Game Development: I Built a Game Empire
Chapter 388
There are also many players who have never experienced PlayerUnknown's Battlegrounds.
They were all attracted by such a heat.
In forums, post bars and some game chat groups
‘Why do I feel like"PlayerUnknown's Battlegrounds" is becoming more and more popular!’
‘Yes, many big anchors are playing on the live broadcast platform’
‘Yes, yes, not only the anchors of FPS games, I saw some anchors of"League of Legends" and"Warcraft" are also playing’
‘Moreover, in"Minecraft", there are already great masters who have made a chicken game MOD. Not to mention playing chicken games in"Minecraft", it is quite interesting.’
‘It’s not just game anchors, I see some anchors in the beauty section, they are all broadcasting sometimes’
‘Isn't it? Forget about being a host in the game area, what kind of fuss is going on in the appearance area, cross-border development?’
‘The main reason is that this game does not have high technical requirements, just play it and see for yourself.’
‘Yes, it may be a bit difficult to win chicken, but if you want to have fun, you really don’t have much technical requirements.’
‘The most important thing is that the viewing experience is better. In"League of Legends", when I watch the anchor's skill, I want to grab the mouse and try it myself. But when it comes to playing chicken, the better the anchor is, the more interesting it is to me. '
The players are talking a lot.
They also discovered a peculiar point.
That is, there are more and more anchors on the live broadcast platform.
They all started to conduct a live broadcast of"PlayerUnknown's Battlegrounds".
In the past, after Chen Xu's games came out, many anchors would conduct special live broadcasts.
But none of them are as powerful as"PlayerUnknown's Battlegrounds".
Even the original"League of Legends" fermented slowly.
Instead of coming up like"PlayerUnknown's Battlegrounds"
………………
Inside the project studio of Tenghua's"Gunfire".
McCas sat in the office with a frown on his face.
Thanks to the promotion investment from Tenghua, Yilong and Interactive Entertainment
《The development of"Gunfire" can be said to be booming.
The overall data of the game is rising steadily, and the popularity of its games is increasing.
It can be said to be the game with the highest statistics he has ever produced so far.
Although it is inseparable from the vigorous promotion of Tenghua, Yilong and interactive entertainment.
But what really makes McCas a little confused is that even so
《"Gunfire" and"PlayerUnknown's Battlegrounds" have been overshadowed by their popularity on the Internet.
It even gets bigger and bigger as time goes on.
Especially in the video platform and live broadcast platform.
More and more people are live streaming"PlayerUnknown's Battlegrounds"
《"Gunfire" received far less attention.
Not only McCas, but Lin Jiayi in Tenghua was even more miserable.
Keep throwing money away, and the current popularity of"Gunfire" remains unchanged.
In fact, the related trend of popularity is all expected.
But the key is that their competitors,"PlayerUnknown's Battlegrounds" don't spend a dime.
Countless third-party video authors and anchors are producing related content.
Especially some video UP owners who cooperate with them.
I posted a promotional video about"Gunfire" just a second ago.
Then the next second he ran to make a content video for"PlayerUnknown's Battlegrounds". what is this?
Lin Jiayi's head was filled with questions.
This problem is not limited to Lin Jiayi.
Designers including the entire game industry are thinking about it.
And as the designer deeply dissects a gameplay mode of"PlayerUnknown's Battlegrounds".
Some elements were also summarized by them.
The first is the game"PlayerUnknown's Battlegrounds", which has the advantage of being a live broadcast game.
The so-called live games refer to games that can be interesting to viewers.
Some games may be fun to play by yourself, but boring to watch.
This kind of game is not a live game.
But some games are fun to play, and others look equally fun.
This type of game can be called a live game.
For example, the previous"Digging for Ascension" with a sledgehammer is one of the representatives.
The players who were playing were devastated, but the people watching were having fun.
As for"PlayerUnknown's Battlegrounds", it can also be regarded as a live game.
First of all, the relaxed pace of the game itself allows the anchor to have enough time to interact with the audience while playing the game.
Some traditional FPS games are fast-paced and require players to concentrate.
This makes the time of interaction basically either before the game starts or after the game ends.
But"PlayerUnknown's Battlegrounds" is different.
The search for supplies in the early stage, as well as the transition points in the middle, all allow time for the anchor to interact with the audience.
In addition, the audience can also have a sense of immersion while watching.
In traditional FPS games, in most cases the audience's sense of immersion is nothing more than the host's wonderful operations.
Or when the gun is on the gun, the gun is full and the screen is full, which makes my eyes irritated.
Also, someone attacked me from behind and gave me a knife, earning me the title of Whetstone.
As for eating chicken, the audience has a sense of immersion in many aspects.
For example, when searching for something, if the anchor misses something, the audience can remind it.
There are various other strategies.
The audience can also participate.
It feels like playing by yourself.
In addition, it is the production of entertainment videos, with a variety of vehicles, and the mechanism of a sandbox map itself.
Enemies can also have conversations with each other. In addition, Chen Xu and his team have added some special content to the game itself for entertainment purposes.
If you deliberately make funny videos
《"PlayerUnknown's Battlegrounds" is much easier than ordinary FPS games.
And these videos, combined with the popularity and fun of the game itself, can be said to complement each other.
This is why Tenghua and the others have used money abilities, but their popularity has never surpassed that of PlayerUnknown's Battlegrounds.
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