In fact, the materials of the work itself are relatively mixed. In many cases, the ideas come from games or other animations.

The conception of the work itself probably started around August, and the writing started in October. The game that has the greatest impact on this article, Cyberpunk, was introduced at the end of November.

I was really surprised at the time that my thoughts had so much in common with the protagonist’s encounter in the game (V is considered an encounter, Levi is not an encounter), and the story in Cyber ​​also helped me round out the whole idea. Huge help going down.

When it was released, there were about 30 chapters in the archive, so there wasn’t much backlog.

This author is very lazy, so don't expect too many explosive updates, but he will try his best not to supervise.

Thank you, readers who have read patiently.

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