Yang Xin felt domineering.

And unlike"Dark Souls", basically the main attack method is normal attack.

In"The Prototype of Killing", Yang Xin discovered that different forms actually have their own unique skills.

For example, in claw form, you can unleash a charged special attack.

In the game, ALEX stabs his claws into the ground, and then into the ground below the enemy.

Countless thrusts will rush out and penetrate the enemy.

Paired with the explosion that occurred after the impaled car.

The visual impact it brought to Yang Xin was simply unparalleled.

Next, enemy reinforcements have arrived.

The other party also discovered that ordinary soldiers had no way of causing any harm to ALEX.

When you reach the next storage point, an automatic archive mark appears on the UI interface in the lower right corner.

Then I saw a large number of heavy tanks on the street ahead.

‘boom!’

‘boom! '

Continuous shells bombarded ALEX, and at the same time, one shell directly hit ALEX.

The powerful explosion force directly knocked ALEX away.

Just taking a look at the blood volume, Yang Xin found that AELX's health bar had only dropped a little.

I don’t know if it’s because of the plot that the damage is reduced, or because ALEX is so resistant to beatings in the game itself.

"Immortal, you should learn from others! It’s okay to be beaten like this!"

Yang Xin couldn't help but sigh.

Think about the time when she played"Dark Soul" and its prequel before.

The protagonist's health bar was as if an artery had been stabbed.

She was filled with sadness and tears. With emotion, Yang Xin followed the system prompts to control ALEX.

At this moment, AELX once again changed its form.

From the previous claw form, it turned into a heavy hammer form.

It rushed in front of the tank and turned into a heavy hammer. His hands hit the tank hard.

‘boom!’

‘boom! '

Massive power, paired with a vibration feedback on the device.

Yang Xin's sense of immersion was overwhelming, as if he was really hammering the tank in front of him with a sledgehammer.

The feedback brought about by the backlash was very real and strong.

After hammering several times in succession, the tank in front of him was smashed to pieces.

It's the same as killing mutants and soldiers with claws before.

After the heavy hammer form destroys the tank, there will also be a corresponding beheading mode.

A cool animation that is calculated in real time will be triggered.

Show off how to style a blaster tank.

In addition, in the heavy hammer mode, through a high-speed impact, there is also the force of falling from a high altitude.

Can cause greater and more powerful damage.

The only thing is that in hammer mode, ALEX's movements are not as elegant as in claw form.

If AELX in claw form is a graceful dancer.

Then ALEX in heavy hammer mode is a wild and ferocious beast.

After taking care of the soldiers, the tanks, and the ordinary mutants.

Next up are some more powerful monsters.

A deformed mutant made of flesh and blood.

They were extremely huge standing there, and their speed was also much higher.

The muscles all over his body don't look like flesh and blood at all, but like steel.

After being hit by bullets and cannonballs, just like ALEX, nothing happened.

Faced with these new monsters, ALEX's form transformed again.

It transformed into a sharp broad blade, the same form used to block missiles in the previous promotional trailer.

Obviously, one of the current levels is simply a teaching level.

Allow players to understand the various abilities of ALEX and the functions of various forms and modes.

The claw form is extremely efficient against ordinary soldiers and infected people.

When facing heavy tanks and other enemies, the hammer form can effectively cause more damage.

It seems that this wide-blade form is more suitable for the current powerful variant.

These seemingly strong mutants are actually strong on the outside but dry on the inside.

Yang Xin controlled ALEX to rush forward, and a set of combos instantly knocked the opponent down.

However, unlike the previous enemies, the mutant in front of him did not die directly. Instead, an absorbable mark appeared.

After pressing the corresponding button, Yang Xin saw numerous dark red tentacles suddenly appearing on ALEX's body.

These tentacles were like needles, piercing the mutant's body fiercely.

Then, accompanied by a roar from the mutant, countless energy was absorbed by the tentacles and transferred into ALEX's body.

At the same time, Yang Xin noticed that on the UI showing the status in the upper left corner, the blood volume originally lost in the previous battle had been replenished at this moment.

"Damn it, does this kill the enemy to restore blood, does it have a blood-sucking effect?"

Noting such a phenomenon, Yang Xin looked surprised.

What is the most worrying thing about playing action games?

Of course it is not enough blood!

In"Dark Soul", what is the purpose of looking for bonfires?

Besides saving, I just want to replenish the element bottle on my body.

And in the current game"Prototype of Massacre", the blood medicine is actually a monster?

The absorption function in the game can actually convert the enemy into one's own blood volume?

Then these soldiers, Aren’t the mutants all your own health packs?

When you run out of health during a battle, you can just pull someone to absorb it, and then it will become full again.

Now you don’t have to worry about dying in the battle!

In an instant Yang Xin was all excited.

This is the ultimate lawn mowing game!

With emotion, after the mutants were eliminated in the game, it also entered a subsequent plot.

The camera turned and gave the command to a soldier named Black Watch. A close-up shot of the officer.

This is the officer ALEX has been looking for in the opening CG.

Under his command, a large number of reinforcements of armed helicopters and tanks also rushed over quickly.

At the same time, the main mission was also refreshed: Absorb the Black Watch commander!

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