Skill:

Aimed Shot:

After each attack for a certain number of times, the next attack will be given additional attack distance and damage.

Active Growth:

When the skill is enabled, Levi's attacks will cause reduced damage, but each attack will heal allies within the attack range for an amount equal to the damage. When the skill is turned off, Levi will cause additional damage with each attack, and every time a certain period of time passes, the attack speed of himself and a nearby ally within the range will be increased.

Overgrowth:

After releasing the skill, Levi will lock on all enemies within the attack range and slow them down by 99% for a certain period of time. After the duration, all enemies will explode and cause huge damage to the surrounding 9-block area (the same target will receive up to three superimposed damages). If the targeted target is not killed by the explosion, they will enter a state of confusion for a certain period of time.

Talent:

First Talent: Battlefield Commander:

When in the team but not deployed, all controllable operator units will increase their attack speed by a certain amount and reduce their deployment cost by 1 point.

Second talent: When Touch of Redemption is deployed, all operators within the normal attack range will receive a layer of shield when their health points drop to 0, so that the operators' health points will not fall below 1 within 3 seconds (each operator Players can trigger this at most once per battle)

Infrastructure skills:

Disaster Messenger ω: When stationed in the human resources office, the contact speed of human resources is +45%.

Messenger · Network: When stationed in the reception room, the clue collection speed is increased by 10%, and it is easier to obtain unsustained resources. There are clues.

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