GREED: ALL FOR WHAT?
1257 The Next Best.
As long as a warrior with the heart of a life tree possesses Origin energy, they will never die. They can even recover from having their body smashed to pieces.
To be honest, it is a slight exaggeration to say that warriors with the heart of a life tree can never die. There is a limit to the recovery power of that divine ability. For example, the explosion of a star will destroy a warrior and the heart instantly.
Then again, trying to withstand the explosion of a star is going overboard. As long as warriors are not exposed to that kind of massive and instantaneous destruction, they will never die. Unfortunately, it is not allowed for warriors.
Legion doesn't need the heart of a life tree either so they turned to other alternatives. It is just that their choices have been drastically reduced because of the type of dragon heart he has.
The next best recovery divine abilities are the extra life divine ability of the Blood Giants, the blood wrath divine ability of the Wrathful Orcs, and the life duplication divine ability of the Hydra.
The Blood Giants is a race descended from the hybrid descendants of a demon of Carnage and some other race that has now gone extinct. The blood giants have the innate divine ability of having multiple hearts. They gained nothing from this divine ability apart from the redundancy it granted their circulation system.
If one of the hearts of a Blood Giant is destroyed, they won't die because they still have their other hearts. Of course, there are many ways to kill someone such as cutting off their head or letting them bleed to death. Their numerous hearts can't help in such a situation.
So they were normal for all intents and purposes until their divine ability awakened a second time as transcendents. They gained the ability to sacrifice one of their hearts to heal themselves of most, if not all of their injuries. They could have up to 6 hearts so this ability became a literal lifesaver.
They still had a weakness though, their hearts wouldn't help them if they died too fast. If they went with the path of their divine ability to become titans of law, their divine ability awakens further and makes them immortal as long as their hearts have not been sacrificed yet.
A titan of law of the Blood Giant race with the third awakening of their divine ability won't be able to recreate their hearts after it is destroyed because they lack control over their concept. But a Sovereign can die, resurrect, then start creating the sacrificed heart immediately.
So a Sovereign of law of the Blood Giant race is essentially immortal like Origin gods as long as they get enough time to replenish their hearts. The only weakness is that the resurrection is instantaneous and it will consume some of the stats of the Sovereign so they will be weaker after their resurrection.
This is a significant weakness because they will become easier to kill after their resurrection. If the person who killed them before is still around, then that person can kill them again until they run out of hearts to sacrifice. Still, the divine ability is very good. Someone who is not familiar with their divine ability might be caught off guard by their resurrection.
The next best recovery divine ability on the list is the blood wrath divine ability of the Wrathful Orcs. The Wrathful Orcs are demonic descendants like Supreme beasts and the Blood Giants. Their ancestor was a demon of wrath so the Wrathful Orcs are similar to Rage Beasts in the way that Blood Giants are similar to Vampires.
Wrathful Orcs get stronger the more they are wounded. Their divine ability does not heal them. But it will keep them alive by making them stronger. If they can kill their enemy before their death, then their divine ability has saved their life. If not, then their divine ability will allow them to escape faster.
The blood wrath doesn't recover vitality at all. Instead, it helps to maintain fighting prowess no matter the injury. Most times in a fight, it is the person that can outlast the others in a fight that will win.
Its weakness of providing a passive boost that can't be controlled is fixed at the Sovereign of law level. At that level, a Sovereign can burn their life force to become stronger. This makes it attractive to warriors. They usually pair it with the third best recovery divine ability to acquire a recovery ability on par with the heart of a life tree.
The third best recovery divine ability is the life duplication of the Hydras. The Hydras are a natural race like elves. They are not descendants of hybrids of demons. Hydra's have part elemental bodies that can be regenerated indefinitely as long as they have the element they need for the regeneration.
A Water Hydra can regrow their head and other part as long as they have water around them. They can even use the injury to double the amount of body parts they have.
The regenerated body parts are temporary as it is not supported by life force but they will allow the Hydra to maintain and even surpass their fighting prowess during their fight. They are essentially immortal as long as they have the element of their choice around be it water, earth, air, or fire. Subsequently, their weakness is that they won't be able to heal at all in the absence of the elements they need.
This weakness can be solved at the Sovereign level as Hydras become capable of using Origin energy as a substitute. So they will remain immortal as long as they are not killed quickly, cursed, or deprived of Origin energy.
When the life duplication divine ability is paired with the Blood Wrath divine ability, it creates a powerful combination. The Warriors can injure themselves to grow stronger and also regenerate injured parts to become stronger. So they will remain whole as they become stronger.
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