Losing Money to Be a Tycoon

989 I Wish I Could Make Boss Pei A Monument!

After watching Qiao Liang's video, Pei Qian fell into a long silence.

He did not think that Qiao Liang made sense. Instead, he was shocked by his endless boasting!

This Teacher Qiao seemed to always be able to come up with new tricks!

Actually, Pei Qian did not think that the game 'Mission and Choice' would have a huge twist like Repent and be Saved or Struggle.

Mission and Choice might have subverted the traditional RTS gameplay but the subversion was still within the gamers' understanding after all. It was not like Repent and be Saved and Struggle which caused huge controversy at the beginning of its release.

What's more, most of the hot topics in the early stages of Mission and Choice were focused on its plot.

Thus, Pei Qian thought that this would be the end when he saw the comments of the players in the beginning.

The plot, gameplay, and graphics had all been exaggerated. What else could he boast about?

Teacher Qiao would at most repeat these aspects even if he produced a video, right?

However, he had not expected Qiao Liang to find a new angle!

This time, Qiao Liang emphasized two things. One was 'milestone' and the other was 'production mode'.

The milestone meant that the former 'Mission and Choice' was a weak symbol of domestically-produced games compared to 'Fantasy Battle'. Now, 'Mission and Choice' was a symbol of the rapid rise of domestically-produced games when compared to Fantasy Battle Remake!

This was an important milestone for the development of domestic games.

On the other hand, the production model referred to the game's creation model, which had begun to shake off the unstable creation model of small workshops and relied on the creator's inspiration. It was gradually moving towards the heavy industrialization creation model of various departments' professional distributors and steadily producing high-quality works.

The moment these two points were mentioned, the entire video became much more interesting!

That was because this video was not analyzing the game 'Mission and Choice'. Instead, it had jumped out of the limitation of one's thinking and reached the height of the entire domestic games industry.

It was just like the fifteenth year of the calendar. It looked like an ordinary year, but historians saw signs of the dynasty's rise and fall through the events of that year. That year would be recorded in history as a key node. Every detail would be studied repeatedly as an entry point!

The more Pei Qian looked at it, the colder his heart became.

This Teacher Qiao wants me to die!

It seemed like he wanted to set up a monument for him from the way he was boasting?

There would be a few words engraved on it: The eternal savior of domestically-produced games, Boss Pei?

Stop messing around!

If this monument was really erected, would he still be able to incur losses in games in the future? Wouldn't domestic players have to buy and sell like crazy then?

"Handsome and wise gamers, please don't listen to his nonsense!" Pei Qian prayed inwardly.

However, after flipping through the comments and bullet screen comments, his heart turned even colder.

"That makes so much sense! There's actually something called industrializing movies and games!"

"Actually, I had this vague feeling before. I felt that this game was different from Tengda's previous games, but I couldn't put my finger on it. After watching this video, I understood. That's what I wanted to say!"

"From the looks of it, the release of Mission and Choice is really something with great historical significance! Perhaps, when my grandson asks about it in the future, I can proudly say that the original 'Mission and Choice' symbolizes the dark era of domestically-produced games, and the remake of 'Mission and Choice' symbolizes the glorious era of domestically-produced games!"

"Let's not talk about it anymore. We have to buy a game with such a significant sentimental value!"

"I'll recommend it to my friends!"

Pei Qian: "…"

When he saw these comments, he wanted to cry but had no tears. He was burning with anxiety.

He could consider taking the blame for other things, but he could not take the blame for the 'domestic game development milestone'!

Once he did, all future games would become popular under the spotlight. Would he still be able to make losses?

One had to know that Tengda Games was the core business department of Tengda Corporation. It earned the most money. Even though it was almost impossible to lose money now, there was still a chance.

If he really took the blame for the milestone, it would be impossible for him to incur losses in the future!

What should he do?

Pei Qian's brain worked quickly as he thought of countermeasures.

He scrolled through the comments below the video and finally found some voices of objection.

Those who objected felt that Teacher Qiao was exaggerating.

The game was a good game, but it would be ridiculous to say that it was a milestone for domestically-produced games and the beginning of a heavy industry game.

One of the comments made Pei Qian feel like he could not wait to befriend him.

"I think Old Qiao's video today is a little far-fetched! According to what I know, most games companies' development process is fixed. Tengda's previous games probably had the same development process. Why did it become 'industrialization mode' when it came to 'Mission and Choice'? The game is a good game, but it cannot be praised so much. I think even Boss Pei probably did not think so far ahead. He just turned ideas into games one by one, but the fans read too much into it."

Pei Qian was almost moved to tears.

This brother is really my confidant!

To be honest, Boss Pei had just found out about the 'industrialization model'!

However, such a good review had a mediocre response. There were even many people who objected.

Obviously, most of the audience still thought that Qiao Liang's speech in the video was intentional. They felt that the 'milestone' and the 'industrialization model' were done by Boss Pei.

How should these good comments that reflect the truth not be buried?

Pei Qian fell deep in thought.

The first thing he thought of was to clarify things publicly.

The official announcement said that Mission and Choice had no intention of bearing the historical significance of the 'milestone' and had nothing to do with the 'industrialization model'?

However, on further thought, Pei Qian did not think that would work.

That was because it would easily make it more obvious that he was trying to cover it up. Previously, he had released too much fake news officially. The players were not buying it…

For example, Struggle had deliberately used publicity materials to mislead players previously. There was also the deliberate misleading of players on the Fitness Battle before Mission and Choice was released. Similar things had happened many times.

What's more, every time he released fake news, the gamers would interpret it differently.

It was like shouting 'the wolf is here'. No one would believe it if he shouted too much!

If the official platform clarified the matter this time, the gamers might think that the official platform was being humble. That would strengthen the gamers' understanding!

Thus, the official account's reputation had already been ruined. It was no longer useful.

Pei Qian thought about it again. Since he could not go through the official channels, he could only go through the unofficial channels.

Buy fake reviewers!

Recently, Pei Qian had not bought fake reviewers much. The main reason was that Tengda Corporation was getting bigger and bigger. If he wanted to hire fake reviewers to produce results, he would need more and more money. Pei Qian could not afford to pay out of his own pocket.

However, the situation was different this time.

Qiao Liang's theory had not spread yet. It was still limited to his video. According to Pei Qian's previous experience, Qiao Liang's video might break out of the circle, but it would take some time.

It might take one or two days to reach the first place in the game zone, but it might take three to five days or even longer to reach the first place in the entire station or create the effect of breaking the circle.

In that case, he could hire fake reviewers to attack the comments section of the video and create the impression that the video was a little exaggerated. That would influence the public opinion to a certain extent and reduce the adverse impact that the video might have!

Time was tight, there was no time to lose.

Pei Qian made up his mind. He immediately found Hu Xiao's contact details for 'Shaohu Reviews' and prepared to discuss buying fake reviewers with him.

As a professional fake reviewer, Hu Xiao basically worked hard all day long apart from sleeping. That was why he quickly contacted him.

The last time they worked together was when Tomorrow is Beautiful was released. After such a long time, Hu Xiao almost thought that he had lost this big client.

Now that this mysterious client had come knocking on his door again, he was naturally overjoyed.

Pei Qian did not make any small talk and directly stated his request. "I want to hire fake reviewers to attack the comments section of this video. [Web link]"

"As for the content, I've thought about it briefly. Get the fake reviewers to work around this content. [Text file]"

"I'm buying high-end fake reviewers, the kind that no one can tell, understand?"

Hu Xiao clicked on the link and was a little disappointed.

That was it?!

Previously, when they worked together, the entire battlefield was online. However, this time, the battlefield was only limited to a video on Aili Island?

It was a little boring.

However, Hu Xiao was a very professional person. Since it was a business, there was no need to complain about it. He would just take the money and do it.

He opened the document again and realized that there were hundreds of words in it. They were all about the concept of "domestically-produced game milestones" and "industrialization mode".

For example, he gave a few good games and thought that they were more qualified to be called "domestic game milestones"; after analyzing Mission and Choice, he thought that they were far from being "milestones"; he thought that "industrialization model games" was a pseudo concept; "Mission and Choice" did not achieve "industrialization mode" at all, and so on.

The views in this document were different. For example, some people thought that the "heavy industrialization model" was a fake concept that did not apply to the game industry. Others thought that the "heavy industrialization model" was applicable to the game industry, but Mission and Choice did not achieve it at all.

In fact, even though these views looked different, they were actually all for the same purpose: to completely separate Mission and Choice from the concept of 'milestone' and 'industrialization model'!

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