Losing Money to Be a Tycoon
1514 Lagged Practice
Pei Qian could not help but want to praise himself seeing their confused expressions.
I'm so smart!
Pei Qian's current request was to turn GTA into a movie and then turn the Matriarch into a game.
It sounded very wrong!
Zhu Xiaoce's script for this movie was mainly based on the big scene and graphics performance.
Compared to games, the film was shorter, so they should focus on showing some exciting scenes so that the audience would not be able to take it in.
What's more, Zhu Xiaoce's protagonist was obviously aiming for Lu Zhiyao.
As the leader of the Resistance, this protagonist had two different characteristics: on the one hand, he was decisive, brave, determined, and filled with a fighting spirit. In order to achieve his goal, he did not hesitate to turn himself into a combat machine.
This was similar to Captain Qin Yi in Mission and Choice.
On the other hand, at the end of the story, he would show complicated emotions and some confusion. He might have overthrown Tengda but he fell into a dilemma and became unprecedentedly shaken and weak. This was similar to the protagonist of Tomorrow is Beautiful.
If Lu Zhiyao were to play this role, it might be another classic in film history.
It felt very dangerous!
Ye Zhizhou's game design plan was considered from the perspective of gameplay.
Players were born at the bottom of the world. They started from street gangsters, petty theft, all the way to stealing the identity of rich people and doing some 'big transactions'. What they did became bigger and bigger and more exciting.
This change was very obvious and there was a huge gap. It would be more appropriate to use the ten hours of time of a game to perform.
What's more, the character of this protagonist was obviously not as fresh as the protagonist in Zhu Xiaoce's movie script.
Perhaps every player would give the game protagonist some different emotions when they experienced these things. That was the advantage of the game compared to the movie.
All in all, both of their starting points were very stable.
What's more, the ideas that they suggested would definitely have a deeper understanding. If they were to swap, they might not be able to accurately grasp the essence of the other party's ideas.
Once they were swapped, the idea and theme would become incompatible to a certain extent. That was the key to Pei Qian losing money.
Of course, could he do it after exchanging ideas? That was definitely possible.
The movie would definitely be produced, and the game would be created. They might even obtain good reviews. However… it would probably not be popular.
As long as it did not explode, everything was fine.
That was because the investment was huge whether it was a game or a movie. As long as it did not explode, it would probably be difficult to recoup the cost. There would be a situation where it was good but not popular.
Coupled with the appearance of these two games and the invisible blow to Tengda's reputation, coupled with the attack of Home Corporation, Shengyun Express, and other large companies, the losses would be immeasurable.
Therefore, Pei Qian was very satisfied with this!
He felt that the move of letting the two of them exchange ideas was simply a stroke of genius, rescuing a huge crisis!
Zhu Xiaoce and Ye Zhizhou were stunned and obviously a little reluctant.
My idea! Why should I hand it to someone else?
Of course, none of them said anything. After all, they were good friends. They would meet face-to-face. It did not seem appropriate to directly deny the other party's idea…
What's more, Boss Pei had personally selected him.
However, no matter what, it was still a little uncomfortable.
That was because they could feel that the starting point of these two ideas was different. The idea of the game was not compatible with the theme of the movie. It definitely needed to make many revisions. It was the same on the other hand.
There would be huge uncertainty as long as it was an adaptation. It would be easy to fail.
However, both of them huffed and puffed for a long time but did not say anything in the end.
That was because they felt that since Boss Pei had said that, he must have a very clear idea and goal. No one understood now because they had not understood this idea and goal.
Since that was the case, he would figure it out first and not rush to deny it.
If he really could not figure out anything, he would think about it.
Pei Qian could not help but rejoice when he saw their conflicted expressions.
Alright, that was a good sign!
Since that was the case, this project would give them a headache.
Now that the matter of the game and movie had been resolved, Pei Qian could finally study his thesis.
Even though this cycle had just begun, Pei Qian felt strangely confident!
…
…
March 11th, Monday.
Yu Fei arrived at the office on time. He sat at his desk and began to conceptualize and design the game design plan that Boss Pei had instructed him to last week.
In fact, he would have come ten minutes in advance. However, recently, his techniques of lagging had become very pure.
The reason was simple, train in advance!
Everyone had heard that Boss Pei had already requested for TPDb to develop an internal office chat software. It also had card tapping function. However, unlike the current software, the earlier one played the card, the better!
The more precise the timing was, the more generous the reward.
He might not know what kind of generous reward it would be but Tengda's' generous reward 'would definitely be especially generous. It would definitely not be muddled.
Thus, many people began practicing in order to adapt to this rhythm in advance.
This sounded very simple, but in fact, there was still a certain level of difficulty. That was because they could not wait for the queue at the checkpoint in advance. As long as they arrived, they had to check. If they came early, they would clock in early and would not be able to achieve the effect of the checkpoint.
No one could violate the rules with the front desk keeping an eye on them.
He had to walk at a normal pace and check in. That would be the only effective result.
As for what time to move, how fast to walk, whether to calculate the crowded situation in advance so that his time could be as close to the theoretical limit as possible… These were all points that could be dug deeper.
True experts often depended on whether these details were done well.
Of course, he could also choose to let nature take its course and not pursue the ranking of the points. However, no matter what, the ranking method of this point would allow everyone to arrive early and leave late. This subtle change was the true meaning of this software.
Yu Fei took a cup of coffee, switched on his computer, and continued to study Director Zhu Xiaoce's idea.
It had to be said that after researching for a day on Friday, he naturally made some associations and new understanding of it over the weekend. By Monday, Yu Fei began to feel the brilliance of this idea.
Yu Fei might only be a game designer who was a half-baked designer, but he had already developed two games. He had been influenced by him for so long and had a deep understanding of games.
He realized that Zhu Xiaoce's plan seemed to be more suitable to be made into a game compared to Ye Zhizhou's plan!
Of course, both were good ideas, but their focus was different.
Ye Zhizhou's design plan was a low-level character. It climbed up bit by bit. From the beginning, he was a petty theft, to the mid-stages, he kidnapped rich people, changed his identity, and then was eliminated by Tengda. There were indeed richer gameplay. However, something seemed amiss when this story was expressed in the game.
First of all, there were many types of gameplay. It might not be equivalent to fun.
There were indeed many ways to play from a petty theft to an intense gun battle. However, would a petty theft be interesting? Not necessarily.
There might also be a gunfight in this story, but it only took up a small portion of the game. It looked like there would be more synopsis. Players' passion might not be released to the maximum.
Secondly, the final disillusionment ending was a little too much for the game.
Players had worked so hard for so long, but in the end, they were at the end of their road and had nothing. This might have a certain connotation of ideas, but it must be uncomfortable for players.
Many AAA games had also used such an ending. The final outcome could not be said to be bad or good. Players who liked it very much, but there were indeed some players who were very unwilling to accept it.
On the other hand, Director Zhu Xiaoce's idea had improved in these two aspects.
As a member of the Resistance, he constantly modified himself with the genetic serum and mechanical arm to obtain strong combat ability. He often made a name for himself.
The overall battle form might be relatively singular, but the scene could be upgraded. The enemies facing would change. This sustained scene would bring players continuous stimulation.
There were few literary scenes and many fighting scenes. It looked more suitable as a carrier for the game.
This ending was easier for players to accept.
That was because on the surface, the protagonist had overthrown Tengda in various ways. His future was uncertain, the truth was not clear, and there were many ways to answer it. However, at the very least, the efforts of players were not completely useless.
Of course, once the idea was changed, the game's approach would be completely different.
The previous approach should be more inclined towards open world types of games. They had to make all the scenes in the bottom, middle, and upper levels very detailed and specific. The focus was mainly on some lifestyle plots.
The protagonist did not have many superpowers, and his combat power was limited to a relatively weak level. Thus, the combat system was relatively simple. It was a little like a more traditional gunfight game.
The current approach was focused on some larger battlefields. The protagonist would obtain new abilities every time he injected genetic serum and modified the mechanical arm. Thus, he would be more inclined to a sci-fi super combat mode. He would be more diverse and the battle scene would be more exaggerated.
Comparatively, the difficulty of development had been reduced.
That was because the life scenes at the bottom were even more difficult than war scenes. The price-quality ratio of development was not high, and there was a certain risk of delay.
The more Yu Fei watched, the more he felt that Boss Pei was really awesome!
To be fair, these two ideas would succeed no matter what.
That was because they were all very good stories to begin with. Making movies or games would just be different methods. As long as they adjusted the story based on the game's characteristics, it would not be bad.
However, even if they succeeded, there would still be huge differences in the grasp of the details and the final upper limit.
That was where Boss Pei surpassed everyone!
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