Even though the video game designers were frustrated, there was nothing they could do about it. After all, the video game contest was open to all video game designers, and even if Chen Mo wanted to participate, he couldn't stop them!

After calming down, the video game designers all downloaded the game to see how it was made.

All the designers knew that there were many games in the Three Kingdoms, but they were not easy to make. Chen Mo already had the reputation of "Chen Mo's products are definitely top quality" in the domestic gaming industry, so what kind of innovation would he have in the Three Kingdoms?

But after playing for a while, the designers were a little confused.

He didn't understand how to play this game.

"This game ... What's the situation? I've never seen this type of game before."

"It should be considered a strategy game, SLG, but ... I've never seen such a way of playing it before."

"I didn't even play for ten minutes before I was defeated. I don't understand this game!"

"Yeah, the map of this game is made up of squares. The players have their own city and their own generals, but they don't understand the other ways of playing."

"I'm also very puzzled. This game has no instance dungeon, no plot, no player level. What the hell is this? Without the mainstream method of pushing the map, how could the pace of the game slow down? Are you blind?"

"It seems to be fighting on the ground. There are enemies on every land, and their levels are different. I only got to Level 3 before I left because the monsters in each area seemed to be randomly selected. I didn't understand. "

"It seems like we can fight players here, but it's not interesting."

"Moreover, is this game really considered a Three Kingdoms game? There wasn't even Wei, Shu, or Wu! The birthplace is directly in each state, and the players in the state can fight each other. What the hell is this?"

"There are too many innovations! Chen Mo has created a completely different genre of games, it has nothing in common with the mobile games on the market!"

"I feel like Chen Mo's taking too big a step. He's definitely going to break his balls, right?"

"The players can't accept it, right?"

"It's indeed dangerous. "

"I think with Chen Mo's reputation and Thunderbolt gaming platform's user base, there will be many players who would play."

"It's no use. If the game's quality isn't good enough, the platform won't be able to push it."

"We'll see. Let's wait for the game data to come out. "

Many video game designers who had tried out "land of the guide" did not have high hopes for the game, as the changes were too drastic!

It could be said that "leading the land" was completely different from any other mainstream mobile game on the market. There were no similarities at all.

Not only that, its packaging was different from traditional games with the Three Kingdoms theme.

There were no Wei, Shu, and Wu divisions, but the entire map was divided into different states. Although the setting of "state" did exist in the Three Kingdoms, it was not particularly clear. This was because the changes in the territory during the Three Kingdoms period were particularly violent, and a state could belong to two or three lords.

Moreover, the way of playing this game was really not friendly for novices. Without similar games as a Foundation, the players would be completely dumbfounded after entering "leading the land". They would have to learn everything from the beginning.

To make matters worse, the land of the guide was a SLG game that cost a lot to learn. It was difficult to understand the game, which was not very friendly for players.

The reason mobile card games like I am MT and Onmyoji were so popular was because they were easy to get started with. Be it combat or the various playstyles, it was easy to understand and learn at a glance, and with some plot, it was easy to get into the game.

However, the land of the guide was different. Both the combat system and the daily gameplay were more complicated, and there was no plot. What was worse was that the core fun was hidden deep.

Therefore, for ordinary players, they would be very confused when they first came into contact with the land of the guide. They had no idea what was so fun about the game.

However, even so, the designers didn't dare to jump to conclusions. After all, they had been slapped in the face by Chen Mo too many times.

Almost all of Chen Mo's games were successful. Minecraft, which he thought was just a building game, was able to take mobile, PC, and VR by storm, and Diablo, which he thought was going to die, was able to be revived with a DLC, let alone the mobile game that Chen Mo had first entered.

Many people thought that with Chen Mo's help, there would be no suspense in the Three Kingdoms game gathering. However, after playing the game "leading the land", many people had a glimmer of hope.

Maybe Chen Mo was too creative this time?

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