Almighty Video Game Designer
482 Resentment from a teammate
Everyone felt a little awkward.
Just now, Xue Lin was happily directing everyone to load the stones into the trebuchets. Now, she was silent. It was obvious that her thoughts were not scattered enough!
Indeed, when seeing trebuchets, stones, and city walls, the first reaction of a normal person would be to use trebuchets to throw stones. Who would think of throwing people?
However, after being reminded by student NZX, everyone also realized that in this game world, it was indeed much more convenient to throw people than stones ...
Xue Lin commanded the little snowmen and Mr. Penguin to stand on the trebuchets and throw the trebuchets one by one. However, when it came to student NZX, he typed: "You can go up first."
Xue Lin was very touched. This was the spirit of sacrifice!
This student NZX had always remembered the teachings of the people, leaving the opportunity to live to others, burning himself, and illuminating the path forward for all mankind ...
Xue Lin stood on the trebuchet and typed emotionally,""Thank you, Li Xiu! I'll open the door for you when I get there!"
There was an iron gate next to the city wall, but it was locked and couldn't be opened from the outside. After Xue Lin used the trebuchet to fly into the city wall, she could open the iron hook on the door and let student NZX in.
But just as Lin Xue flew into the castle and was about to open the door for student NZX ...
He saw student NZX unsteadily holding the iron hook on the outside, passing through the iron fence, and pulling the iron hook on the inside away ...
Then, he silently pushed the door open and entered.
Xue Lin was speechless.
What the hell is this?
This door could be opened directly with a hook, so why did we waste so much effort to play with trebuchets?
Every time a trebuchet was launched, it had to be turned on first. Using the physical engine in this game to turn the steering wheel was simply a pain in the ass!
Moreover, from the way this student cdx was so familiar with the place, he should have known that he could enter from the main entrance!
Then why were you pushing the trebuchets with us just now? He even reminded us that we can just throw him over? Why don't you just open the door?
You're only opening the door after we've all passed, are you doing this on purpose?
Seeing student NZX swaying as he walked in, Lin Xue wanted to grab his Red Hat and throw him into the river!
……
"Resentment: +32!"
Chen Mo almost laughed out loud when he saw the message on the virtual bracelet.
Obviously, NZX was his alternate account. The ID "Slent" was so well-known that he would be discovered no matter where he went. So, in order to keep a low profile, he opened another alternate account and sneaked into Xue Lin's game room.
At this moment, many light spots appeared out of thin air on the virtual bracelet and then converged into the two transparent spheres on the left and right. These light spots were also of two colors, representing happiness points and resentment points.
Of course, happiness points accounted for the majority of the points, because humans: "Crushing defeat" was a game that focused on happiness, so most people would laugh like the villains in the game, so Chen Mo basically gained happiness points.
There were large and small numbers of happiness points, some in the tens, some in the tens, and occasionally a little over 100. He wondered if the player who provided more than 100 points was laughing his head off ...
However, even so, there was still a long way to go before the ball of happiness points was fully filled. It had been more than two hours since the game went online, and it had only filled less than one-tenth of the ball.
The ball didn't show exactly how many happiness points it needed to fill up, but it was clear that the amount was huge and wouldn't be able to fill up in a short time.
As for the ball that was accumulating resentment, it was even slower. Until now, there was only a bottom line, very little.
However, Chen Mo also discovered that it wasn't that happy games didn't provide grudges, they did provide a few, but only a very small amount.
Moreover, any player's grudges against Chen Mo would be counted into this ball, just like when Chen Mo threw the snowman into the river, he gave him 4 grudges.
Chen Zhao was very happy at first, thinking that he had found a way to make money. However, after spending so much, he lost all his grudges and became happy instead ...
What the hell! Little snowman, have you awakened your masochist physique?
However, it made sense. The players in humans: defeat never felt defeated. Even if other players caused trouble, the players would not resent the designer. They would only fight happily ...
Chen Mo also noticed a more serious situation, which was that the amount of happiness points he gained was decreasing.
In the beginning, many players could provide around 30 to 100 happiness points, but as time went on, it would slowly decrease until it became more than 10 points, and then it would decrease even more.
In other words, when the players first came into contact with the game, they felt particularly happy, so they produced more happiness points. However, once they got used to it, they would not be as happy anymore.
Luckily, there were still new players coming in. Chen Mo estimated that at this rate, he would be able to fill up his happiness points in a day.
However, what was a pain in the ass was that he had to accumulate a full orb of happiness and resentment points before he could proceed with the third stage of the lottery. Chen Mo's resentment points were very, very little ...
What to do?
Chen Mo thought of two methods. The first was to sneak into the rooms and get some grudges from the players like before. The second was to create a mini-game that could generate distress points.
Actually, it was quite worth it to go and get some grudges, because Chen Mo found that there were more rewards when he did so, with each player getting at least 10 grudges, and at most 70 to 80. On the other hand, the game itself generated much less resentment points, often adding three to five points.
It made sense. You could make your teammates resent you for causing trouble in the game, but as the developer, the players wouldn't often resent you, unless you always prepared all kinds of schemes for them ...
Chen Mo suddenly felt that this new game was quite interesting, at least it allowed him to take a big step forward in his revenge against society ...
……
"You guys go first, I'll step on the mechanism!" Lizx typed.
The other teammates didn't suspect anything and were still sighing about the existence of true love in the world. In the end, just as the first player was about to walk over, student NZX silently walked down from the mechanism.
The automatic door closed and caught the teammate in front ...
Everyone was confused.
However, just as they turned around to look, student NZX had stepped on the switch again, and the door opened again.
"Oh, so you accidentally walked down."
His teammates didn't suspect anything and were about to walk through the automatic door again, but student NZX came down from the mechanism again ...
The automatic door closed again and trapped his teammate!
Everyone was speechless.
"Resentment: +30!+" 10!+ 8!”
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