Losing Money to Be a Tycoon
1000 VR Game
Boss Pei's words made sense.
In the past, all successful projects did not rely on stability.
In fact, be it Tengda Games or Shang Yang Games, every game that they created was unconventional and took huge risks. However, they would always succeed.
On the other hand, the gaming companies outside that were only focused on stability would change a few art resources, repackage them and sell them as new games. They would try to seek stability and earn money, but the response would be average and the sales would be dismal.
That was because stability was a form of stagnation.
Stability was equivalent to falling behind others while other game manufacturers were looking for new and change. Their previous successful experience would also quickly fall behind.
Lin Chang was also filled with respect. Even though he did not know much about the game industry, Boss Pei's words seemed to contain deep philosophy.
"What do you think then, Boss Pei?" Lin Chang asked.
Pei Qian cleared his throat and said, "In my opinion, the newer a company is, the more ambitious and bold they have to be."
"If the new company wanted to follow the old ways and follow previous successes when it was first established, it would not have the courage to innovate in the future. It would only become more and more out of place on the path of 'repackaging'."
"Therefore, you have to design as usual, no matter whether you are in Shang Yang Games or in Slow Movement Workspace. You have to forget that you are in a new company."
"It's still the same as before. We'll set the game genre first and take it one step at a time."
Lin Wan nodded. "Yes, in that case, there are only a few options. Since we're not going to make cell phone games, we'll only have standalone games and online games."
"We have to work hard to create standalone games like Repent and be Saved, Struggle, Mission and Choice if we want to challenge ourselves, according to Boss Pei."
Pei Qian pondered for a moment. "Are there really only these few options? Think about it again."
It would have been better if Lin Wan had not given him examples. These examples reminded Pei Qian of his sad past.
The investment in these three standalone games were increasingly big but they were also more profitable than the last.
Even though it was not enough to prove that this was a failed path, Pei Qian did not want to walk it again for the time being.
Thus, he had to find another way.
Lin Wan looked very confused. "Huh? But that's all there is to the game genre. There are only standalone and online games on the computer, mobile games…"
Pei Qian prompted, "Have you not heard of… VR games recently?"
Lin Chang and Lin Wan were stunned. They looked at each other. "VR game?"
Lin Wan hesitated for a moment before saying, "I've heard of it before, but… this game is only based on a concept, right? Other than some foreign manufacturers who have done some exploratory and conceptualized VR games, no one else has done it at the moment…"
Lin Chang, on the other hand, looked confused. He silently took out his cell phone to search for the keywords 'VR game'.
Last night, Pei Qian had already searched for related information online and found out about the development of VR technology in this world.
In summary, VR technology in this world was a year or two faster than he remembered. VR technology was actually considered relatively slow compared to the development of cell phone technology in this world.
A more critical node about VR technology was the birth of the first modern VR glasses equipment. In Pei Qian's memory, it should have been the original Oculus Rift that was released in 2012. This was a VR glasses equipment that had been mass-produced with 2.5 million US dollars. From this year onwards, the public's interest in VR was gradually ignited.
According to Pei Qian's impression of development, the VR equipment of various manufacturers, such as HTC Vive and PSVR arrived in 2016. That was when the VR craze started.
It was also for this reason that many people named 2016 the first year of the VR games.
However, the development of the VR industry quickly reached a bottleneck. The popularity of the VR industry gradually subsided due to technical reasons. However, that was all in the future.
The current situation in this world was roughly equivalent to what Pei Qian remembered from 2013 to 2014.
Companies overseas had already produced usable VR glasses through crowdfunding last year. However, this product did not attract much attention overseas, let alone domestically.
On one hand, it was because there were still some flaws in the current technology. The resolution was relatively low. The resolution of the monocle was only 640*800. It was only 1280*800 after combining both eyes. The grille was very obvious. In layman's terms, it was full of mosaics. The pixels were thick and the tracking was not perfect.
On the other hand, it was because VR technology could provide too little content. There were not many manufacturers who could develop or film games.
Most consumers would not have the motivation to spend 300 US dollars on such a toy if they did not have the equipment and content.
At the moment, the VR field was still empty in China. No companies produced VR glasses nor VR games, and even the cheap VR alternatives for 'hard paper boxes+cell phones' did not exist.
That was what Pei Qian had thought: It would take at least three years to reach the popularity of the 'First Year Of VR' according to the rate of development of the entire VR industry.
The entire market would shrink and the popularity would not be high in these three years.
What's more, the prerequisite for playing VR games was to buy a pair of VR glasses. The price would be at least two to three thousand yuan. What's more, one would need a high-end computer to smoothly experience a large VR game. It might cost at least six to seven thousand yuan.
Most players could not accept such a hefty investment.
Thus, Pei Qian felt that creating a VR game at this juncture should be foolproof!
On the other hand, it would be difficult to say what would happen in another two or three years.
He had to make use of this critical juncture to lose as much money as possible.
Lin Chang checked with his cell phone. Finally, he roughly understood the situation of VR games.
"Boss Pei, if we want to develop VR games, do we have to work with these foreign VR bespectacled manufacturers?"
Pei Qian smiled. "What's there to work with? Can't we just develop it ourselves? Shenhua Corporation can make cell phones, but they can't make VR glasses?"
Lin Chang was stunned. However, that did seem to be the case after some thought.
VR glasses were not a very complicated technology. The difficulty of making them would not be higher than cell phones. Shenhua Corporation not only made cell phones but also smart hardware. It was not difficult to develop VR glasses.
However, he quickly realized that the problem now was not about technology or money!
Lin Chang said, "Boss Pei, isn't this too risky? There are no traditional game manufacturers making VR games now. If we want to do it, we don't have any successful experience to refer to, right?"
Pei Qian asked, "What kind of successful experience do we need since we're going to innovate?"
Lin Chang opened his mouth slightly and was speechless.
Lin Wan said, "Don't interrupt first. Let Boss Pei talk about the entire project before commenting."
Lin Chang :"…"
Obviously, Lin Wan was seriously considering the feasibility of the VR game project. After some consideration, she said, "Boss Pei, what kind of VR game should we create then? A first-person shooting game? Interactive movie game? A simple strategic game should work as well."
"Considering the characteristics of the VR equipment, making a first-person shooting game would definitely be the best choice."
Compared to computers, VR did not have the advantage in many aspects because of its immature technology. For example, resolution, operations, dizziness, and other problems had to be resolved.
The only advantage was immersion.
Therefore, first-person shooting games and interactive movie games would obtain an experience that far exceeds that of computer games. It was more difficult for strategic games. They could only do games that had simple operations and did not have complicated content. All of them might possess the omniscient view, but the omniscient view under the VR mode would be more shocking than from the computer. It could be barely done.
Pei Qian fell silent for a short while.
They might actually be able to make a name for themselves if it was a first-person shooting or an interactive movie game.
That was because the one would aim with the controller in a first-person shooting game. It might be able to create a masterpiece that players would brag about if coupled with a strong immersion and a terrifying atmosphere.
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