Almighty Video Game Designer
799 Don't screw me over, Jarvis
Zou Zhuo entered the game and saw some graphics about kill of the Three Kingdoms appearing in front of him. At the same time, he heard Jarvis 'voice.
"Do you want to play the Three Kingdoms? This should be your first time playing this game. If you need, I can give you some advice. "
"Sure, sure, I was just thinking about how to play it," zou Zhuo said.
As an A.I. Program, Jarvis was very familiar with the rules of the game. He explained the rules to zou Zhuo while showing him the cards.
"'Kill of the Three Kingdoms' is a multiplayer card game with the background of the Three Kingdoms. It is divided into identity cards, general cards, basic cards, silk bag cards, and many other types of cards.
"In the identity field, every player will play One Identity. There are four identities: Lord, loyal subject, traitor, and traitor. Each identity has a specific game target ..."
As Jarvis explained, he showed zou Zhuo the cards.
For example, when he was explaining the identity card, four three-dimensional identity cards would appear in front of zou Zhuo. When he was explaining the word "Lord", the card would float in front of zou Zhuo and spin slowly. At the same time, there would be a simple introduction of the card in fine art next to it.
These cards would also form various structures from time to time, showing the players the relationship and usage of each other in a way similar to a flow chart.
The feeling was similar to the newbie guides in many games, but the difference was that all the presentation was done through MR technology. Zou Zhuo could almost see the cards floating in front of his eyes, and even the patterns and thickness of the cards could be clearly seen, looking very textured.
Since it was a MR game, Chen Mo didn't make kill of the Three Kingdoms into a paper card. Instead, he added thickness and sculpted it, with beautiful patterns and embossed on the back, making it look more three-dimensional.
Moreover, the current version of "kill of the Three Kingdoms" only supported face-to-face games and the classic identity arena. It did not support the online killing function for the time being. That was because "kill of the Three Kingdoms" was still an exclusive game for the players with the matrix glasses, and they could not connect to their PC or mobile phones.
MR. Game's advantage was that it displayed a mixture of reality and "kill of the Three Kingdoms". As a board game, the most interesting part was the face-to-face killing between friends. It was not impossible for one person to play "kill of the Three Kingdoms" against an empty table and people online, but the feeling it gave off was too lonely.
VR equipment was meant for otakus who stayed at home all day. MR. Li encouraged everyone to go out more, walk more, and meet more friends, so the two games had different perspectives.
As such, Chen Mo only created the most basic and essence of the game in the first version, in order to provide the players with the best experience of face-to-face combat.
Some people might think that it was better to make ready-made cards than to waste the effort to make this thing!
That wasn't the case. The MR version of kill of the Three Kingdoms, as well as all other card games, still had many advantages over the physical version.
First of all, it was convenient. One or two cards might not be a big deal, but what if there were a few or even a dozen cards? All the physical cards had to be brought along, but the MR version only required a pair of glasses to integrate all the card types, and there would be almost unlimited expansion space in the future.
Secondly, the effect was gorgeous. The paper cards had no background sound, no special effects, and the appearance of the card was very ordinary. It was inevitable that it would wear out if used too much. However, the MR version could add cool sound effects and special effects, as well as character voice, which was even more explosive than the PC and mobile versions.
Therefore, since everyone had the glasses, the MR version of "kill of the Three Kingdoms" was obviously much cooler than the paper version.
Soon, everyone had finished the basic tutorial of "kill of the Three Kingdoms". Although they still had a vague understanding, they did not have to worry about not understanding the game at all because they had Jarvis, an artificial intelligence, who they could consult at any time.
In fact, Jarvis's skill level was higher than most players. However, in order to ensure the players 'gaming experience, Jarvis could only provide basic suggestions. It was enough to ensure that new players could understand the game. He couldn't replace the players to play the game. Otherwise, wouldn't it become a battle between Jarvis and his teammates?
"Come, let's give it a try. Let's have a five-person field." Zou Zhuo and the others found two sofas and sat down face to face. The table in front of them was the place for playing cards.
After looking at the team composition, Jia Peng, Wen Lingwei, su Jinyu, Zhao Lei, and zou Zhuo silently used the remark function in 'kill of the Three Kingdoms' to label the four of them: Not a chief, half-European, natural, and honest.
Well, there was nothing wrong with that.
These few people had known each other for a long time, so they knew each other's background. Zou Zhuo was very happy to play 'kill of the Three Kingdoms' with a player like Jia Peng. After all, tabletop games were all about looks. Out of the four of them, only Wen Lingwei gave zou Zhuo a little pressure. Luckily, she had some European blood, but it wasn't pure. If it was a European dog like Zheng Hongxi, it would be a lot harder.
Fortunately, Zheng Hongxi was usually engrossed in the game's plot due to work and was not so enthusiastic about playing games. Perhaps this was the reason why he had maintained a relatively pure European bloodline ...
The game started with a cool dealing process. There was a set of cards in the middle of the table, showing the number of cards that could be touched. There was a small area on the table in front of everyone for the information of the generals.
Su Jinyu was the Lord, so the area in front of her was highlighted, and the word "Lord" appeared in a special seal. The others 'identities were hidden, but other players could freely note them.
After choosing their generals, a virtual image of the general was displayed in a small area on the table. These virtual images were like figurines, but they could move. When the player performed an operation, they would also do the corresponding action.
After everyone had chosen their generals, a special desktop background appeared on the table. It looked like a real battlefield. There were also elements such as engineering vehicles, minions, city walls, and so on, which made the entire table game feel more immersive.
Jia Peng looked at the generals in front of him and felt conflicted. Even after listening to Jarvis's introduction, he was still a little confused.
In this match, he was a rebel and didn't have much time to watch the match carefully. He followed Jarvis's recommendation and chose Zhen Ji, who had high explosive power, as his hero.
After everyone had made their choices, the game officially began.
The basic rules of "kill of the Three Kingdoms" were relatively clear. Moreover, with the AI, Jarvis, doing the most basic explanation, Jarvis would give some basic suggestions before each operation or when they were attacked. That was why everyone played the game more smoothly.
Soon, it was Jia Peng's turn.
The first card was a heart.
He touched the cards in his hand, two diamonds.
Jia Peng was speechless.
Jarvis was speechless.
"Jarvis, we're both Jia, don't screw me over," Jia Peng said. Didn't they say that this hero could keep drawing cards? Could it be that my [luoshen] is fake?"
"You've left out my determiners," Jarvis explained."My original words were,'lucky' can keep drawing cards."
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