Almighty Video Game Designer

542 You can continue to Bluff!

For three days in a row, the players in the experience store were tortured to death in Dark Souls!

The players quickly concluded the rules of the game.

The boss was extremely overpowered and could instantly kill anyone.

The monsters were also very overpowered and could instantly kill people.

Players without armor were as fragile as paper. Players with armor were as fragile as vellum.

In short, in this game, it was not strange for you to die at the hands of any monster ...

Moreover, in this game, the malicious intent of the designer could be felt everywhere.

It was one thing for monsters that players couldn't defeat to appear in the normal process, and it was also another thing for players to tolerate the fact that there would always be small monsters hiding by the walls in all kinds of strange corners, waiting to ambush them. But the most annoying thing was that even the first treasure chest they encountered in the game was actually a monster!

It could be said that 90% of Dark Souls 'players were affected by it. Who would have thought that it was a monster?

However, Chen Mo had thoughtfully prepared a blood stain and advice system in the original game. While the players were playing, the blood stains and advice of other players would randomly appear in the game.

The so-called blood stain was when another player died in a certain place, you could see a pool of blood on the ground. After touching it, you could see what happened to the player before he died.

Therefore, players who entered the game later would see a pool of blood in front of the treasure chest monster. As long as they touched it, they would know that there was something wrong with the treasure chest.

And the admonishment function also surprised everyone.

The so-called admonishment was to write a line of words on the map to remind everyone about what would happen in this place.

This was also the help system unique to "Dark Souls." In fact, Miyazaki Hidetaka had come up with this idea in the beginning to save on production costs, but it was unexpectedly popular.

From the start of the newbie area, Chen Mo had been giving the players some tips on what to do, as well as some special events. Later on, the players also began to write admonishments on the ground to remind other players.

Of course, some of these admonishments were true and some were false, and players who saw them could choose to like or object.

The players were still kind at the moment, so the advice warmed the players in the desperate world.'Well, at least there are other idiots who are suffering here like me ...'

Moreover, the magically modified admonishments allowed players to write any words on the ground, no longer limited to the words in the template. (Of course, there's a word-blocking setting. If a player is reported for insulting messages, the account will be punished.)

After all, after dark Souls was transplanted to the VR platform, it became easier to enter information and there were no more restrictions.

Soon, these vanguards began to leave a lot of advice on the map, such as "please use your shield to fight back" at the entrance of Gundar,"don't kill NPCs" at the entrance of Firelink sacrificial grounds, and so on.

There were also some monsters that they couldn't defeat, such as Crystal Lizards, brother machete, Knight of Lothric, and so on. Many people also left advice in the places where they appeared, so that everyone could go around them and fight them in the future.

Some players were surprised to find out that the NPCs in Dark Souls could attack!

However, the consequences of the attack would be very tragic. Some NPCs would refuse to sell you goods, while others would chase after you, not letting you go even after you died. This will also directly cause you to cut off all quests related to him.

Some players were so desperate that they deleted their files ...

If this was in other games, the players would definitely be criticized for this. However, in Dark Souls, everyone quickly accepted this setting ...

After all, the players who were willing to stay were masochists, who would care about such details ...

However, it wasn't a big deal to change accounts and start all over again in this game. This was because many players who chose the mage or priest class were beaten to death by the boss in the beginning. They had no choice but to delete their accounts and choose the Knight class again.

As for the even more tragic situation of not having any owners, it made the players even more suspicious of their lives ...

……

In the past three days, the dark Souls players in the experience store had experienced life's ups and downs. Although a large number of them were discouraged by the high difficulty of Dark Souls, those who stayed chose to continue without exception.

At the same time, many players 'demo information was posted on the internet, and some anti-fans were cursing Dark Souls on the internet.

"F * ck, what kind of trashy game is Chen Mo making? This game isn't a mowed-down game at all. Once you enter, you'll be instantly killed by the small monsters!"

"This game is torture. Chen Mo is taking revenge on society again!"

"Everyone, please don't buy it after it's released. Whoever buys it will be stupid!"

However, there were also many players who retorted.

"Who said that? this is clearly a hack-and-slash game. How can you be so dishonest?"

"This game is really fun. Don't listen to those fake reviewers. Everyone, buy it and play!"

"Yes, this is a game that can heal the soul. It can effectively relieve the mental fatigue after work and is good for physical and mental health!"

"I can be the witness. This game is really great. There's a video as proof!"

The players who supported and opposed Dark Souls uploaded their videos, but this made the other players even more confused. From the interface, they were obviously both Dark Souls, but why were the effects so different?

The players who claimed that they would be killed by the monsters in Dark Souls uploaded a video of their battle with Gundam. As expected, Gundam's long sword was brandished in the video and killed the players in three strikes. It was a terrible scene.

However, there were also players who uploaded videos of them killing people on the High Wall of Lothric with greatswords. In the video, the player wielded his greatsword, and the skeleton monsterlings were no match for him at all. Even the Knight of Lothric was smacked to the ground by the continuous attacks of the greatsword, successfully proving that the game could indeed cut grass.

The gamers who didn't come to experience the game were confused. Who was telling the truth?

In fact, the player with the big sword was one of Dark Souls 'loyal players. He had been in the experience store for the past three days and had been pushing the game very fast. In order to record this video, he even ran back to the city wall of Lothric and beat up the monsters there. It really created the effect of a mowing game.

There were also a lot of people who were just watching the show and trying to confuse the public. With the mentality that they couldn't be the only one being tortured, they crazily liked this big sword bro's video.

"That's right, this is the normal state of Dark Souls. I've also killed a lot of people in it, hehehe."

"See that? Is this big sword domineering? does it kill monsters with two slashes? Even the Knights couldn't fight back. Don't you feel guilty for saying that Dark Souls is difficult?"

"That's right, that's right. It's obvious that you're not skilled enough, but you're blaming the game instead. It's your fault for opening the game!"

The other players who didn't know the truth were all dumbfounded. Who was right? why were the reviews so polarized before the game was released?

A lot of players could smell a hint of conspiracy, but this made some people's curiosity and desire for knowledge even more inflated. From the video, this big sword bro was really having a great time killing monsters. Under the effect of the Pangu's Guide, killing monsters was really like cutting grass!

Although there were many people on the internet who had been abused to the point of quitting the game, most players still felt that they should buy it and give it a try. After all, it was so famous. How would one know how difficult it was without playing it personally?

Moreover, this game could be refunded, right? What was there to be afraid of?

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