In the past few days after talking to Hou Yalin, Chen Xu was also thinking about the next situation.

Regarding the current development of Fengyun gaming platform, the results are quite gratifying.

After the"Escape" incident, a large number of game designers also transferred to the Fengyun Games platform.

For a game platform, these game designers are the backbone.

But for the same game platform, it still needs a top player.

Although there are currently masterpieces such as"Warcraft" on the Fengyun gaming platform, there are also"Minecraft" and"League of Legends", which are all phenomenal works.

But they are not really masterpieces.

The only one that can be called so is the previous"Warcraft", whose grand and epic plot fascinated players.

But after all, it has been more than a year since these games were launched, and it has been nearly half a year since the launch of"League of Legends".

Despite its popularity, it has even continued to grow.

But for the windThe spread of the game platform actually does not help much.

Although products such as"Plants vs. Zombies" and"Escape" were launched during this period, their scale was too small.

In addition, Tenghua's side also didn't have any strategies.

The platform has reduced the share of third-party game designers and made more profits.

In addition, channels such as Tenghua and Yilong also announced some upcoming new games.

Different from the previous focus on the VR platform, there are obviously more projects on the PC platform than in previous years.

It is obviously preparation for the sudden rise of the Fengyun gaming platform and increased investment in the PC platform.

We really need a powerful masterpiece to promote Fengyun Games as a platform.

"In the short term, first- and second-tier game manufacturers will basically maintain a wait-and-see attitude towards the Fengyun Game Platform, while more ordinary independent game manufacturers will join the third- and fourth-tier game manufacturers in joining the effort."

"Therefore, a symbolic masterpiece that represents the card can only rely on Fengyun Game itself."

Chen Xu sat in front of the computer and muttered to himself.

Because in this channel war, ordinary game designers are most affected.

As for top game designers and game companies, the impact is actually not too big. Big.

For them, the conditions of these channels with Tenghua are actually quite superior.

In this kind of channel competition, Tenghua still said that Fengyun Game Platform can only choose one channel alliance with them.

Basically, no first- and second-tier game manufacturers will come to the Fengyun Games platform.

Therefore, in the future, the first-tier card games will still need Fengyun Games’ self-development to support them.

But in the area of ​​independent games and small and medium-sized games, There is no need to worry at all.

Because Tenghua and the others can no longer suppress this area.

In the office, after thinking about it, Chen Xu basically determined a direction for Fengyun Games in the future.

That is to concentrate the main research and development efforts on For the development of a high-quality game, it is necessary to ensure a first-tier game guarantee on the Fengyun Game platform.

In addition, the team for the subsequent version of"League of Legends" is basically running in, and the team members of Fengyun Games have also been expanded, and the manpower has been expanded. There will be no shortage of aspects.

As for e-sports, there is actually not much content that requires Chen Xu to manage.

Chen Xu has already provided relevant plans, and what follows is just some modifications to the details.

Here Chen Xu can just be responsible for the control.

So he also has time to develop the next game.

The only thing that makes Chen Xu more difficult to choose is the type of the next game.

First of all, Chen Xu determined it to be a single player Experience-based game types.

Because so far, there are enough multiplayer-based games on the Fengyun gaming platform.

From"Three Kingdoms" to"Warcraft","Minecraft" and"League of Legends" , are all multi-player mode games.

Instead, they are pure stand-alone experience games. Currently, Chen Xu has really not made any masterpieces.

《The campaign of"Warcraft" is barely considered a masterpiece. As for"Escape", it is really not a masterpiece.

Therefore, the general direction of the new game has been determined, which is a game mainly focused on single-player experience.

As for the subdivision of games, Chen Xu is also well prepared.

This will be a game focused on the global market, and it will adopt a global simultaneous launch model when it is launched.

Maximize its heat.

In response to Chen Xu's words, he also had a clear goal locked in his mind.

That is"Dark Souls", which was led and developed by the old thief Hidetaka Miyazaki in his previous life.

The reason for choosing this game is also very simple.

First of all, although the design of the combat system of"Dark Souls" draws on the Greedy Blade concept of the Monster Hunter series to a certain extent, the map design also refers to the recycling of Metroid and Castlevania.

But it has been improved on its basis, and due to the death penalty, exquisite 3D map structure, and fragmented narrative techniques.

It formed its own unique Souls style, and later derived the term Souls LIKE game, which shows its wide influence.

Secondly, although"Dark Soul" is an ARPG, it is not a pure action game like"Devil May Cry" and"God of War".

Although Chen Xu is not short of funds, considering the team members, he has not yet been involved in the real action game genre.

Therefore, ARPG games such as"Dark Soul", which are driven by levels and systems, can be said to be just right in terms of action difficulty.

The core of"Dark Soul" is also something Chen Xu can solve.

That is a difficulty progression curve of the game, as well as the design of the levels, including a dark mythological story content in the entire game.

Therefore, although it is also a 3A masterpiece, for Chen Xu, the development of"Dark Soul" is compared to works such as"Give Him Love","Big Cousin" and"Assassin's Creed" and"God of War".

On the contrary, it should be simpler and more appropriate.

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