Game Development: I Built a Game Empire
Chapter 405
Inside the Fengyun Game Experience Store.
The number of players in the rest area gradually increased.
They are all players attracted by"The Prototype of Murder".
It is not a public live broadcast, nor is it an advertisement.
Therefore, in the experience store, it is not a big problem to display through a holographic projection.
The content of the game also amazed the players in the experience store.
"Damn it, is this Mr. Chen’s new game? So exciting!"
"This amount of bleeding is incredible!"
"It's awesome. This parkour climbing wall makes Newton want to climb out."
"I go! Does this count as swallowing people directly?"
"It is indeed a lawn mowing game!"
"Yes, yes, this protagonist is invincible, he has all kinds of superpowers, and he jumped from such a high place without being hurt!"
"Moreover, the surrounding hostile units are all moving health packs. Sister Xin just swallowed someone when she ran out of health."
"It’s a pity that only one VR experience game cabin has the game installed."
"Mr. Chen, fill it up quickly!"
"That’s it, I really want to play!"
The rest area gradually became lively.
There were many players whose experience time was up, or it was not their turn yet.
When I arrived at the experience area, I was instantly attracted by a holographic projection of"Prototype of Murder".
There is no way, ALEX The performance is really cool.
At the same time, many players asked Chen Xu when they would be able to experience it.
After knowing that it would not be implemented until the afternoon, some players even did not plan to go home at noon.
Anyway, not far outside the experience store is the center of the commercial plaza.
There are a lot of restaurants and snack bars inside.
Just settle it and come directly. When the experience store opens in the afternoon, you can be the first to play.
………………
Yang Xin, who is relatively lucky, is still in the VR experience game cabin.
No intention of quitting at all.
I will never quit before the time is up!
Of course, the current Yang Xin has not thought about the issue of experience time.
Because she was completely immersed in the game.
It's different from other games.
Playing"PlayerUnknown's Battlegrounds" game after game feels very addictive.
But at the end, you will know exactly how much time has passed.
But I just want to continue playing in it.
When playing"Dark Soul", my concentration is very tight. After playing for a while, I will feel a little tired.
Because whether it is shield counterattack, avoiding BOSS attacks, or remembering the route of the map in the game.
All require players to invest a relatively high amount of attention.
So naturally you will be very tired.
But"The Prototype of Murder" is different.
Unlike"PlayerUnknown's Battlegrounds" which ends one game after another,"Prototype" is a purely single-player linear plot.
As long as you don't quit by yourself, you can keep playing until the plot ends and you clear the level.
It's just like watching a TV series, and this TV series has no advertisements or opening credits.
It's all a connected plot.
Unless you don't want to watch it, or it ends halfway due to some other elements.
Otherwise, it's just about being able to sleep in bed and watch it all day
《This is what the game"The Prototype of Killing" is like.
It is a gameplay with a linear plot, and the game itself is designed to make players feel happy.
Although there is a higher difficulty in the game, Yang Xin chose the easy difficulty.
As long as you don't seek your own death, such as being surrounded by the Black Watch army, and then you don't run away or absorb other people's health recovery.
Then it would be almost impossible to die.
Basically, it is an invincible state and can run rampant in the city.
And the plot of"The Originals of Murder" itself is not amazing.
But it can be regarded as having a beginning and an end, and it always maintains a motivation for players to continue playing.
That there is always a bait.
For example, why ALEX has such powerful abilities.
What is he.
Who is the real culprit behind all this?
As the plot progresses, the skill tree is unlocked and new skill attack methods are learned.
Claws, broad blades, heavy hammers...
In addition, there are also corresponding action skills related to parkour.
As well as the ability to absorb other people, assimilate them, and disguise them.
These are all motivations that attract players to continue playing.
Especially the final plot of"The Prototype of Murder".
It also portrayed the character of ALEX very well.
At the same time, it also adds some content to the story of the entire game.
This is also one of the main reasons for successfully passing the trial.
It can be said that it is a fast food game.
In fast food games
《"The Prototype of Murder" is definitely a very classic and excellent work.
……………………
Soon, the VR game cabin was installed in the experience store.
Countless players have also lined up to experience"The Prototype of Murder".
It has become the most popular game in the experience store today.
And it is different from the PC experience area.
Because the number of VR devices is relatively small.
Most players arrived late and basically could only watch but not play.
Because the previous players were shocked and lined up in advance, the corresponding time was divided.
And these players can only watch others play.
By the way, I posted some topics about"The Prototype of Murder" on the Internet.
After all, even though they can't play it, they can see it.
Before that, although Chen Xu had launched a promotional video and time.
But there was no large-scale publicity.
Mainly because of the game content, large-scale publicity cannot be carried out.
But with the discussion of more and more players,
《The popularity of"The Prototype of Murder" has begun to skyrocket.
This also makes many game designers feel a little incredible.
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