Almighty Video Game Designer

657 Chapter 656-no in-game purchases

Many players in the experience store had uploaded their videos online. Some streamers even started streaming in their gaming pods. Even the chubby zou Zhuo, who was known for being two pigeons in three days, started streaming as well. He was happily playing while flirting.

As for PlayerUnknown's Battleground, there were more and more discussions about it on the internet.

"Did anyone watch the PlayerUnknown's Battleground demo? This game is surprisingly interesting!"

"I watched old P's live broadcast and even won the chicken dinner successfully! What a great sense of accomplishment!"

"What do you mean by chicken dinner?"

"You don't even know this? It means that if you survive to the last place in the game, a sentence will appear on the screen,'great luck, chicken dinner tonight', indicating that you are the last survivor of the game!"

"Why did you eat chicken and not duck??"

"Oh, it seems that this sentence comes from a saying called" winner winner,"" very clever dinner!" It was said to be a saying from the casinos in Europe and America, which was quite in line with the background of the game. But I think it's just Chen Zhao's bad taste. "

"Chen Mo wouldn't dare to make the background of the story Chinese, right? otherwise, it wouldn't pass the review ..."

"I also think that the video is very interesting, but the players who have really played it have more intense reactions. They all say that this game is very fun!"

"It's strange. They can't tell what's so fun about this game. They just think it's really fresh!"

"I can't wait for the game to be released. I'm going to line up at the experience store tomorrow!"

"Wake up, you won't be able to get in unless you go two hours before the shop opens in the morning ... Because these B * stards basically won't log out once they start playing!"

To the surprise of many players, PlayerUnknown's Battleground seemed to be unexpectedly popular!

In the beginning, many players thought that the game was just a little new and had nothing to boast about. However, after playing and watching the game videos, they realized that it was not the case!

It was really fun to play with!

The most intuitive feeling was that this game was very comfortable to play. There was something to do every second, and the feeling of each round was completely different!

The entire map was very large, and even if players flew to a different place every round, they would get a completely different gaming experience.

Moreover, the experience store's game mode wasn't the official mode. Due to the limited number of players, only 80 people could play the game, and they had to wait until the end of one game before they could start the next. The players who had turned into crates after landing could only wait.

However, since these people were all at the scene, even if they turned into crates after landing, they could still come out of the game cabin and chat with others, so the impact was not big.

After the game was officially released, players could immediately start the next round after dying in the game, and the sense of defeat would be further weakened.

……

On the 8th of April, PlayerUnknown's Battlegrounds: the escape officially went on sale!

In the week from 1st to 8th of April, PlayerUnknown's Battleground became a hot topic every day. At first, players were just curious, but as the experience store continued to grow, there were new topics about PlayerUnknown's Battleground on the internet every day!

The experience store became the gathering place for the first batch of PlayerUnknown's Battleground players. Every day, the players would discuss the new playstyles, strategies, and new experiences of PlayerUnknown's Battleground.

As for the players who couldn't get a VR gaming pod, they went to the holographic projection viewing area to watch the game. Even though they couldn't play, they were still very engrossed and happy.

Various game videos and live broadcasts were uploaded to the internet, and many players had a strong interest in the game after watching it. But the problem was that they could not play it!

Many players were scratching their ears and cheeks in anticipation.

PlayerUnknown's Battlegrounds preliminaries had already started. The official version of the game was sold for 980 Yuan, while the preliminaries were sold for 780 yuan, which was a 200 yuan discount.

Other than that, PlayerUnknown's Battleground was the same as sadistic killing of prototype. There was also an internet cafe version, but it was more expensive. Each VR gaming pod that could be activated in the internet cafe cost 2680 Yuan, which was much more expensive than sadistic killing of prototype.

As for why it was so expensive ...

That was obvious. How could this game be on the same level as killing prototype?

Selling it at 980 Yuan per unit was in hopes that more players would lose their hands. If the internet cafe version was sold at a lower price, Chen Mo would suffer a loss.

Up until now, domestic VR internet cafes weren't particularly enthusiastic about this game. After all, this game was different from sadomasochism. Many internet cafe bosses still had some doubts about whether this new shooting game would be popular.

After all, according to the price of traditional domestic FPS games, 980 RMB was not considered expensive, but it did not have any obvious competitive advantage. After all, Chen Mo's Overwatch was now free, which had a huge impact on the FPS market.

Wolf Soul and raging inferno assault had also been on discount and reduced in price, but since these two games had in-game purchases, the impact on the profits was not particularly big.

Chen Mo didn't plan on adding any in-game content to PlayerUnknown's Battlegrounds, nor did he plan on spending money to open chests.

In addition to the buy-off system, there was only one point of collection later on, and that was the transaction tax.

Players could obtain gold coins when playing the game. The gold coins could be opened, and the items obtained from opening the boxes could be freely traded. There was no price limit, but every trade had to pay a 10% trade tax to the official.

If a dress was sold for 2500 Yuan, there would be a 250 Yuan transaction tax, which would be directly deducted from the seller's hands. In other words, the seller's price was 2500, but the actual amount was 2250.

Of course, there would definitely be players who wanted to trade in private. The solution to this was actually very simple. For example, the game could only put the items up for auction in the general store, one-on-one transactions could not be done, buyers and sellers could not check each other's names, the items would be delayed after being put up in the store, rare goods would be automatically released at a fixed time, and so on.

Even though there were policies and countermeasures, as long as they used strict rules to seal up all the loopholes in the trade, the players could only follow Chen Mo's requests and trade.

After all, it was a matter of profit. How could there be a loophole? This was a matter of the designer's professionalism.

Many players were already impatient. Since the pre-sale version was so much cheaper, they naturally bought it without hesitation!

Chen Mo also emphasized that the game would last forever if you paid for it once. There would be no charge for future updates, and there were no in-game purchases!

The 'no in-game purchases' rule made many players swear at their conscience, especially when it came out of Chen Mo's mouth.

Who didn't know Chen Mo? he almost became the richest person in the world by selling skins ...

The idea of "free games with expensive skins" was something that Chen Mo had started from League of Legends. As such, free games had become the mainstream on mobile games, and even the VR Overwatch was using the same strategy, and the results were pretty good.

The players were already familiar with "free games". Although they were free, they were more of a scam than paid games!

But now, Chen Mo said that PlayerUnknown's Battleground didn't have any in-game purchases, which was unbelievable to the players!

Could salent be so kind? This was not scientific at all!

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