Almighty Video Game Designer
308 Chapter 307 evaluation
On the official forum of League of Legends, a new post caused a heated discussion.
The title of the post was,"live footage of Chen Mo playing League of Legends, Minotaur chief saving the dying and defrauding his teammates!"
Seeing this post, everyone's first reaction was disbelief. After all, Chen Mo was the best Warcraft player in the country. He beat up all the top players in China and was even nicknamed "muscle-craser." How could someone like him cheat his teammates in League of Legends?
In the end, after watching the video, he realized that he had really screwed his teammates over!
"Hahaha, that's amazing. What's going on with S-God? why did he secretly go to an internet cafe to play games? he was even photographed!"
"It's indeed Chen Zhao from the back."
"I'm dying of laughter. I thought that this guy was good at playing the game, but the Blademaster was pushed to the side of his own card. It was so funny!"
"He's really an ox that saves the dying and helps the wounded! I thought I was the only one who would make such a mistake!"
"No, this should be considered a great assist! The best sixth person!"
"I can't believe that Chen Mo can't play League of Legends well either. S-God is a fraud, hahahaha!"
"I feel like if I play with this bull, I can get a 5 for 0 in this teamfight!"
"It makes me want to play League of Legends too. I think I can beat S-God!"
"I want to go play too! I can finally get back what I lost in Warcraft in League of Legends!"
Not only did the video become a hot topic among the players of League of Legends, but players of other games also knew about it.
Chen Mo had another nickname: [Rescue the dying and heal the wounded], salent.
……
In the experience store.
Chen Mo was speechless as he watched the video.
F * ck, I'm just ensuring the fairness of the game. How is this saving the dying and healing the injured?
But at this time, it was hard to explain, so he thought it was better to forget it. This video was also a hot topic, and it was equivalent to promoting League of Legends.
So far, the promotion of League of Legends had been very successful.
With the gaming platform's promotion, internet advertisements, internet cafes, and so on, League of Legends 'popularity rose to a very high level, sweeping through Chen Mo's targeted player base like a wave.
Who was the target group of players for League of Legends?
The main target was the teenagers between the ages of 12 to 30, both in and out of school.
These people were passionate about online games, but facing the pressure of school and work, most of them didn't have much time. At the same time, they preferred games that tested their control.
One of the fatal problems of traditional mmorpgs was that they cost a lot of time to play, and some of them even cost a lot of money. Players between the ages of 12 to 30 were either still in school or working. They didn't have that much time to play games.
These players 'financial ability was generally relatively weak, and many of them were free players. Games like League of Legends, which didn't cost money, guaranteed fairness, and allowed players to show off their skills, suited them very well.
Of course, there were also some rich and idle college dogs, but those people were in the minority. Even if they were University noobs, League of Legends was still attractive to them.
Therefore, Chen Mo's strategy was targeted at internet cafes and university campuses. This was especially true for PC internet cafes, which were perfect for promoting League of Legends.
……
On the 10th of February, three days after League of Legends was released, Chen Mo released the statistics for the first day.
The number of players who logged in on the first day reached 390000, and the next day's game retention reached an insane 73%.
Of course, 390000 didn't seem like a scary number in terms of Thunderbolt gaming platform's active users. However, most of Thunderbolt gaming platform's players were mobile gamers (that was the case for the entire gaming market), and they liked games like Onmyoji and anipop. The core PC players didn't have an advantage.
However, this number was already very terrifying.
Diablo had only sold 280000 copies in the first week, and League of Legends didn't have a grand opening cinematics or a fascinating plot yet. It wasn't easy to attract so many players with just the crazy promotion and free games.
Moreover, League of Legends was a completely new game genre. Many players were confused after reading the game description and did not have much motivation to download it on their PC. Therefore, it was a great success to get this number.
This number of players was enough to support the game's matchmaking system, ensuring that players of similar standards were matched together to play the game, and trying to ensure that all players 'winning rate was around 50%.
Although it was stupid to guarantee a 50% win rate at times, it also guaranteed the gaming experience of most players to the maximum.
Emperor dynasty entertainment and fantasy gaming platform couldn't sit still after Chen Mo announced the numbers.
As professional video game distributors, they knew what this number meant. It meant that League of Legends had the potential to become a super popular game. This number was already on par with some of the classic dominating games, or even slightly better.
The only good news for Emperor dynasty and divine fantasy was that the players didn't think too highly of League of Legends.
The current rating for League of Legends was around 8.4. It didn't seem low, but the ratings for Warcraft and Diablo had never dropped below 9 when they were released.
From the player reviews, the game didn't seem to be a 'godly' piece of work.
Most of the players 'comments were "not bad,""I can play it,""new way of playing it," and there were not many brainless comments. Obviously, the gimmick of "a completely free and fair competition game" played a key role in attracting players and pulling up the ratings.
There were also some players who were disappointed in the game, including some of Chen Mo's core players.
"I feel that the style is too cartoonish. There's no sense of immersion."
"Chen Zhao has regressed, right? There's no story mode, not even an opening cinematics?"
"Looking at the development time, I feel like Chen Mo is up to something again. The old players of Warcraft aren't used to this game, maybe the less skilled players will like it."
"I thought Chen Mo would make an official COG, but isn't it a little too different from a cog? He changed Chen Mo's style and his coolness has dropped by a lot!"
These reviews gave Emperor dynasty entertainment a glimmer of hope to turn the tables.
If League of Legends could achieve such a terrifying result, what would happen to COG?
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