Almighty Video Game Designer
844 Salent's new world-class IP
Shortly after Assassin's Creed: Origins was released, Castle: The Middle Ages also went on sale as scheduled.
Even though they were two different types of games, it was inevitable that many players would compare them in other aspects other than playstyle.
For example, the historical background and the combat system.
If the names of these two games were changed, they would be Assassin's Creed: Origin could be called "Egypt simulator", and "Castle: The Middle Ages could be called the "Middle Ages simulator". Although the two games had different playstyles, they had one selling point that was very similar, which was the structure of the entire historical environment.
For many players who liked historical themes and cold weapon combat, these two games were very good choices because they both reproduced a certain period of history very well, giving people the illusion that they had traveled back in time. At the same time, it allowed players to play very important roles in this period of history.
However, after comparing the historical elements of the two games, many players would find that Assassin's Creed: Origin's historical achievements had even completely surpassed 4k games, which were known for their historical-themed games!
First of all, the story of Assassin's Creed: origin was grander. Geographically, the story covered the vast area of ancient Egypt, and every city and village had a unique story. On the other hand,"Castle: the Middle Ages" was only limited to a Castle. Although there were also many missions, there were still limited missions.
Secondly, the background of Assassin's Creed: origin was closely related to major historical events. The players could control Bayek and Aiya to talk with famous figures in history such as Caesar and Egypt to complete major historical battles together. In "Castle: the Middle Ages," there weren't many historical figures. Although the game replicated the details of the Middle Ages well in all aspects, the sense of time wasn't too strong.
The most important point was that Assassin's Creed: Origin chose Egypt as the place where the story took place, which was more attractive than medieval Europe.
In fact, there was already too much research, literature, and literary works about the European Middle Ages. There were also endless games. When game developers thought of cold weapon battles or fantasy stories, their first reaction would be to use materials from medieval Europe. Therefore, this was a very mature but somewhat boring theme.
Of course,"Castle: the Middle Ages" had its own unique way of playing, combining business simulation and battle simulation. It could be clearly different from other games with medieval themes, and was still a pioneering work. However, if the theme of the game was compared to Assassin's Creed: In comparison, origins paled in comparison.
……
The 'Egypt style' tag was not only popular in China, but also attracted widespread attention from players abroad.
For the Western players who had played too many cold weapon battle themes, this story that happened in ancient Egypt was full of novelty. In particular, the story's time setting was very likable. It belonged to a historical period that players were familiar with, but not bored of. Coupled with the amazing lethality of ancient Egypt's beautiful scenery, many players could not help but be fascinated by it.
Western players were also discussing the differences between Chen Mo's new game and his previous one on foreign gaming websites and forums.
"Assassin's Creed: Origins is a big surprise for me! "I thought that salent would be confused for a while after developing 'doomsday of the United States', or he would continue to develop this style. However, he did not do so. Instead, he turned his attention to the field of history! And they're equally outstanding!"
"Yes, I'm also very surprised. You should know that salent has never been involved in historical themes before, but this time, he has successfully surpassed 4K games, which have always been known for their historical themes. This is really unexpected!"
"Yes, especially as an open world game, Assassin's Creed: The game content in origin was really rich! It's like an Encyclopedia of Ancient Egypt, presenting us Egypt from thousands of years ago from the humanities, history, architecture, environment, and other aspects. I've been immersed in ancient Egypt for a few days, I love it to death!"
"What I'm interested in is the setting of the 'assassin organization'. Yes, there were many traces of 'assassins' in the history of the world, but this game was indeed the first game to put forward the concept of 'assassin organization'. At the end of the game, Aiya and Bayek set up assassin organizations in Rome and Egypt respectively and told us the origin of the Assassin's symbol ... Since the game is called Assassin's Creed, I really want to know if there will be any follow-up story development. "
"I think there must be some. After all, what does the 'Creed' in the 'Assassin's Creed' refer to? He didn't make it clear. Moreover, there are many things in history that we can use as material. Some places are more suitable than ancient Egypt for material gathering, such as Europe. "
"I'm pessimistic about this, because salent never counts 2 ..."
"But salent will release a collection DLC. Have you forgotten about mysterious seas? Also, there are still many unlocked modules in animus. I think that with salent's OCD, he would definitely not allow any holes to appear. He would definitely make all these unlocked modules!"
"Really? That would be great! To be honest, I really like this series, not only the way it's played, but also its historical and cultural background! If more Assassin's Creed series are released, I'll definitely buy them all!"
……
All the major game review websites also gave Assassin's Creed: Tgnn, who had given a high score of 9.2, gave a comment like this.
"Another world-class IP of salent has been born!"
"Assassin's Creed: Origins leads the players deep into the most attractive environment in this series in a dark, multi-faceted Egypt and profound way. The main character, Bayek, was an assassin who was both compassionate and courageous. He was driven by a desire for revenge, and the players would experience a twisted story from his point of view: In this story, there are pharaohs and corrupt leaders, as well as love that has been obtained and lost. You will also see the tragic situation of the people at the bottom of the society working hard until they die of exhaustion, but no one cares about them. "
"Assassin's Creed: Origins brings about an intense journey. It challenges the players 'concept of right and wrong and makes you think about the legitimacy of killing in the game. Moreover, the game's realism of ancient Egypt was amazing, often giving people a sense of transmigration. It could be said that it had reached the peak of historical perfection. Although there were a few bugs in the game, from the introduction of the game, it seemed that salent had deliberately created them. No matter what, this is a game that can make people immerse themselves in it, and there are no replaceable products on the market at the moment. It's worth it for you to calm down and experience it!"
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