Versatile: Alternate World
536 Dungeon Break (II) The Chat Logs of the Dead Players
"FIRE!"
The situation in the Capital is very bad as most of the buildings are either occupied by monsters or demolished by all the passing enemies. There are countless dead bodies of both players, monsters, and NPCs scattered all around as the forces of the Capital are now deployed alongside adventurers doing their job to get rid of the monster hordes.
"Come on! Is that all you got!?" one of the players laughed as he killed a few enemies.
Of course, before he can even brag about his achievement, the monsters seem to get provoked by his taunt and attacked him simultaneously which made him caught off guard as a result and gangs him up, causing his screams to echo as he died at the hands of the monsters.
Magic spells and projectiles keep flying all around that it's a full-fledged war that even the NPCs that don't normally fight have been forced to fight too alongside players that are also trying to survive the current situation. Even if they are not part of the guild or they are part of it, the players seem to forget all about it as the monsters ravaged them whether they are guild members of a certain guild or not.
There was no escape.
The monsters have completely invaded the whole Capital. Even guild houses that were painstakingly developed and improved by players have been ravaged and destroyed by monsters without even having a chance to remain standing much to the chagrin of the guild members and of course, the guild leaders themselves.
The only last bastions of the humans in the Capital are the Headquarters and the Church where all the players and NPCs are gathered, defending the building from an endless onslaught of monsters, and if you rub salt into the wound, even bosses are now appearing as well and are wrecking the players trying to kill them.
Players who are killed and are waiting for their respawn timer to end started to rant into the community discussion.
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LOLOLOL: This is absurd! The monsters are appearing all around the place! This is even worse during the dungeon runs themselves! The monsters are just too many to count!"
BadGuy123: Quit whining if you have died! What would can you even do against the hordes of monsters? Do you think you have the skills to even solo the Abyss Difficulty? Perhaps not.
PrettyGurl4354: Do you guys won't stop arguing? If you guys are already ready to respawn, go back and help the others! The sooner this problem ends, the better!"
AYAYAYAYA: @PrettyGurl4354 did you think it was that easy? It was already a struggle not to die, it's not easy so why are you so angry? We can't even bother to care whether we can contribute or not, we will keep on dying anyways.
PrAnKsTeR: it's pretty clear that the devs of the games are already punishing the players for what is happening as the event wasn't played out as supposed to be planned!
LOLOLOL: Agreed. It seems to be the main cause of this as the monsters breaking out of the dungeons seem to be related to the current situation. But seems this is over the top. Are you sure the devs are not trolling us and this is indeed part of the mechanics of the event?
GarbageMan: This is a trash game! I keep dying and I lost all of my items already!
AYAYAYAYA: @LOLOLOL have you already reported this to the devs? Perhaps they have already been working out the situation and this is just a massive bug?
That Philosophical Dreamer: Give it up guys. I already did and received a response that the situation happening is part of the event and the reason why it was this bad is due to all the players that were tasked to clear the dungeons.
BadGuy123: Perhaps you are joking? Even story-based events are not on this kind of a grand scale. Perhaps they are trying to make some raid boss and this event is involved in becoming like this due to the plot?
PrettyGurl4354: Wait, you mean this is part of the event?
ImStatingTheObvious: Always have been *clicks* *bang* Anyways, the monsters seem to be indeed the dungeons' original inhabitants. I have entered some of the dungeons that were near the Capital and most of the monsters attacking are indeed part of the dungeons that I just mentioned. It seemed they have made a break out of the chamber and instead choose the whole city to do their atrocities.
I'm Sexy and I Know It: You guys have yet to understand? Of course, the situation is due to the event! Do you guys remember the name of the event? It was Dungeon Break! So do you guys know why it was named like that?
AYAYAYAYA: Wait, isn't the task to clear the dungeons and the drops and experience will be increased with the downside of increased monster spawn in dungeons?
BadGuy123: Does that mean, this event made an event that has failure requirements and it was a hidden requirement?
I'mStatingTheObvious: Looks like you guys have already pieced it out. Because I already did before. It seems that things like this are the result of the situation in the dungeons. Our task is to clear them up.
Handsome Online: We cleared a few of these dungeons a few times but what is the connection to it?
ImStatingTheObvious: We have indeed cleared up most of these dungeons but it seems that wasn't the case. It seems to be following the parameters of the quota. If we fulfill this quota, this event will not happen. But if we didn't manage to do so, things will get worse. It seems the event has that as its event mechanics.
PrAnKsTeR: In short, because we only focused on getting rid of non-guild members from entering the dungeon more compared to clearing it up caused all of this crap?
AYAYAYAYA: Then does that mean, hoarding those dungeons was the ultimate bad move and instead pushed our doom instead? That was the timer of the event was for?!
...
...
The players soon came to the conclusion that everything that they have been doing for quite some time was actually their all fault and if they didn't just do things like that, perhaps, the situation might have not occurred. Now, they only have to finish the job and win instead. If it was their fault, to begin with so they also have the task to solve it.
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