Age of Lords: Hundredfold Increase
Chapter 2442
Continental Overlord: God-level talent. Owning a 100% occupied continent-level territory can activate this talent. The basic attributes of the talent are related to the size of the continent.
Basic attribute bonus: The corresponding cities and secret realms (holy lands or divine realms) on the mainland can receive the influence of the mainland overlord talent, which can increase the output of military buildings and resource points within the mainland territory by 1500% (god-level resources are increased by 80% ), which can increase the size of the city in the secret realm by 30% within the mainland, and can increase the city construction speed by 1000% within the mainland.
It is currently an intermediate continental overlord level. If the total scale of the corresponding continent reaches 2.4 million seats, it can break through to a high-level continental overlord.
Additional effects: city construction, city power, city treasure chest, secret treasure chest, mineral vein evolution, city evolution, continental satellite belt, and continental overlord.
Urban construction: Cities owned by mainland overlords have extremely high resource output and military unit output. The output of all resources and military units is increased according to the city level. Level 1 cities increase by 20%, and level 2 cities increase by 40%. Level 3 cities increase by 80%, and so on. The continental overlord talent provides an additional 10% increase in production.
Power of the city: Each city can randomly upgrade the level of mineral veins in the city every day. The number and upper limit are related to the city level. For cities with level 1-2, the level of 2 mineral veins can be upgraded every day. For cities with level 3-4, the level of mineral veins can be upgraded by 4 every day. The grade of a mineral vein, and so on.
A low-level royal city can upgrade the level of 128 mineral veins every day, an intermediate royal city can upgrade 256 mineral veins every day, and so on.
City treasure chests: Cities within the continent will condense a certain number of treasure chests. In cities with levels 1-6, silver-level and gold-level treasure chests are born. In cities with levels 7-9, dark gold-level treasure chests are born. In level 10 cities, there is a certain chance that legendary treasure chests will be born, and in level 11-12 cities, legendary treasure chests will be born.
Epic treasure chests are born in low-level royal cities and mid-level royal cities. Treasure-level treasure chests are born in cities above the high-level royal city.
Secret Realm Treasure Boxes: A certain number of treasure chests will be condensed into secret realms within the continent every day. Level 1-2 secret realms will produce gold-level treasure chests, and level 3-4 secret realms will produce dark gold-level treasure chests. Level 5-6 secret realms give birth to legendary treasure chests, and level 7-8 secret realms give birth to epic treasure chests. In secret realms above level 9, treasure-level treasure chests are born.
Holy Land or God's Secret Realm can increase the quantity and quality of treasure chests.
Mineral vein evolution: The continental overlord can designate 2,560 mineral veins within the continent to upgrade every day, with the highest level of mineral veins being level 16. You can designate a supreme dragon vein every day to upgrade 15% of its affiliated mineral veins by 1 level.
City evolution: The continental overlord can designate 512 cities within the continent to be upgraded every day, with the highest being an intermediate royal city. At the same time, 4 cities can be designated to evolve into divine cities (level +1), with the lowest being a high-level royal city.
Continent evolution: Every time the continent occupied by the continental hegemon expands and transforms, it can achieve higher growth effects.
Continental Satellite Belt: The continental overlord can control 256 small stars (the size of 720 cities) every day to form a satellite belt on the continent under his control. On the satellite belt, protective weapons and satellite weapons such as Galaxy Star Orbits can be installed.
Continental Overlord: The Continental Overlord can have the corresponding unique priesthood based on the continental domain that is 100% occupied.
The evolution of the talent of the continental overlord.
It happened after the size of the Dark Continent exceeded 1,200,000.
Ye Xiu was very concerned about this.
This talent.
But the benefits brought by the transformation of the world.
Not to mention anything else.
Just the number of cities and mineral veins that are upgraded and evolved every day has increased significantly.
It was enough for Ye Xiu to enjoy.
The number of continental satellite belts in the Dark Continent has increased again.
Now it can control 256 small stars every day.
They can just merge into 128 medium-sized stars.
Its scale has also reached 1,440 cities!
This way.
The number of medium-sized stars around the dark continent.
All reached 800!
And as long as it reaches 2,400.
Then you can form a constellation!
Ye Xiu might be able to accomplish this goal in a short time!
The size of the Dark Continent has reached 1,200,000 seats.
Ye Xiu’s continental overlord priesthood.
The requirements for promotion were met again.
After Ye Xiu invested 32 million points of divine power.
It was upgraded!
Ye Xiu obtained the top-level priesthood in one fell swoop!
Dark Overlord (the only priesthood): top job title, all attribute growth +16,000 points, knowledge attribute growth +30,000 points, skill point growth +500 points, 50 gold skill points added at each level, god-level skill point growth +6 points, command Strength growth +128w points.
In the Dark Continent, all attributes of the troops under your command will be +50%. Current Dark Continent occupancy rate: 100%.
Upgrade requirements: It consumes 64 million points of divine power, and the city size of the Dark Continent reaches more than 2.4 million seats (200w/240w), which can be upgraded to the extraordinary professional title.
Compatible with divinity category: Overlord divinity (100% compliance). The experience points required for upgrading are increased by 200%.
Additional skills: Dark Starburst, Dark Star Power, Dark God, Dark Star Halo, Dark God City, Dark Light, Dark Origin.
Dark Starburst: The god-level forbidden spell Dark Starburst can be used once a day, with starburst-level destructive power. This forbidden spell can be triggered after death.
Dark Star Power: Dark Star Power can be condensed every day and used to strengthen one's own troops. The basic attributes of 4800 troops can be enhanced every day.
Dark Gods: You can canonize the divine troops on the Dark Star and make them become the companion gods of the Dark Star. They have seventeenth level combat power in the Dark Star and other territories of the Dark Star Lord. Currently, you can canonize 2,000,000 companion gods (depending on the scale of the Dark Star). Increase quota).
Dark star halo: Dark star halo can erupt. Depending on the number of cities in the dark continent, multiple star halos can be used to protect the body. Each star halo can provide a resurrection opportunity every day. It currently has 20,000 star haloes (the total number of lunar and star cities reaches 2 million).
Dark Divine City: You can select 400 cities in the Dark Continent to become a divine city, and you can have the related attribute bonuses of the divine city.
Dark origin: According to the size of the dark continent and the level of the dark overlord priesthood, the dark origin can be formed. Every 100 rays of dark origin can evolve the dark attribute beast (high-level beast) into the peak divine beast. The number of dark origins born every day at this stage is: 80 thread.
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