I Developed The Zombie Apocalypse And Netizens Went Crazy With Excitement
96 The Most Morally Upright Game Producer
Zombie Apocalypse IV will soon be released!
As soon as the news spread, it immediately shocked countless fans. Nobody expected that Su Ping would officially launch his new game so soon.
People would always tease Su Ping about keeping releasing the Zombie Apocalypse series games, and they were getting tired of it…
However, no one would say such things when Su Ping's new game was about to be released.
Since the gaming industry was in a slump, Su Ping's exquisite games became noticeable, which immersed countless people in them.
[Zombie Apocalypse IV is coming soon! Haha! I can't wait to play it!]
[By the way, is Su Ping a robot? Why can he produce games so quickly?]
[I wonder if Su Ping has mastered some special skills in making games. How can he make so many games in such a short time?!]
[That's right! It's impossible to produce two new games every month, even for those major game development companies!]
[The game's release speed isn't the most outrageous part. The outrageous part is that the games are exquisite! It made Su Ping special and incomparable! That's the scariest thing about Su Ping!]
Soon, headlines related to Zombie Apocalypse IV were at the top of the search list. Many players and Su Ping's fans discussed it in the gaming community.
Everyone was expressing their opinions. Some people were guessing how much Zombie Apocalypse IV would cost.
Some people were discussing the plot of Zombie Apocalypse IV. People wondered whether the plot would directly take on Zombie Apocalypse III or start a new instance.
In short, even if the game weren't officially released, just one piece of news would be enough to cause the gaming community chaos.
Hence, Su Ping's influence in the gaming industry was evident.
After giving the information to Angelica, Su Ping contacted Steam's employees and prepared to make follow-up arrangements for the official launch of Zombie Apocalypse IV.
Since Su Ping's previous game, World War Z, had just officially released, the preparation seemed to be a little rushed.
It was the same marketing manager who interfaced with Su Ping.
"Mr. Su, your passion for creating games makes our company feel ashamed. Our company is so big, but we can't compare the number of games we produce to you. Haha!"
The manager began to flatter Su Ping as usual, but this time, Su Ping didn't waste any time on him.
Su Ping immediately said, "Please help me with the arrangements. Zombie Apocalypse IV has to be officially released within a week. Moreover, the price must be as reasonable as possible."
"In addition, can you repair the server of Steam? I've received feedback from many players recently, saying that they suddenly disconnected while playing."
"If your server continues to be unstable, I might have to change partners."
The manager didn't show any dissatisfaction with Su Ping's accusation. Instead, he agreed at once.
"Haha! Don't worry, Mr. Su. I'll give feedback on your suggestions immediately and let the technical department upgrade our server. We'll let the players enjoy the perfect gaming experience!"
From Steam's perspective, Su Ping was like a living money tree.
Besides, many platforms were begging Su Ping to join and work with them.
From Su Ping's point of view, he was in a completely different position from the gaming platform that provided the service.
It was no longer the game producers who had to suck up to the employees of the gaming platform. On the contrary, the gaming platform had to suck up Su Ping as much as possible to prevent Su Ping from working with other platforms.
Su Ping's influence in the gaming industry was terrifying. Even Steam couldn't accept Su Ping to work with other gaming platforms.
Under the full operation of Steam, they greatly shortened the initially scheduled time of a week to release the game.
Steam published an advertisement about Zombie Apocalypse IV on its main page in less than three days. Any player who logged on to Steam could see the advertisement at first sight.
The scariest thing was that Steam didn't give any chances for other games to promote. The advertisement for Su Ping's Zombie Apocalypse IV was permanent!
The situation was different from usual game advertisements. Usually, there would be several pages to scroll through, but now, there was only the advertisement for Zombie Apocalypse IV!
Although it seemed like Steam was boot-licking Su Ping, Steam believed their arrangement was reasonable.
Steam believed that as long as they could please Su Ping and make his new game popular, they would gain a lot of traffic and income.
From the perspective of Steam's employees, their quarterly KPI was guaranteed again.
Finally, Zombie Apocalypse IV was officially released on the fifth day. Just like before, it was officially available for download at 12 p.m.
Every player had a half an hour free trial. After the free trial, they would have to pay for it if they wanted to play.
This time, the price of Zombie Apocalypse IV was 150 yuan!
The price was only half the price of World War Z. Even compared to previous games in the Zombie Apocalypse series, it was regarded as having a low price.
As a result, it immediately attracted widespread praise from the players.
[What a morally upright game producer! You're selling such a good game for only 150 yuan!]
[Su Ping, can you set the price a little higher? I can't even play the game with feeling at ease and justified if you keep acting like this!]
[Sigh, there aren't many game producers with such a conscience these days. Su Ping not only produces exquisite games but also sells them at a low price. If those major game development companies are aware of it, they won't have ended up in today's situation.]
[Haha! There are so many major game development companies around the world. Still, they can't compete with an independent game producer like Su Ping. It's absurd!]
[Hey, internet! Can you speed up a bit more? I want to play Zombie Apocalypse IV!]
The number of downloads shown in the back-office data increased quickly after the game was officially released. Countless players were practically squatting in front of their computers.
As soon as the game was released, they clicked on the download button and watched the download progress bar slowly move forward.
Every 1% progress would make the players excited. They couldn't wait for the progress bar to reach 100% so they could play Zombie Apocalypse IV ahead of other players.
In addition to the players, most gaming streamers naturally chose to start live streaming after Zombie Apocalypse IV was officially released.
From their perspective, it was a great opportunity to gain more fans!
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