A masterpiece revived Switch pro and the flagship version of the matrix glasses, as well as other games on the Thunderbolt gaming platform.

After many players bought the pro+ Glasses Set, it was inevitable that they would go to Thunderbolt gaming platform to find some fun Switch and MR games, which drove the sales of many other designers 'games.

Legend of Zelda, the monster with full marks, swept through all major game review media and continued to grow in popularity. At the same time, it also redefined the concept of open world games. Its original chemistry inspiration gave many designers new inspiration.

Many players and video game designers were still debating whether the future trend of the game industry would be linear games or open world games.

Chen Mo's work showed them that they were all the same, each with their own advantages and methods. Even games like 'doomsday of the United States' and 'Legend of Zelda', which were two completely different genres, would still win the favor of players as long as they were of the highest quality.

A lot of video game designers were sighing at how different the big shots were!

When we were still obsessed with the format, Chen Mo didn't even bother to play this game anymore. His design skills were at the top of the world, making open world games and movie games whenever he wanted, and every one of them was amazing!

Even many players and designers who didn't like Chen Mo had to admit that after the perfect scores for 'end of the United States' and 'The Legend of Zelda', Chen Mo was almost at the top of the game industry. By this world's standards, it wouldn't be an exaggeration to say that he was unprecedented.

But ... Whether or not there would be no one after Chen Mo would depend on how far Chen Mo could lead the entire gaming industry.

When a videogame designer stood at the top of the industry, it wasn't that they had nowhere to go, it was just that the road ahead would be more difficult.

Before this, there might be many successful experiences that he could learn from. As long as he stood on the shoulders of the giants and pushed forward new ideas, it would be considered a kind of success. However, if a designer had already made a work that was beyond the times, the gamers 'expectations of them would definitely become higher and higher.

Of course, with Chen Mo's current influence and Thunderbolt Entertainment's business, he could live the rest of his life in comfort even if he retired now.

With a few experienced and talented designers, and with Thunderbolt gaming platform's cut, even if Chen Mo retired from the frontlines of development, his legend would still be praised by the players.

However, if he really did that, the players would be disappointed.

For those video game designers with passion and ambition, making a video game was a creative activity, and age wasn't a problem. In Chen Mo's previous life, there were many video game designers who were still releasing their work in their fifties or sixties.

Moreover, Chen Mo was only in his thirties and had already achieved such a high level. All the players knew that his future was limitless.

In the next few decades, Chen Zhao would no longer be a challenger, nor would he be a conservative person.

His role would be a leader and pioneer, just like Legend of Zelda. He would continue to surpass the standards of this era's video game design and continue to lead the new video game design trend. He would become a benchmark in everyone's eyes, waiting for other video game designers to catch up and surpass him.

To Chen Mo, The Legend of Zelda wasn't the end. It would only be a new beginning.

Because in the future, Chen Zhao was going to reach a higher realm that no one had ever set foot in before.

……

……

The main topic area outside Thunderbolt Entertainment's headquarters was being built in an orderly manner.

The entire topic section was like a theme park, with all of Thunderbolt Entertainment's classic games being placed there for players to visit and play.

In the new plan, The Legend of Zelda would also occupy a spot in the main topic area. The players could see a miniature misty forest and the exorcism sword stuck in a stone. The players could try to pull it out, but ... If they could pull it out, it would be their loss.

In this small misty forest, they would try their best to replicate the game's scenes, including special plants, models of yhaha, Link's sculptures, and torch platforms. They would also create some artificial fog to add to the atmosphere.

Of course, if they were in the imperial capital during winter, the view would be even better when there was a haze ...

In the experience area, many players noticed that there were many hanging screens above.

These screens had different uses. Some would randomly play promotional videos of various games, some would play game trial scenes, and there was one that would show the recent discounts and hot sales in the game library in real time.

As for why these screens were added, it was mainly to allow the players to have a more convenient reference when trying out the game.

It was mainly due to the recent discounts and hot sales in the game library, which made it convenient for players to find these games in the experience area to try out. If they were satisfied, they could consider buying them. Thunderbolt gaming platform had this feature as well, but it would be more eye-catching on the display. Players could also see it when they were shopping, resting, or buying merchandise.

The players were quite welcoming of these displays because they were added in harmony and didn't get in the way. When they had nothing to do, they could look up at the popular games and understand the news related to the game industry. It was considered to have provided some convenience.

However, after seeing the recent hot sales rankings, many players found a very interesting phenomenon.

How did "super Mali Odyssey" get into the best-selling list again?

Logically speaking, this game was released when the first generation of Switch was released. At that time, it was selling well in China. However, it was an exclusive Switch game after all. There was no VR version, and it had been released for so long. It was already considered an old game.

Of course, super Mali Odyssey's most impressive feature was that its design concept was still the same, which showed how futuristic it was when it was first released. It was no wonder that tgnn had considered it a popular choice for game of the year.

But now, how did this game get on the bestselling list again?

The players discussed it online before they figured out what was going on. It turned out that Switch pro had benefited from its hot sales!

The release of the pro+ Glasses Set not only attracted many Switch users to update their devices, but also a group of PC and VR players who didn't play Switch before. After these people bought the Switch pro, they would definitely look for games to play, and as a result, super Mali Odyssey became a must-buy game.

Because this game was exclusive to the Switch, it was perfectly compatible with the Switch device itself. The most significant advantage was that it supported two-player mode!

Many players who had just bought the pro Switch said that they had never played super Mali before and thought that the game was just average. But after trying it out, they realized that there was actually a two-player mode? Now, he played two-person mode with his wife every day, and their married life was much more harmonious!

However, some players raised their doubts."Are you sure it's to make the couple's life more harmonious and not the other way around?"

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