Second World

1673 Chapter 1673. A Reversal on the Battlefield

"Keep fighting! Keep fighting!! Repel the invaders…!!!" White Death continued shouting to rally his guild mates and the native elven soldiers.

"Give it up! You are losing!" Jennifer exclaimed.

Wicked Witches had lost many members before the reinforcement arrived. Other guilds that supported the invading force also suffered many losses. Some of them were about to flee. Luckily, the arrival of the mobile fortress turned the tide.

"The battle is not over yet!" White Death said to Jennifer. "And whether we win or lose, you will not see through this battle."

Jennifer was in a bad position. She had been covering for many of her guild members when they got pushed back. Aside from White Death, she was also surrounded by Grimclaw, Green Death, Violet Death, and Yellow Death. Her HP bar was down to half.

"I will take you down before I'm defeated!" Jennifer said defiantly. She used Piercing Spear. A spear energy shot at White Death who stayed at the back.

"Hah, pathetic attempt!" White Death mocked. He didn't acquire his title for being weak. He was also an expert. He sidestepped and deftly dodged the spear energy.

He then cast Reaver's ultimate spell, Soul Annihilation. He wasn't boasting when he declared his desire to take down Jennifer.

Someone swooped down from the sky and landed next to Jennifer. That person had an open palm placed right in front of Jennifer. Cold black energy swirled from that palm. As it did, the ball of light that was supposed to be the visual effect of Soul Annihilation was sucked into the person's palm. The ball of light disappeared into the palm and a recovery number appeared above the person.

The person who just saved Jennifer was Grace. Her expertise using the Nine Yin Devouring Palm had improved. White Death's spell was also much weaker than Uddroth's divine flame wrath, so Grace was still fine after sucking the soul annihilation.

"Thank you!" Jennifer expressed her gratitude. She didn't understand what Grace had just done, but she knew she would most likely be a goner if White Death's spell hit.

Grace split his mace into two and swung them using her martial arts. Each swing created a short shockwave that dealt chaos damage. Normally, her weapon only produced this shockwave upon impact. But after she leveled up to level 80, her mace also upgraded to the legendary rank. This shockwave was now produced from a simple swing, effectively turning her into a mid-range combatant. The foes that surrounded Jennifer were beaten back by these shockwaves.

Jennifer's HP recovered even when no one was casting healing spells on her. She realized soon that it was the effect of standing close to Grace. It was the aura of her legendary-grade armor.

Grace also cast a spell on nearby Wicked Witches' members who were in trouble. Her spell covered an area with soft light and those Wicked Witches' members had their HP refilled. They also found that some sort of light was attached to them.

This was Grace's new skill after leveling up to level 80, Gift of Avarice. The skill healed 20,000 HP to all allies in an area of a 10-meter radius. Healed allies received marks of avarice which lasted ten seconds. If those allies received hits while the marks were active, they were healed another 20,000 HP and the duration of the marks was refreshed. These marks could be refreshed a maximum of ten times.

Following Grace were the members of True Death Associates. They were not going to let go of the chance to beat down the guild that had stolen their name. White Death could see the situation was not good. He ordered his members to retreat to where there were more native elven soldiers.

*

Not far away, Four Winds was back to clashing with Abasi. After the arrival of the reinforcement, he left the eldritch beholder to Jack and the others. He had tasted fighting that monster. He preferred to fight other opponents if there was a choice.

Abasi and his clan had been wreaking havoc on the invading troops with the aid of the small beholders. Many orc players fighting beside his clan. These orc players were members of Warsong Rising. Warsong Rising had been expelled and banned from Verremor. This guild had no choice but to go seek shelter in Abasi. These two outcast groups had now become mercenaries for World Maker.

Cipher Flight's members fought alongside their leaders. Beside them were Liberty Fighters' members led by Vivian and Ursa. These two top guilds from Verremor worked well together. When Warsong Rising was Verremor's number two guild, the relationship between Verremor's number one and number two was full of hostile competition. After Liberty Fighters occupied the spot, the number one and number two interacted with more collaboration.

Among the Cipher Flight members fighting in the battle, Coca and Jim were on the front line. Both of them had improved tremendously. Not just their levels, but also their martial expertise. They were among the Cipher Flight members who were granted the chance to train inside Everlasting Heavenly Legends' Space-time Chamber.

As they were fighting, they noticed one very odd scene. One of the enemies was fighting while sitting on a stool.

"F*ck me…!" Jim cursed after seeing the weirdo who fought with such an unconventional method. He then shouted at the person, "Stu! How lazy can you be? You are giving us ex-action stars a bad name!"

Seagull who heard his real name getting called looked in Jim's direction. "You, imposter! Did I still not beat you enough the last time?"

Jim almost fell hearing it. "Motherf*cker! How delusional can you be? You are the one down on the floor the last time we duel!!"

"You can spread lies all you want, but true fans know who is the best between the two of us," Stu shouted but refused to get up from his stool.

"Okay, I have had it with him. I won't be satisfied if I don't kill him in this battle," Jim said as he fought his way toward Stu.

"I will open the way for you!" Coca exclaimed. "F*ck! Hearing him also pissed me off!"

*

As the battle continued to rage, a part of the invading force found healing light on them even when no healer was nearby. They then realized it was the presence of the mobile fortress. Some sort of soothing light spread from that moving fortress. They not only got healed but their negative status effects were also cured as they continued to stay near the fortress.

Those who didn't know about the existence of the rune tree inside the mobile fortress thought that it was one of the special abilities of the fortress. The beholders' mind controls were even included among the negative effects cured by the rune tree, even when it was not classified as a standard status ailment.

With these recovery abilities, the invading force that was previously losing recovered enough and was able to fight back with the help of the reinforcement players.

Additionally, the Themisphere soldiers found their attributes increased once the mobile fortress appeared. This was due to Jack using the War Rally which cost 20 ruling powers.

There was also the debuff to Aurebor soldiers due to the coordinated strike's effect.

With all these buffs and debuff, the aurebor soldiers who were already outnumbered were now also outclassed, outpowered, and outskilled when they fought the Themisphere soldiers. Their number kept on falling.

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