Almighty Video Game Designer
608 The layout of the Switch
Chen Mo exited the game cabin.
He just had to secretly leave his name on the first clear list as an Easter egg, and it didn't matter if the players couldn't see it. As for the first kills of other bosses in the future, he had no intention of getting involved.
He went to the hall on the first floor of the experience store and sat down on the sofa.
Zou Zhuo and Shuyi were sitting on the opposite sofa, playing Mobile Legends.
"Quick, little fatty, come and save me!" Shuyi was playing very seriously.
"I'm coming, I'm coming!"Zou Zhuo said.
He was quite engrossed.
"What?" Chen Mo opened a can of Coke."Are you two addicted?"
Zou Zhuo shook his head violently. He felt that "addicted to Mobile Legends" didn't fit his image. "She's addicted to it, but I'm not. "
"Nonsense, you clearly played for a longer time!" Shuyi was unconvinced.
Chen Zhao was amused."Alright, stop fighting. Let me ask you a question." So, if zou Zhuo gets sick one day and mobile Legends starts, who do you choose?"
Shuyi thought for a moment."I'll choose Li Bai. I'm Li Bai."
Zou Zhuo was speechless.
Chen Mo chuckled,"that's right!" Of course, we have to choose the one that can carry!"
Zou Zhuo was speechless.
Shuyi suddenly thought of something and raised her head.""By the way, manager, I feel that the virtual joystick for King of Glory is a little rough. Can you make some improvements to it?"
Before Chen Mo could say anything, zou Zhuo said,""That's because of the screen. After all, it was just a virtual joystick. The hand movements in your impression were slightly different from the hand movements in actual contact with the phone. In addition, there was sweat and the screen was covered with film, which led to such an illusion. This shouldn't be a design problem, it's limited by the hardware. "
Shuyi nodded in disappointment.""Oh, I see. Every time I play it for a long time, I feel that it's a little strange. What a pity. "
"It can be optimized," Chen Mo said.
Zou Zhuo: "...Manager, it's not easy for me to come across a problem that I understand. I just wanted to show off a little. Do you have to do this so quickly?"
Shuyi's face revealed a happy expression.""Oh, really? But didn't little fatty say that it was a problem with the hardware?"
Chen Mo nodded,"it's indeed a problem with the hardware. I can just fix it." However, you may have to pay an extra four to five hundred Yuan. "
Zou Zhuo was speechless.
"This fee ... Is a little too high, right?" Shuyi thought for a moment.
Chen Mo smiled,"it's not just for Mobile Legends, it can be used for other things." Forget it, you'll know when the time comes. "
Chen Mo stood up and returned to the studio.
Chen Mo didn't have any plans for a new game yet, but there were two main things he had to do.
On one hand, he wanted to create the DLC for Dark Souls and its prequel for future updates. However, these downloadable content were basically half-buy, half-free, and there was nothing particularly worth paying attention to.
It was just to complete the dark Souls game series, and he could keep it later.
On the other hand, it was to port King of Glory to Switch.
In fact, the problem that Shuyi had mentioned did exist, and that was that he didn't feel the best when playing Mobile Legends on his phone.
Of course, most players didn't care about this, because that was the characteristic of mobile players. It was convenient to play the game, and it didn't matter if there were any problems with the experience.
Hardcore gamers would update their hardware and spend more money than the game to ensure their gaming experience.
To give a simple example, some players could play PUBG with the lowest configuration on their own computers. Some players had to change everything from the host, monitor, to the mouse and keyboard to ensure the best effect. There were also some players who couldn't play on the computer, so they played mobile games to win chicken dinner. It didn't matter if the picture quality was bad or there were many bugs, as long as they could play.
In other words, different players had different requirements for the gaming experience.
As for players who played Mobile Legends, most of them didn't care much about the hardware. As long as the phone ran smoothly and didn't lag, it was enough. It was also because of this that King of Glory had deliberately made the game's graphics lower so that it could run smoothly on the thousand Yuan machine.
The operational problems in Mobile Legends were there. In the end, a virtual joystick was still a virtual joystick. No matter how much it was improved, it couldn't be compared to a real joystick.
It wasn't just King of Glory, even Minecraft and PUBG, which had virtual joysticks, would be difficult to play on the phone.
Although most players didn't mind, there were still a small number of players who did. If there was a professional controller that they could use, they would be very happy to buy one. Unfortunately, there was none.
In Chen Mo's previous life, when Mobile Legends was extremely popular, there were a few hardware companies that saw this opportunity and wanted to release peripherals that were specifically designed for mobile Legends.
But basically, none of them were very successful. Although some brands had also made some money, they were not very useful and were still niche.
There were also many types of peripherals. There were independent controllers that were connected to the phone, as well as physical joysticks that were attached to the screen. However, in general, they were all crudely made, and there were more or less delays and lag after connecting to the phone.
Chen Mo's solution to this problem was simple: Switch.
The best way to improve the hand sensitivity of the virtual joysticks and virtual buttons was to replace them with real joysticks and real buttons. The manufacturers in Chen Mo's previous life didn't make it because their technology was terrible, and there were problems with the connection between the game controller and the phone.
However, after porting to Switch, these problems would be solved.
In his previous life, the overseas version of Mobile Legends was really moved to the Switch, and the operation was much smoother than on the mobile phone.
The left handle controlled the hero's movement, and the right handle controlled the camera to move.
Up, down, left, and right were the scoreboard, shop, recall, and recovery.
The three skills were L, R, and ZZ. The summoner's skill was ZZ.
Pressing X to learn skills and Y to purchase equipment. On certain interfaces, the four buttons ABXY had other functions, such as A for selection and B for closing.
After pressing down on the skill, he used the right joystick to choose the direction of the skill release.
Moreover, after migrating to the Switch platform, the picture resolution would be higher, the screen would be larger, and the position of the virtual joystick and virtual buttons could be saved. The UI layout on the interface could be further optimized.
Of course, transplanting King of Glory to Switch was just the beginning. It was just a test. When the conditions were right, Chen Mo would consider porting most of the popular mobile games to Switch.
The Switch couldn't replace the position of mobile phones, but it could slowly nibble away at the player base. As more and more games were available on the Switch, more players who paid more attention to the gaming experience would buy the Switch.
Thinking about the performance of the PUBG Mobile game on mobile and Switch, the operating modes of the two platforms were simply worlds apart.
When playing PUBG on a mobile phone, all kinds of buttons were squeezed together, and one could touch it by mistake. Moreover, adjusting the field of view, moving the character, aiming, and other operations were very troublesome.
However, when playing Legend of Zelda with the Switch, there were archery elements. There were also a large number of shooting games on the console. Although it was not as convenient as the keyboard and mouse, as long as one was familiar with it, coupled with some automatic aiming, the experience was definitely better than that of the mobile phone.
To Chen Mo, this was a pre-planned plan. He wasn't satisfied with the Switch being just a niche model, he wanted to compete with popular mobile phones and mobile games on a larger scale.
Other than that, it was time to start developing the next game.
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