Almighty Video Game Designer
627 The eternal AlexMercer
After the official release, posts about Slayers began to occupy the discussion zones of major VR games. In the player chat groups, a large number of players were promoting the game.
The players had the same attitude towards the game: "Cool!"
In fact, the previous Dark Souls had already tortured many players to the point that they began to doubt their lives. Now, after playing sadistic killing prototype, these players 'suppressed emotions were perfectly released.
There were many discussions about killing prototype on the forum, but it was completely different from Dark Souls.
There were posts about Dark Souls that complained about the difficulty, shared their experience in the game, commented on the level design, and analyzed the story ...
However, in "killing prototype," there was no such post. There was only one kind of post: This game is awesome!
It was true that the difficulty, playstyle, and level design weren't much to analyze because they were very common. As for the plot, only the last scene was more interesting, so no one gave any spoilers.
Everyone had the same feeling, but this game was very cool!
Furthermore, most people couldn't explain how it felt, so they had to experience it themselves.
Many players were addicted to it because in VR mode, whether it was parkour on the building or fighting with the Army in Times Square, it was a very exciting experience!
At first, many players were not used to parkour on a building. They would scream in shock when they fell from a high altitude. However, after falling a few times, everyone got used to it and even had an inexplicable sense of anticipation!
After all, very few people in the real world had experienced the feeling of falling from a high altitude. Those who had experienced it were either bungee jumping or the grass on their graves was already a few meters high.
Although the experience in VR games couldn't be compared to real life, it was very close.
Especially with the continuous unlocking of the player's abilities, more mobile abilities could be obtained, such as air stabbing, gliding, fast rolling, and so on. When those skilled Masters controlled Alex, they could really experience the feeling of flying in the air at will!
On the other hand, after the release of "killing the original form," Alex's popularity also soared, and it became one of the most representative game characters!
And "welcome to the top of the food chain" and "brother A" became two very important keywords.
Some well-known UP Masters had also taken advantage of the popularity of "slaughter prototype" and released Alex's character album.
All of this meant that Alex was not only the protagonist of a game, but also an iconic character in the game, or even a virtual idol!
It could be said that the success of "killing the original form" was inseparable from the image of Alex, and many people specifically analyzed the success of Alex's image.
First of all, Alex's popularity was mainly due to its good looks. Its face was only a part of it, but the most important part was its clothes.
He was wearing three layers of clothes, a white shirt, a hooded sweater, and a black jacket. He was wearing jeans and black leather shoes.
The black jacket guy had two white rings on each of his arms and a Red Wing-like pattern on his back.
The most eye-catching thing was that the zipper of the sweater had to be pulled down slightly below the chest, and the top two buttons of the shirt had to be unbuttoned. The shirt must not be stuffed into the pants. It had to be slightly exposed outside.
This kind of outfit highlighted the freedom and rebellion of the young group, but at the same time it was cool, it was not too exaggerated, and seemed very deep. In addition, the hood covered most of Alex's face very well, which made it more mysterious while in line with the aesthetics of young people.
It highlighted Alex's characteristic of being ruthless and not talkative.
It could be said that Alex's clothes were still very handsome even in today's aesthetic sense. Even Alex's clothes could be found on major shopping websites, and they sold well.
Secondly, Alex's ability design was perfect. This powerful cheat not only did not make the plot collapse, but it also gave the players an extreme sense of pleasure.
Alex could climb walls, use all kinds of weapons, obtain other people's memories, and become anyone it ate. He had super speed, attack power, and defense power at the same time. He was the perfect model.
Moreover, these abilities were all under the same package, and they all originated from viruses. The players did not think that there was anything wrong with so many superpowers being placed on the same person. Instead, they would think that it was F * cking awesome!
Even in Chen Zhao's previous life, Alex's ability had influenced a large number of web novelists. Alex's virus ability had appeared in many modern urban themes, superpower themes, and apocalypse themes.
It could perfectly fit the setting of the Golden finger in web novels, and also show the rationality of Alex's ability design from another angle.
Finally, Alex's personal charm was the most wonderful part of the game plot.
From the very beginning, both the beginner's lesson in Times Square and the opening of the mortuary had created a suspenseful atmosphere to make the players guess: Who was Alex? Who was he going to take revenge on? And why did he wake up in the mortuary?
As the plot continued to progress, Alex encountered more and more powerful enemies, unlocked many different abilities, and solved all kinds of mysteries.
However, the truth surprised both Alex and the players in front of the screen.
Alex had a cruel childhood, so he didn't trust anyone, had no friends, and didn't care what others thought of him. He was hired by GENTEC as a research and development personnel. However, due to his personality, he was already a marginal person with the potential to be anti-social.
Although GENTEC was a research institution under black Watch, the experiments had gradually gone out of control. Black Watch had begun to eliminate GENTEC staff and silence them one after another. If there were no accidents, Alex would also be unable to escape the fate of dying in the dark alley.
In order to protect itself, Alex escaped and brought a sample of the blacklight virus as a bargaining chip. However, at the train station, Alex was surrounded by Black Watch. At his wits 'end, he shattered the virus with a mentality of taking revenge on society and infected everyone in the station.
The virus entered his body and was sent back to GENTEC in a body bag. However, at the same time, the virus was also transforming his cells.
In other words, Alex had been looking for the person who released the virus and mutated it, but that person was itself.
Moreover, strictly speaking, Alex was no longer the Alex it used to be, and it was not even a human.
Alex was now the prototype of the blacklight virus, which was the name of the game: PROTOTYPE。The protagonist controlled by the player was a life form with Alex's appearance and part of its memory as its preset value. It was the blacklight virus that had its own consciousness after Elizabeth.
After learning the truth, most players, like Alex itself, were completely dumbfounded. It was because Alex had been busy all this time to stop the black light virus, and deep in its heart, it had always regarded itself as a human being.
In other words, the source of all sins seemed to come from himself, the human Alex.
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