Almighty Video Game Designer
513 Chapter 512-release, snatch!
As the topic continued to grow, Chen Mo's Weibo post caused another wave.
This was the promotional video of the new handheld device.
A pretty girl was playing Switch on the TV at home, and the game could be clearly seen from the TV.
She was sprawled out on the sofa, her left and right hands making various poses from time to time, and Mali in the picture was constantly performing the corresponding actions.
The scene changed to the airport. After taking a seat, the girl opened the stand behind the handheld device and started playing games on the plane.
In the car, at the party ...
She switched through several scenes in a row, and the girl was not only playing super Mali, but also many very simple mini-games with body sensitivity.
Chen Mo also took some time to create a collection of mini-games, mainly from the 1 2 Switch, which included cowboy duels, milking, unarmed combat, table tennis, and so on.
These mini-games were all the best choices at the party because these games didn't require one to stare at the screen. One only needed to look into the opponent's eyes to perform the motion control.
In the promotional video, the girl and her best friend didn't look at the screen at all. Instead, they held the controller and looked at each other, making all kinds of poses, which was also novel to many people.
After seeing Chen Mo's videos in class and the handheld game's promotional videos, the videogame media's opinion changed.
"Maybe we all misunderstood Chen Mo's intentions. The biggest advantage of Switch is that it combines many things that we've neglected into one device!"
"For example, we used to have motion-sensing games, but traditional motion-sensing games were too monotonous. Most players wouldn't buy specialized equipment just to play one or two such monotonous motion-sensing games.
"Another example is that there are many casual action games on the market, but none of them are as good as super Mali Odyssey. Although some games have a two-player mode, a mode where one person controls the main character and the other person controls the hat has never appeared before!"
"The advantage of the Switch is that it combines all these elements that we ignore into one machine. Obviously, some of the current players like motion-sense games and casual games. With the emergence of the Switch, these people can achieve these goals with the lowest cost!"
"Chen Mo has thoughtfully prepared two options for them. If they're still in a wait-and-see state and don't have a lot of money, they can just buy two game controllers. These two game controllers have both sensory and vibration technology, and they can still enjoy the game after connecting it to a phone or computer."
"If you're interested in the game, you can buy a full set of handheld devices. It's not that expensive. Apart from the price of the controller, the handheld device only costs 1500 Yuan. It's a few levels ahead of cell phones at the same price range!"
……
At the same time, many of Thunderbolt gaming platform's independent video game designers received the news as well. Chen Mo encouraged them to make their games with controllers.
It was actually quite easy to change, since the controller had a set of basic rules. Chen Mo only needed to hand the rules over to the designers and let them do as they pleased.
Casual games, light action games, and puzzle-solving games could all be upgraded to the mobile version without any pressure.
Moreover, Chen Mo gave a ten percent discount to the designers for the mobile version, which was the same as encouraging them to make games specifically for the mobile version.
Many indie video game designers saw this opportunity and made their games mobile, while some even considered making an indie game like the Odyssey that incorporated motion-sensing modes.
Of course, most people were still in a wait-and-see state because no one knew if this new model would be accepted by the players. How many game controllers and handheld devices could be sold for was completely uncertain.
Everything would depend on sales!
……
On May 1st, after nearly three months of preparation, the Switch was officially released with "super Mali Odyssey"!
This time, it was mainly online purchases. Like most mobile phones, the purchase link of the Switch was put up on the official website and several larger shopping websites at the same time.
Of course, in addition to "super Mali Odyssey," the Switch also came with many other mini-games by default, such as cowboy duels. These mini-games didn't have a large capacity, but for special occasions such as parties and 2-man games, they best reflected the characteristics of the handheld.
Before the release, the reviews of the Switch showed a polarized characteristic.
Some people's interest was ignited after watching the demo video of the Switch. They were surprised by the new sensory game and two-person game mode. They firmly believed that the Switch had some features that other devices did not have, such as a more complete sensory system, which could be played anytime, anywhere, and could be seamlessly connected to TV and other devices. This would be a very key advantage.
However, there were also a lot of people who were complaining, especially those who had argued with Chen Mo before. They still firmly believed that the phone wouldn't succeed, and at most wouldn't make a profit.
They had many reasons. On the one hand, with the popularity of smartphones, the positioning of handheld phones and mobile phones was somewhat repetitive. On the other hand, even if there were a PC and a VR gaming pod at home, there might not be people who would buy handheld phones to play on TV.
Moreover, many people thought that even if Chen Mo used his Thunderbolt gaming platform to provide a huge library of games for the handheld device, most of the games were forcefully modified. Players could play on the phone as much as on the computer, so why would he play on the handheld device?
These two groups of people were having a great time arguing, and all the results could only be decided when the sales volume was out.
……
In the world one university dormitory.
A few male students from the game design major were all crowded in front of the computer.
"It's going to be released at 10 am. There's still five minutes left. Get ready quickly."
"There's no need to be in such a hurry, right? This isn't snatching a train ticket. "
"It's hard to say. Chen Mo didn't announce the exact number of units in stock. If he didn't prepare enough, like only tens of thousands, wouldn't they all be sold out in an instant? There are so many players supporting Chen Mo in the country!"
"That can't be, right? After all, there are only a few people like us who are willing to buy as soon as we appear. I think most people are just waiting to see what happens. "
"Anyway, just be careful. We just need to grab one from each dormitory. It'll be embarrassing if we can't get a single one!"
"That's impossible. With my hand speed at snatching train tickets, isn't snatching a mobile phone a piece of cake?"
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