"We can't wait any longer. Even if it's less than a week, we can't let this situation drag on, otherwise the basic foundation of"PlayerUnknown's Battlegrounds" will be stable."

Lin Jiayi from Tenghua said.

As a gamer, he deeply knows the importance of taking the lead.

If it is a non-similar game, then there may be nothing.

Even if it is an ARPG or an action-adventure game, it will not matter. Nothing.

But the key this time is FPS games.

FPS games can be said to be the most special type of all games.

Because it has a very distinctive feature.

That is, its learning cost is habit.

The learning cost is basically Every game has it. A learning process begins when you get to know a new game. The time spent is the so-called learning cost. Some players who are used to playing old games are unwilling to play new games. No I don’t like those new games per se. It’s just that the novelty of the new games does not outweigh the cost of learning. It’s like replacing the web page or APP interface that you are used to with a new one. In most cases, it will attract old friends User complaints. Because of the new interface, old users will have learning costs. The same is true for games. But for games like ARPG, the learning costs are nothing more than the various professions and skills in the game. Learning. But FPS games are different. Its learning cost is habits. Operating habits, shooting habits, and ballistic control habits. Players of any FPS game actually rely on muscle memory to play. So if players adapt If you have to adapt to all the operating modes of an FPS game and adapt to the ballistics of its firearms. Then you will feel a little uncomfortable if you switch to an FPS game. The threshold for getting started and the cost of learning are increased out of thin air. A game manufacturer, even if it launches Different FPS game IPs will only change the gimmicks. But the core gun feel will basically not be changed. It is because they are afraid that players will increase new learning costs and give up. Now"PlayerUnknown's Battlegrounds" has just It has been online for two days, although it has shown a booming situation. But it is really hard to say later. Because the new model of Da Tao Sha will be able to pass the certification for a period of time. Especially the other party is still a free model. Game. But pinning your hopes on the failure of others is the stupidest behavior. Obviously, the most reassuring thing is to hold your own destiny in your own hands. Therefore, the release of"Gunfire" cannot be delayed. Listen to Lin After Jiayi's words, McCas also frowned tightly. Although he also understood that time now is very important, the problem is that today's"Gunfire"

》……

Looking at each other, McCas said:"But some mechanisms of the multiplayer mode have not been fully added, and the numerical balance has only been tested two-thirds."

"Is there a big problem? Lin Jiayi said to McCas.

"Judging from the current testing situation, there is no such thing, but it is possible that we haven't discovered it yet, or haven't tested it yet."McKas added.

No one can guarantee that their game will not have balance or other problems.

Because a game will have more or less problems.

Vicious BUG, ​​because it is developed using a game editor , so it does not exist.

But no one can predict the BUG caused by numerical values ​​and the interaction BUG caused by AI logic.

After all, it is different from PlayerUnknown's Battlegrounds where players are purely players against players.

《Gunfire is a game with a single-player plot

"We don’t have that much time, so just use the EA beta version model. Let players know in advance that this is still an EA beta version. The development team will pay attention to it in real time and make content adjustments as soon as possible. Lin

Jiayi thought for a while and said to McCas.

In terms of popularity promotion, the EA beta version is definitely not as good as the official version to create popularity.

But there is nothing that can be done.

After all, at present, internal testing We haven’t completely confirmed that the game is OK.

We just announced the official version. If there is a problem then, it will be the biggest trouble. Rather than losing the reputation of the players, it is better to tell the players from the beginning. , this is an EA test version.

There may be some BUGs.

At least the impact can be reduced to a minimum.

"Understood."McKas nodded lightly.

He is not the kind of designer who only knows game design and does not understand game distribution and promotion.

He also knows one thing very well.

That is, as a similar game.

Especially It is an FPS game.

In a situation where others have the first mover advantage, you can either avoid it simply, or you can quickly follow up and have a head-to-head confrontation.

Now"Gunfire" obviously only has the latter path to take. Got it

"In addition, we also open a free game mode! Lin Jiayi said to the people in the operations department.

"Yilong also has interactive entertainment, and I will negotiate with them. The focus of promotion should also highlight the fact that we are free to play. Lin Jiayi said seriously

《The main purpose of the development of Gunfire.

That is for Fengyun Games.

But what Lin Jia never expected was Fengyun Games.

It actually makes"PlayerUnknown's Battlegrounds" free, just like"League of Legends".

Under this circumstance, it is obviously impossible for them to use"Gunfire" as a paid buyout game.

Otherwise, if they haven't fought yet, then just a threshold is enough to put them at a greater disadvantage.

McCas said nothing, this had nothing to do with him.

Soon,"PlayerUnknown's Battlegrounds" showed its potential to explode.

A series of heavy news was released from Tenghua

《"Gunfire" is in EA open testing in advance.

It will be free for players to play.

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