Master Of None

1868 1868. Marsh Discoveries



Taking a full day to move through the marsh lands was something that the group had not expected. However, it had proven very worthwhile. Many monsters and different things had been seen. Especially things related to the underground flow of water. 

Tnhis flow of water was something that Current had been more and more specific about and they moved. He had started to move with his eyes closed prompting Mordant to keep himself focused on guarding him. 

The odd change was nothing that they expected as a party. Mordant had explained that this was a similar situation to the selection of territory that a dragon would do. They would roam around areas high in their natural elemental affinity. In doing so, they were connecting themselves and learning. 

The new flowing water and changes in how salt and fresh water interacted here was something that Current could learn from while also deciding if it would somehow linked him to any sign of a water dominator dragon ruin. It was the same thing that Mordant did at night when it came to the darkness mana. However, this was more focused on water mana and there was a higher chance that this place would have some form of connection for Current to learn from. 

Walker's mind had picked up on the potential. If there was a unique place like this marshland where the eater and earth directly connected so closely that it brought unique monsters and natural flow no matter what, then it would make sense that a dragon would come here. However, many years had passed by as the dragons had long been away from this continent. 

The Sigil continent also was plagued by the changes because of the curse that was just lifted. The flow of water might have changed and this place might not be what it should be until the water flow of an underground river returned. Therefore, Current might still have a lot of time before he was able to find the ruins that he desired to find. To discover the history of his personal ancestors. 

These things aside, Walker had also been moving and sensing the flow of elemental manas. He noticed that when Midnight was exploring things, that she was taking the chance to absorb elemental manas the same ways that she had noticed the royal dragons doing. 

This act was her way of discovering more about herself and also how to gather natural mana for herself rather than get it from Walker as she had been mostly doing. This was why Walker had focused on fusing elemental manas while they traversed this place. To gain strength but also to awaken Fleur sooner since she was slumbering within the spirit mark after using so much natural mana to help destroy the mummified pharaoh. 

'Serrated grass

This grass grows taller in damp mud. It is called serrated because of the sharpness and saw toothed edges it has. It will cut anything that brushes passed it along with also leaving a very annoying itchy poison. 

The oils that it produces cause itching for at least three hours. This will deter anything from touching it again. The oils can be boiled in larger quantities and used to make an ideal medication for skin dryness along with some specific illnesses.'

One of the things that Walker's all around appraisal had found was the very resilient serrated grass that Remey had insisted he stored some roots of. She would gladly take any herb that could have medicinal uses. Let alone potion uses. 

'Tunneling turnip

This is a unique root vegetable that only grows in very soft mud. It requires the watery nutrients from shifting waters for it to grow rapidly. It will grow very thick water filled roots in erratic ways to lock itself in the mud. 

These roots are ideal foods for those that are dehydrated, require condensed nutrients, and also need a way to carry water outside of their body. This is an exceptionally hard plant to grow, but those that can will certainly be able to grow them in to a flowing state. 

The flower of a tunneling turnip will only bloom once a month. It has a very condensed nectar that is considered the perfect food for any tamed insect type monster. Specifically for the marsh queen bee that will make honey capable of being used in a unique mana potion that helps increase mana storage and growth in any child under the age of three.'

This had been the appraisal that had made Remey freeze in place. She knew of legendary potions that could help increase mana that someone had. These things were considered incredibly hard for even a master alchemist to make. Let alone materials for such things. Even the formulas for such potions were all considered to be wrong since the items, herbs, and techniques were all lost or particular to one alchemist. 

The fact that they found an herb here that could give them a single item needed for such a potion, regardless of limited users, didn't matter. She had to have it and was closer to Walker guarding him even more since he now possessed every single tunneling turnip that they found. 

With the many possibilities that this left them with, Walker had been sure to remain focused on the surroundings. He had been sure that an undertaking like this would be the same if not greater in challenge than the affinity potions that had taken an entire lifetime for a master alchemist to create. Remey would surely give the old master alchemist a heart attack when she returned to the alchemy guild.

Other than the herbs, Walker had seen many other little things. Specifically, little monsters getting away from them as they moved toward the beach. He had managed to learn about them and found that some of them could definitely exist on their home continent, just out of sight from where he had ever been. But some he had never heard of and never knew existed. 

'Green walking stick

These are camouflaging insect monsters that will wait on reeds for smaller flying prey. They may look like a patch of reeds from a distance, but they are actually holding their bodies in a way that just replicates them. 

Their sharp pointed legs are used to trap and kill flying prey. They will never move and show themselves even when faced with a predator they can not beat. They trust that they can hide under any circumstances. They will never go after prey that is not flying, they are unable to digest other things since this is the unique way that they grew up. 

Their bodies are surprisingly tough since their outer shell is developed from the tougher clay that they will absorb and dye green through also eating reeds around them. This method of hiding is unique to them in the marsh lands since they are considered the most specifically evolved monster for this environment. 

Capturing one and removing it from the marsh lands is considered impossible without the very best of care. Therefore, there is not a tamer in history that has yet to tame a green walking stick.'

This would be valuable information for every single tamer that had come to Genesis. Elt alone the tamers that had come to the Sigil continent for knowledge. They would surely look for the tamer that could take this monster for the first time in history. This alone would become an epic goal that would surely gain a title and shake the taming world. The information is as valuable as gold to some. 

There were many monsters that Walker saw as well. Small blue flying birds called the marsh finch. Their pure blue deaths matched the sky so that they could avoid such predators as the green walking stick. However, when the sky would become overcast, they would never be seen flying if they wanted to live. 

They would eat the small black marsh berries from tiny little flowering plants known as the mud berry bush. They were only edible by birds due to the unique seeds and digestive systems working together. It was a very informational all around appraisal that Walker would gladly write down for anyone exploring this place in the future. 

That was just part of the many things the group discovered while traveling. However, they managed to make an amazing time with their furious pace through the marsh lands. They made it to the saltier areas and narrowed in on the sandy beaches filled with unique plants of their own. 

Fewer monsters were also seen since the group knew that the dangers of the beach were all around. It was a good time to camp before exploring the island across the water afterwards. All that was left was to properly prepare for whatever they might find ahead. 

….

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