You Zifang is not the only one who has doubts about the model of"The Coast of the Land".

Some game designers in the industry immediately downloaded and tried out"The Coast of the Land".

There are a lot of question marks in my heart.

Because this SLG type game is really very different from other similar competing games.

"Why does Chen Xu’s SLG feel a little different!"

"Yeah, put the players on a huge sandbox? Then there is a simple guide for newbies. I am still a little confused now."

"One thing I don’t understand is that the gameplay is to grab land?"

"There are no dungeons, no main plot, and no player levels, including the power value, which seems to be linked to the land plot, but is this still a Three Kingdoms game?"

"Yes, except for the generals, I feel that it really has little to do with the Three Kingdoms. There is no Wei, Shu, and Wu. Although there are thirteen states, the one that players are more familiar with is probably Wei, Shu, and Wu, right?"

"I don't understand it a little bit"

"I feel that Chen Xu may be a little drifting. After all, since his debut in"Under the Legend", and then to"Vitality Knight" and"Three Kingdoms", Chen Xu has been going smoothly."

"It's not impossible. Aren't there many game designers like this?"

"I feel that the first prize for this trip to the Three Kingdoms should be between"Three Kingdoms" and"Three Kingdoms: Shu Han Biography""

"It's a bit early to talk about this now, there are still nearly two months left, and how good"The Shore of the Earth" is depends on its statistics."

Many game designers are having a heated discussion about"The Coast of the Land" on the Internet.

However, the vast majority of game designers who have experienced it are not very optimistic about Chen Xu's new work.

Because It’s so different from some ordinary games.

Although games require innovation, sometimes innovation may not always mean success.

More often than not, innovation means failure.

After all, half a step ahead is a genius, and one step ahead is a genius. It’s crazy.

And in"Lutu no Bima", it can be said to be very different from other similar Three Kingdoms SLG games.

The first is the overall gameplay mode,"Sultu no Bima" The entire game world is divided into small square grids. It can be predicted that all players' experience will revolve around this small grid.

Secondly, there are too few elements of the Three Kingdoms in the game.

The collection of generals is indeed It is a point, but the impact of a share is still too small.

As for the division of the Thirteen States, it does correspond to a period of the Three Kingdoms, but why do most game manufacturers not do this, but prefer We use the general terms Wei, Shu, and Wu to make the distinction.

This is mainly because Wei, Shu, and Wu are more popular among most Three Kingdoms players.

Like Jingzhou, Yanzhou, and Yangzhou, these places may ask the tenth player who plays the Three Kingdoms game , only three or four can answer who the lords of these states were during the Three Kingdoms period.

But if we talk about Wei, Shu, and Wu, then the player will immediately have an impression of the Three Kingdoms in their mind.

The second is"The Coast of the Land" The city construction system and combat system are more complicated than other SLG games.

Most SLG games are basically simplified in this area.

To put it simply, you don’t need to think so much. According to Just click through a tutorial in the game, then recharge money and that's it.

The more you recharge, the better you are. As long as you recharge enough, one person can play the entire server.

But"Solo Coast" is different. It's complicated. The combat system and the setting of a land plot make this game seem a little out of place with similar SLG games.

It is precisely because of these characteristics that most game designers.

Regarding Chen Xu’s game In fact, I have reservations about games.

Because I really can’t figure out the situation of"Storm of the Land".

After all, there is really no similar type of game on the market for comparison.

………………

Regarding a situation from the outside world, Chen Xu said he was not panicked at all and even wanted to laugh a little.

In the Fengyun game, during the lunch break.

Chen Xu acted very relaxed, leaning on the lounge chair in the rest area, basking in the sun while scrolling through some interesting news on his mobile phone.

At this time, Qin Yi, Chen Qingzhu and the others came over

"Mr. Chen, why are you not in a hurry at all?"Qin Yi seemed a little anxious, obviously affected by some information.

Chen Qingzhu followed closely and said:"Yes, Mr. Chen, do we need to optimize the game for novice guidance? There are also many players online who say they can’t understand the game."

Zhao Shan also nodded.

After hearing what a few people said, Chen Xu put down his mobile phone and spread his hands. He was a little happy and a little helpless in his heart. What was happy was that several people were very concerned about the situation of the new game.

What was helpless was that these people really took care of themselves. Pretend you don't pay attention at all?

"Haven’t you experienced it yourself? Do you have some idea in mind?"Chen Xu shook his head and looked at a few people.

After hearing Chen Xu's words, Qin Yi touched his head:"Mr. Chen, although I think this game is quite interesting, many players in the experience area said they can't play it. In addition, in the industry There are also many game designers on the forum who are dissatisfied……"

"No game can be 100% liked by everyone, and you don’t think I really don’t pay attention to it, right? Rest assured everything is under control."Chen Xu put down the phone in his hand, stood up from his chair and said with a smile.

"Han Yue, send the relevant data to the work group."Chen Xu shouted towards Han Yue over there.

"Okay, Mr. Chen!"Han Yue, who was listening to Chen Xu's previous advice and watching a history record program, responded, and then sent the record sheet to the work group.

"Oh My God! This data!"

"Damn it! Mr. Chen, this data! ?"

After Qin Yi and others opened the work group, their eyes couldn't help but widen.

A simple form.

Several key data were recorded in it.

Among them, active players and users are naturally incomparable to"Three Kingdoms".

As an SLG type In the hands of the player base, it is impossible for a game like"Three Kingdoms" to be as good as a board game like"Three Kingdoms".

The main thing to look at is one of the retention rate values.

And the retention rate of"Lateo Shore" the next day after the server was launched was 51.5%.

This is considered an above-average retention data.

But the key is the three-day retention, which is as high as 48.5%. This retention rate is simply incredible.

Even the average user payment rate has reached 10%.

Compare the negative comments online, This time, Qin Yi and others finally understood why Chen Xu was not nervous at all.

He was so nervous!

This data fully illustrates the direction of"The Shore of the Land".

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