As Chen Xu's official blog came out, players who followed"Three Kingdoms" first felt excited.

We are giving out benefits again!

But then I saw the limerick behind Chen Xu, and I burst into laughter instantly.

It has been a few hours since"Three Kingdoms" was launched. Basically, the first batch of players who entered the game have almost understood the general rules of the game.

Including the skills of each military commander, they are all pretty much understood.

When they saw Chen Xu's limerick, they instantly thought of the scene in the game.

"Haha, I was laughing so hard! It’s so graphic!"

"No, no, are there really African chiefs who would encounter this kind of situation?"

"Huang Gai goes out with a crossbow, and Kurou dodges three times and six times. Hahaha, I am so happy. It would be so miserable if there really was such a Huang Gai!"

"Come on, is this doggerel the only one in which Huang Gai is miserable?"

"But I think Zhuge is the one who suffers the most, right? Gazing at the stars and striking yourself with lightning, this requires a lot of back-breaking!"

"Haha, I strongly recommend you to watch the previous video of"Three Kingdoms". An employee of Chen Xu's company played"Three Kingdoms" live while watching the stars and being struck by lightning."

In most cases, players always feel that there is a certain distance from game designers.

With Chen Xu's official blog, he has also narrowed the distance between himself and the players.

This is also what Chen Xu posted on the official blog. It is something that Xu has always wanted to do.

Before this, Chen Qingzhu was live broadcasting in the experience area, and he also participated in it. The main reason was that he did not want to give the players a feeling that he was far away from the players.

As for the strong demands of the players at that time He showed his face, not because he was shy or anything, but simply because he wanted to show off more, so that he could get more votes for the game.

………………

With the launch of"Three Kingdoms", a group of game players quickly started fermenting.

And compared to"Vitality Knight", a game previously developed by Chen Xu,

《"Three Kingdoms" also has a unique attribute, that is, it has certain party attributes.

Because the game itself is positioned as a board game.

Therefore, compared with"Vitality Knight","Three Kingdoms Kill" is more suitable for offline players or players who know each other, killing together in groups of three or five.

Especially in this game, there is a certain element of luck, and some interesting situations can easily occur.

In a dormitory of a certain school.

Someone is lying on the bed, someone is sitting on the seat below

"Hey, have you played"Three Kingdoms"? It seems interesting!"

"Play! Why don't you play? Zhuge Liang is invincible. Any good cards in Stargazing are all yours."

"I've also heard about this game. Is it that fun?"

"It’s fun, why isn’t it fun, and it’s very simple, download it and play together!"

"Yes, it’s not big anyway. You can download it and give it a try. Moreover, this game is very conscientious. All generals are free to use. Now that the server has just launched, general skins are given out for free!"

"real? Then I'll download it and give it a try"

"Hurry, hurry!"

"No, this game seems to require 5 people to play. We don’t have enough people!"

"Pull one over in the next dormitory. Lao Wang seems to be playing too. You go through the novice tutorial first. I'll call Lao Wang."

………………

In a restaurant, a group of people are waiting to be served

"If I had known I would never come to this restaurant, the food is so slow!"

"It’s a bit slow. I’ve made a reservation in advance. It’s almost 20 minutes now, and a plate of peanuts and cucumbers is served!"

"How about playing"Three Kingdoms", this game is quite fun!"

"Is it the one you secretly played with this afternoon?"

"What does secret play mean? That's called low-key play!"

"Okay, stop talking nonsense, is this game that fun?"

"Is it that fun? Absolutely! Come, let me teach you how to play!"

………………

Compared with"Vitality Knight", the impact of today's"Three Kingdoms" is more rapid.

Especially the fermentation of a popular reputation.

At the time,"Soul Knight" itself did not have much capital from Nebula Games.

Therefore, when it was first launched, it did not show much power.

That day, I surpassed Tenghua You Zifang's"City of Legends" just because the opponent's game was really not good enough.

Because the potential of"Soul Knight" itself is definitely not what it showed on the first day.

It seems that the follow-up"Soul Knight" is operating well, and the overall daily revenue in the first month is similar.

But in fact, this is just that the potential of the entire game was not unleashed at the beginning.

After all, the profit point of"Soul Knight" is actually not much different from selling games.

If there is no new content, old players will not be able to find a place to spend money if they want to pay a second time.

It's just that due to Fengyun Games' previous strength, it was not able to roll out the game at once, resulting in this slow rise.

But"Three Kingdoms" is completely different.

Fengyun Games now has a successfully launched"Soul Knight".

A corresponding promotion is completely possible.

In addition, the gameplay of Three Kingdoms is based on the rules of the board game. It is simple and easy to understand, has a certain degree of competition and entertainment, and can be said to be suitable for all ages.

Compared with"Soul Knight", if the player has weak hands, it will actually be difficult to play.

Even though"Soul Knight" has greatly reduced the difficulty for players to get started.

But handicapped players do exist, and this is something that can’t be helped.

But"Three Kingdoms" is different. As long as players have the language understanding ability, they can quickly get started with"Three Kingdoms".

Experts have their own ways of playing, and ordinary entertainment players also have their own ways of playing.

In addition, it also has the attribute of a party, which made"Three Kingdoms" quickly become popular.

The first to bear the brunt of the impact are the major developers of Three Kingdoms games.

Some of them are mainly based on MMORPG and other gameplay modes, which are fine, but card games, especially the Three Kingdoms card games with similar TCG gameplay modes, are really bad.

As the popularity of"Three Kingdoms" continues to soar.

The daily activity and revenue of these card games have all seen a huge plunge.

Naturally, those game manufacturers and game designers are also in the same category.

But there is no way.

Based on"Three Kingdoms"?

In fact, it’s not a big deal, but it takes time, especially if you move, you can’t just copy everything, you have to change your skin, right?

And this is not the most important thing.

The most critical point is that"Three Kingdoms" is a game committee's tour activity that I participated in.

At this juncture, you move.

That's just a slap in the official face. Do you still want to get involved in the gaming circle?

Countless game designers and game manufacturers are as anxious as ants on a hot pot.

But there is nothing you can do. no way!

It is impossible to copy it, but there is nothing you can do about it. You can only watch"Three Kingdoms" continue to attract players who are fans of the Three Kingdoms, and strengthen itself little by little. dilemma!

All game manufacturers and game designers have these four words in their minds.

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