Jiang Bin has to rent a house near the company, and there are also entry procedures to go through, which will take about two or three days.

During this period, Chen Xu also made improvements to the design concept draft of"League of Legends".

Mainly divided into several parts.

First: the map part.

MOBA games are different from other games in that different games are played on the same map, but the spawn points are diagonally divided into lower left and upper right.

The freshness is not brought by the map, but by the different heroes, different positions, and gameplay in each round.

But that doesn’t mean maps aren’t important.

On the contrary, the map is the most important element in the MOBA game.

Although compared with DOTA, which has highland vision, forest shadows, and intricate forest terrain,"League of Legends" is not that complicated, but it has actually undergone several different revisions.

For example, fruits with more tactical value are added, and there are two roads, up and down, creating a brand new opening.

These have brought ever-changing changes to the game.

As for Chen Xu, he decided to use the most classic Summoner's Rift in"League of Legends".

A setting of Fruit, which will not be added in the short term.

Mainly to ensure subsequent updates.

Part Two, Heroes and Equipment

Many heroes in League of Legends have gone through several revisions, such as Sword Lady, Male Swordsman, and Sword Girl.

Most of these heroes had one characteristic before the revision, that is, they were easier to operate than after the revision.

After the revision, the upper limit of its operation has become higher, and of course the lower limit has become lower for unskilled players.

In this regard, Chen Xu does not plan to make an old version of the hero.

The main reason is that when Chen Xu was making heroes for"League of Legends", he was not prepared to make them in the original order.

There will be a gradual effect from heroes with simple mechanics to complex heroes that require more operations.

At the same time, in terms of equipment, there will be no shortage of classics such as Endless, Hat, and Zhonya Hourglass.

In addition, some original equipment and props such as Hellfire were too powerful due to their design, affecting the balance.

Chen Xu is considering adding some entertainment modes in the future to serve as brand-new props to add freshness.

At the same time, the summoner skills are still the same as those after S5.

Sprint, Barrier, Weakness, Teleport, Heal, Purify, Ignite, Punishment, among which Clarity is a unique summoner skill for Snowball in Brawl.

As for summoner skills such as rebirth, Chen Xu was not prepared to join them.

Also like the elemental dragon, Chen Xu was not prepared to join in the early stage, but still used a version of the 5 dragon BUFF.

Also, Chen Xu is not planning to release all the heroes at one time in the early stage, but keeps them at around 30.

Subsequent updates will be made little by little to ensure a fresh feeling for players.

Mainly because players have never been exposed to games like"League of Legends" before.

Therefore, Chen Xu also has to ensure that players will not be exposed to too much content at once and feel it is too complicated and confusing.

In the previous life,"League of Legends" came from behind and surpassed《DOTA》

One of the main reasons is that the threshold for getting started with DOTA is too high.

Positive and negative, controlling the line of troops, pulling in the jungle to hoard the jungle, highland forest vision, and drawing hatred are definitely complicated and can confuse novices.

At the same time, the third part is the talents in the game.

As for talents, it is decided to cancel the level talent points and runes.

Chen Xu used the rune framework from the later S8 period.

Compared with the talent tree form, it is actually simpler and clearer.

Of course, there will also be a one-click matching function in the game, which is still very important to most players.

Lightly casual players don't have to worry about so many talent issues, while core players want to become stronger and play the game through.

They will also conduct a study themselves.

The last word is the setting of the details of the game mechanics.

For example, human-machine, matching, ranking, brawl and special entertainment modes.

After entering, players need to conduct human-computer interaction and become familiar with the operation of the game.

In the matching mode, players need to enter the game and form a team with other players to play a game of human-machine games before they can unlock and start matching.

For ranked matches, Chen Xu does not plan to require players to purchase heroes as in the original version, so players have two options if they want to rank.

In the first case, more than 5 heroes must reach level 4 proficiency in order to be ranked. In the second case, 80 matching matches must be played, and Super Smash Bros. matches are not included.

When it comes to ranking, Chen Xu is not going to use the scores of"Warcraft" and"League of Legends" in the S1 period, but will directly reach the bronze in the form of ranks.

As for Heitie, Chen Xu is not ready to join.

The same goes for hero proficiency, which ranges from level 1 to level 5. As for the level 6 achievement that will be opened later, Chen Xu did not plan to join it in the early stage.

Later, when a large number of players reach a certain stage, it will be opened as new content.

In addition, there are other places for detailed experience, such as friends watching the game, and when some high-level players are matched, there can be a special viewing area that allows ordinary players to watch the game.

………………

It took two days to perfect the entire framework of the"League of Legends" game.

Chen Xu also called everyone into the office for a meeting.

Looking at the concept draft in front of him, Jiang Bin, who had just joined the team, his eyes widened.

Unlike Qin Yi and the others, Jiang Bin, who had previously created the map of 'Warcraft Heroes', actually already had a bud.

But the way forward has actually been unclear.

Chen Xu's design proposal for"League of Legends" was like the dawn of dawn, allowing him to see the blue sky as if the clouds were clearing.

Compared with his map, its frame details are already extremely perfect.

However, Qin Yi and others still have some doubts:"Mr. Chen, aren't we going to do a buyout system this time? We will use skin fees like"Three Kingdoms"?"

"Yes,"League of Legends" is launched as a free game, and the profit comes from skin decoration. Moreover, I plan to build"League of Legends" into a flagship product of Fengyun Games to harvest players and users. , whether users are FPS, MMORPG or RTS, they are all fields harvested by"League of Legends", and free games are more suitable."

Everyone was stunned when they heard this, including Jiang Bin who had just joined.

In order to harvest all types of players?

Isn't this too exaggerated?

And although the design concept draft of"League of Legends" can be said to be very Perfect.

But can this really be achieved?

Everyone is still doubtful.

They can guess what everyone is thinking, but Chen Xu smiled and did not continue to explain.

Time will prove everything. For now, Just work hard for me!

"Okay, let’s get to work first. In addition, Jiang Bin, if you continue to update the map of ‘Warcraft Heroes Brawl’ during this period, you can lean on the framework of the game mechanics of ‘League of Legends’ so that players can have a better understanding of its gameplay. A rough understanding, let me review it when the time comes."Chen Xu said to Jiang Bin

"In addition, Qin Yi and I are responsible for the design of heroes and equipment, while Zhao Shan and Chen Qingzhu are responsible for the production of art resources."

Listening to Chen Xu's assignment, everyone nodded and got into work mode.

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