Almighty Video Game Designer
954 Chapter 953-passing off the fake as the real
The camera turned, and many different scenes appeared.
Thatched cottages built in the dense forest.
A teahouse made of bamboo by the wide official road.
On a mountain peak shrouded in clouds and mist.
The stone steps were covered in moss, and the walls were broken.
In the Grand Hall of great strength, the Shaolin disciples were chanting Sutras and chanting Buddhas.
On the steep and strange peak of Mount Hua, sword gleams flashed.
In the vast desert, a swordsman wearing a bamboo hat was silently moving forward.
On the top of the snow-capped peak, two swordsmen were running on the walls and roofs, chasing each other.
At that moment, the background melody suddenly became impassioned!
In the dense drum beats, tsunami-like battle cries swept over!
At the foot of Shaoshi Mountain, the martial arts practitioners from both the righteous and evil sects had gathered, and it was a bloody scene.
In the chaotic battle, the swordsmen wearing the uniforms of different sects showed off their magical abilities, which was a feast for the eyes.
The Shaolin disciples wore kasayas and waved their long staffs. Their entire bodies were surrounded by golden Buddhist light. The beggar's sect disciples raised their heads and drank a mouthful of wine. Then, while they were half-drunk and half-awake, they started fighting. The Tang sect disciple's body moved nimbly, and countless hidden weapons shot out from his hands like a storm. The three-foot long sword in the hands of the Huashan sect disciple pulsed with sword light, sweeping everything in its path ...
In the midst of the huge Army, the leader of the righteous sect and the Overlord of the evil sect jumped up, and the two powerful forces instantly collided!
The terrifying aftermath swept across the entire venue, and the promotional video came to an abrupt end.
The screen turned black, and the game name appeared: World of martial arts!
"December 14th. Officially launched!"
……
After watching the promotional cinematics, the players 'first reaction was heartfelt excitement!
Why? This was because there had never been a Chinese wuxia game that had reached such a high level of quality!
Strictly speaking, wuxia games were the most suitable to be made into action games, but the problem was that the threshold for action games was very high.
The so-called threshold wasn't just in graphics, modeling, and actions. In fact, although domestic game companies couldn't compare to foreign Triple-A games in graphics, they weren't too far off.
There were many barriers to an action game. Strictly speaking, it also followed the wooden bucket theory: Images, models, actions, sound effects, special effects, physical support, damage judgment, special display ...
There were many aspects to this threshold, and any shortcoming could cause the game to collapse.
In many games, you could see some "psychological police", who went around saying that this game had bad psychological impact and that game had bad psychological impact.
Of course, such behavior was very stupid in itself, because a "sense of impact" was a "feeling." Many people said that a game had a "bad sense of impact", but it was just an unreasonable feeling. They would not analyze why the game had a bad sense of impact from a professional point of view.
There were even some cloud players who had never played the game before. Just by watching the videos on the internet, they went around saying that the game had a bad sense of impact, making a big joke out of themselves.
However, this example also showed how demanding players were towards action games.
In fact, the so-called "sense of impact" was a topic that couldn't be avoided in action games. If you really wanted to do it well, you would need a very deep foundation.
The domestic game companies often lacked this kind of Foundation.
However, after Chen Mo made games like Dark Souls and Monster Hunter, he and the entire R & D team were extremely familiar with Pangu engine, and it was a piece of cake for them to make combat games in world of martial arts.
As such, in this cinematics, Chen Mo was basically showing off his skills, showing off the wuxia style of combat to the players.
When the swordsman was hit by the hidden weapon, his body trembled slightly; The masked man's shoulder was pierced by a sword, and blood spurted out. He almost fell to the ground. The Beauty's palm left a clear palm print on the masked man's back, instantly shattering his internal organs.
In the Grand Final scene, the Shaolin disciples were surrounded by the light of Buddha. As they waved their long staffs, all the evil sect soldiers who dared to rush forward had their bones broken and their tendons snapped. The Huashan sect disciple's longsword was sent flying, and fresh blood spurted everywhere ...
This kind of battle scene, which was almost to the extreme, was no different from the martial arts dramas played by many real people. It had reached the point where it could pass off as real.
Therefore, the promotional CG alone was enough to grab the attention of the audience. The players only needed to think about the wuxia battles on the level of Dark Souls and Monster Hunter. Just this point alone was enough to make many wuxia fans buy, buy, buy without hesitation!
Moreover, the game had the Golden label of 'Chen Mo's creation'.
However, the players had different opinions about the type of game.
"It's definitely an MMORPG, do you even need to ask? You see, there are so many sects here, so many big scenes, it's a natural way to F * ck!"
"It's really half-cold now. Chen Zhao has never done an MMA before."
"I don't agree with you saying that MMO is out of business, but most MMO games in the country are still alive. Although they're not as popular as before, they're still quite profitable and active! Besides, mmorpgs were not good nowadays because the manufacturers were not up to standard. Were there any mmorpgs in the world that could play? Whether it was the plot, content, graphics, system ... In all aspects, it was left in the dust by a Triple A standalone game! If the game isn't good, you can't blame the players for not buying it!"
"Okay, you're right, but Chen Mo doesn't have to play around with his strengths! The games he won are all single-player games, why do he need to do an MMA?"
"You don't understand salent at all. When did he not do as he pleased when he made games? Besides, he had already made three standalone games, Assassin's Creed, Legend of Zelda, and Monster Hunter! Right now, this Chinese-style game, world of martial arts, is clearly the end of the year game. There's no pressure from word of mouth or profit. To be honest, I don't find it strange what genre this game is. "
"I still think this theme is good for a single player. Are there any Wulin legend fans here? It's an old game. If I can make it into a VR version, it'll definitely be very fun! I want to see the VR version of wind-on-snow changing her clothes!"
"Upstairs, you ..."
The players kept guessing, but no one could guess what kind of game it was.
In fact, with such quality, whether it was an MMORPG or a single player game, it would definitely attract the attention of the players. The only difference was the gameplay and the profit model.
However, both of these conjectures had their own problems.
The decline of mmorpgs was an undeniable fact, and the biggest problem was that players were under a lot of time pressure. Activities that took seven to eight hours a day to complete were a heavy burden for most of them. Single player games were great, but Chen Mo had already released three of the best single player games in the industry. Furthermore, with the theme of world of martial arts, single player games weren't that competitive.
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