Game Development: I Built a Game Empire
Chapter 395
When outside players and the industry discuss it.
On Chen Xu's side, he began to write a detailed design concept plan for"The Prototype of Murder".
Compared with the previous version of"Prototype of Murder", Chen Xu is only planning to use the story of the first generation to develop the VR version.
Although there was a second generation in the previous life, both sales and reputation were at the level of violent death.
It is completely incomparable to the previous generation.
If it is just a low sales volume, it can also be understood as a good one but not a popular one.
After all, there were some extremely excellent art-oriented games in the previous life.
Although quite artistic, it is not popular with the public.
For example, the cult-oriented Shin Megami Tensei series, as well as the man-eating Vulture and Wanda and the Shadow of the Colossus.
These are all literary and artistic, and have excellent reputations in the industry and among players.
But because it is too literary and artistic, it cannot obtain high-selling games.
But"Prototype 2" is different. It simply crashed on its own, and as a result, the reputation of the media and players was a sudden death.
The first is the plot.
That is, the game not only turns the protagonist into a black uncle.
ALEX, the extremely successful classic protagonist created by a generation, is also used as the villain.
Of course, if that's the case, forget it.
A more important point.
That is, even if ALEX is used as a villain, if he can still maintain the personality charm of ALEX in the generation.
The new protagonist's stance is different from that of the old protagonist, so even if ALEX is used as the villain in the new work, even if he will eventually bow out.
The player may have justice, but he doesn't want to buy it at all.
But in fact, it is just to promote the plot and directly turn ALEX into a real villain.
ALEX in the previous game was willing to risk being blown up in order to save the humans in the city.
As a result, in the sequel, he directly became a villain who wants to destroy mankind.
Such a situation will directly cause the players to explode.
Moreover, the protagonist of the sequel itself does not have the charm of ALEX.
First of all, let’s talk about the shape.
ALEX itself is extremely handsome. A sweatshirt, hood, and jeans are an extremely popular combination.
Combined with the ability to fly over walls and walls in the game.
Coupled with his taciturn personality and cold appearance, he can only be described as handsome.
Whether a character is successful or not, the appearance still has a big factor.
After all, there is a joke that as long as the villain looks good, his outlook will follow his facial features.
Although it is a joke, it can also show that good-looking or handsome characters do have great advantages.
Of course, as a game, having an ugly protagonist is not a big problem.
In many games, the protagonist is also incompatible with Shuai.
But at least you have to have enough personality charm, and"Prototype 2" obviously cannot achieve this.
Secondly, as a game, especially a refreshing game
《"Prototype 2" is actually not more than one generation old in this regard.
After being released many years ago, the weapon system and mission system have not made much progress compared to the previous game.
It even gives players a feeling like DLC.
My feelings towards the character of ALEX were broken by the manufacturer, and the content of the game itself has not improved much.
As for the result, the studio was disbanded directly after the game came out.
For Chen Xu,"The Prototype of Murder" is more of an attempt on the VR platform.
As a fast food game, it is enough that it can make players feel refreshed.
The difficulty of production at the same time mainly lies in the action mode in VR.
As for the content, it's not very difficult.
The entire city in the game is basically empty.
Except for plot levels, most buildings in the city are inaccessible.
Of course, whether or not to create an internal space is not a big problem for"Prototype of Murder".
Because the core selling point of the entire game is one of the points where players can parkour between high-rise buildings.
There is also an action of ALEX, including styling.
To put it simply, being handsome is enough.
The rest is just some other small detail settings.
For example, the game's AI response.
There is also a special setting in the game, with the protagonist ALEX as the prototype.
You can kill others, absorb their memories, and then disguise yourself as someone else.
This is mainly reflected in the game in clearing hatred and sneaking.
Basically relatively mindless.
Of course, the main reason is to consider the gaming experience. just like《GTA》The same as in the series, if the player crosses the road and runs a red light, he will be wanted.
The experience was absolutely terrible.
The same is true in"Prototype of Massacre", but it's just a setting like"Prototype of Massacre" in the previous life.
But it will give players a very brainless and unreal feeling.
Although finding reality in the game itself is an impossible task.
But it is also an experience of details.
It's not a good thing for a game to be too close to reality.
But it is a realistic game in itself, especially in VR mode.
If it is not realistic enough, it will not be a good experience for players in terms of details.
So in this area, Chen Xu will also make good and reasonable plans when the time comes.
After all, if I am in the field of AI programs, compared to previous lives.
The game editor comes with a logic system that is much stronger.
In addition, Chen Xu also considered more vehicles and pedestrians in the city, as well as a time system and weather system.
After all, this game in the previous life was limited by technology, and there were still many details that could not be perfected.
…………
Overall,"The Prototype of Murder" is not a very big project in Chen Xu's opinion.
Even the workload is much smaller than the previous"Dark Souls".
After determining the overall direction and design concept draft of"Prototype of Murder".
The rest is the motion capture element.
For parkour action, the basic action is shot by a real person.
But for some of the more fancy and cool actions, it is definitely not possible to rely on real-life recording materials.
So you have to do a manual debugging.
After every detail element in every aspect is determined, big or small.
Chen Xu also summoned everyone in the team to prepare for the announcement of the new project.
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