Almighty Video Game Designer
414 Chapter 413-"the shore of the land"
"Yizhou is fighting Xiping now?" Chen Zhao asked.
Zheng Hongxi nodded."That's right. Everyone was already depressed when linqiang was lost. If Xiping is lost as well, the Alliance might be disunited. There'll be no way to clean up the mess."
"Have you contacted Yangzhou?" Chen Mo asked.
Zheng Hongxi was stunned,'Yangzhou? Why did you contact Yangzhou?"
"It's obvious that Jingzhou and Yizhou are allies;; Chen Xiao said;; they've been tied together for a long time; it's impossible for them to surrender to Yizhou; after fighting for so long, they're already angry; Qingzhou is too far away, and Qingzhou and Youzhou are at Bingzhou, so they can't help you. The only option left is to form an alliance with Yangzhou. "
"But Yangzhou is too far away from us!" Zheng Hongxi said. They're still fighting Jing Prefecture, so how could they help us fight Yi Prefecture?"
Chen Mo shook his head,"I don't think so." "Right now, Yangzhou is fighting Jingzhou, and Yizhou is fighting Liangzhou. The key is to see who can't hold on first. If Liangzhou can't hold on, Yizhou will take Liangzhou and go back to Jingzhou. If Jingzhou could not hold on any longer, Yizhou would have to give up Liangzhou. This is a world of difference. "
"The most important thing for your Liangzhou now is that the People's hearts can not be scattered. Obviously, you can't defeat Yizhou with your own strength. And the best way to boost morale was to find a strong Alliance. By forming an alliance with Yangzhou, we can boost the morale of Liangzhou, and we can also put pressure on Yangzhou, forcing them to attack Jingzhou with more effort. This will make Yizhou lose interest in the other regions. "
Zheng Hongxi hesitated,"but, manager, can this solve the urgent problem?" Xiping is about to fall. "
Chen Zhao laughed,"what's the urgent need?" Yizhou had been struggling ever since they broke through, so what if they lost Xiping? It would be a long time before they could reach Wuwei and Jin city. As long as the People's hearts are still there, we can just give them Xiping. "
"The key now is not to lose a few cities in Liangzhou. It doesn't matter how many cities you lose, but to unite. As long as you refuse to surrender, Yizhou will be powerless to do anything. "
Zheng Hongxi suddenly realized,'that makes sense! Manager, I'll go find the Alliance master of Yangzhou now!"
……
Zheng Hongxi could be considered a bystander. After Chen Mo's advice, he immediately got in touch with Yangzhou and put pressure on them to speed up their attack on Jingzhou. Liangzhou was on the verge of collapse and could fall apart at any time.
Of course, these words were half true and half false, but Yangzhou did indeed take them very seriously. After the Jin Xiu group finished taking Xu Prefecture, all the players in Yangzhou were mobilized to launch a fierce attack on Jing Prefecture.
Yizhou and Jingzhou had always been allies. According to Yizhou's plan, Yizhou would first disperse Liangzhou and take it in before helping Jingzhou to fight Yangzhou. In the end, they couldn't take down Liangzhou no matter what, and Jingzhou was the first to fall!
In the end, Yizhou took Xiping, but the two allies of Yangzhou had already turned Jingzhou into a sieve. They even crossed two provinces and tried to lay their land at the checkpoint of Yizhou.
The people in Jingzhou had already dispersed. Many players were dissatisfied with the Alliance master of Jingzhou working with Yizhou to fight Yangzhou to the death, so they all turned to Yangzhou.
To Yizhou, the situation was already out of control, and they could only withdraw their troops.
……
In the Dragon War chat group.
"Yizhou's soldiers have withdrawn! Many of the fortresses have been demolished, and there are only a dozen troops left near Xiping!"
"They really, really withdrew their troops!"
"Hahaha, I heard that Jingzhou can't hold on any longer. Yizhou has to go back and take in the Jingzhou players. Otherwise, the entire Jingzhou will be swallowed up by Yangzhou!"
"We've finally defended it!"
"Quick, everyone, let's keep up the good work. We'll take back Xiping and attack Yizhou!"
"That's great! I want to top up money and celebrate with a card!"
Everyone was overjoyed. After a long period of battle, Liangzhou finally saw the light of hope. From the Civil War in the beginning to the breakthrough of Yizhou, the players of Liangzhou had gritted their teeth and held on. Now, they finally had the chance to attack Yizhou!
A large number of troops began to push towards Xiping, preparing to take back Xiping and attack Yizhou!
……
Many videogame designers suddenly realized that it seemed like leading the land was rising in the mobile best selling leaderboard.
From the tenth place, to the ninth, to the eighth ...
It seemed to be increasing every day, and there was basically no pause!
On the contrary,"the heroes of the Three Kingdoms" was clearly showing a decline, and the follow-up was lacking.
Many people were puzzled. What was going on?
It was understandable that the heroes of the Three Kingdoms didn't follow up well. After all, it was a mobile card game, and the way to play it wasn't new. The players 'desire for cards in the early stages drove them to top up and draw cards, but in the middle and late stages, players would abandon the game because of the single way of playing. This was normal, and all mobile card games followed this path.
However, why did "leading the land" show its power in the later stages?
There were also some designers like Zheng Hongxi who insisted on playing "leading the land". After experiencing the state war, these designers quickly understood the core fun and the secret of making profits of "leading the land".
……
Although "leading the land" was also a Game of the Three Kingdoms, it did not use the game to reproduce the plot of the Three Kingdoms. Instead, it tried to create a real world and let the players decide the direction of the whole world.
For example, in Zheng Hongxi's server, Yizhou's decision to attack Liangzhou was actually a completely wrong decision. Not only did they fail to take over Liangzhou, but they also caused Jingzhou to collapse. Yizhou was unable to take care of one thing and lost the other, greatly damaging its vitality.
What if Yi Province chose to join hands with Liang Province and advance to the resource province first? Perhaps the whole server would take a different turn.
It was because of this variety of choices that players had countless possibilities when playing the game. The final ecosystem of the entire server was determined by all players.
As for which Alliance would be able to take down Luoyang and unify the world? No one knew. However, no matter which Alliance it was, it required clear leadership, strong execution of the team, and a sufficient number of tycoons to do it.
Moreover,"leading the land" had a very good figure in terms of per capita purchase. Although there were basically no top-up activities, the rich were very enthusiastic about top-ups.
The reason for this was that "leading the land" was a World War game. During the World War, players would have a strong sense of honor for their own Alliance and state. Whether it was to fight for more resources or to defend their own territory, these players would be motivated to top up their game to gain higher combat power.
Moreover,"land of the guide" was not like other games that had no restrictions on rich players. It built a wonderful balance.
It was true that the rich players could beat the civilian players by topping up their money, but the civilian players could also build an army that was not inferior to the rich players through the accumulation of time. They could even use a variety of tactics and game mechanisms to defeat the rich players.
Such a design ensured that the game's ecosystem would not deteriorate, and both civilians and tycoons could play a key role. With the long-term playability of strategy games, it was not surprising that it could stimulate players to continue paying.
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