When the game starts, there is a corresponding button prompt on the right side, which tells the player what the various buttons are used for in the game.

Yang Xin practiced a little in the open space.

The operations of running, looking left and right, crawling, squatting, and climbing are all relatively smooth.

But what Yang Xin finds most interesting is the TPS mode in the game.

In this mode, what can be seen is very wide.

And with the AIL button, you can also move a lens freely.

Hiding behind the bunker, you can still see the situation outside the bunker.

Such a setting.

This has never been seen in previous FPS games.

After all, FPS games are the abbreviation of first-person shooter games.

But later on, the concept of FPS was blurred, and most players refer to shooting games as FPS games.

It's not just a first-person shooter game.

Yang Xin himself has played relatively few FPS games.

The main reason is that in the field of FPS, her talent is not as strong as her talent in games such as MOBA and RTS.

However, although the game is not strong, it is actually average.

While Yang Xin was studying, the screen gradually fell into darkness.

Then a picture appeared again, switching to the sky.

In the third person view, the camera is located above the plane, and you can adjust the camera to look in all directions.

If you press V at the same time, you can switch to the first person view and come to a perspective inside the airplane.

Here Chen Xu also specially created a dynamic cutscene in the airplane.

After all, it doesn’t take much effort. The reason why I didn’t do the same thing in my previous life was because of optimization issues.

Chen Xu has no worries in this regard and can do better in the details.

Of course there is no need to save.

Has little impact on gameplay.

But these details are quite enough to give players a sense of immersion.

There was still some distance before flying to the island. Yang Xin pressed M on the plane to open the big map.

You can see that the upper line of the aircraft is from bottom to top, and it happens to be stuck on a middle line of the map.

On the map, various areas are displayed.

There are schools, dormitories, P City, Y City, R City, G Port, military bases, and many small houses in the wilderness.

At the same time, according to a help tip next to him, Yang Xin also knew that general supplies can only be found in colored areas and buildings.

Different regions have different levels of material abundance.

For example, in places with many houses, good materials will definitely be more abundant.

But also because there are many houses, they are spread out more widely.

In places with fewer houses, supplies will be relatively less.

But because there is not that much area, the supplies will be more concentrated and easier to search.

Therefore, places with abundant supplies or relatively easy to search for may have a lot of people jumping.

Thus entering a combat stage in the early stage

"But this map is really amazingly big!"

At this moment, the plane has just arrived at the military base, and Yang Xin has not yet decided where to jump.

Because she discovered a point, that is the game"PlayerUnknown's Battlegrounds".

The map is really amazingly big.

The areas in the game are all There are square grids to divide.

After zooming in, you can see that each large square grid is divided into countless small square grids.

The small pixel representing the player is located in a small square.

If this is Run from the left side of the map to the right.

If there is no vehicle, you may have to break your legs.

In addition, according to a rule of the game.

After a certain time, a power grid with a threat of harm will be generated in the game.

So players need to Before the power grid shrinks, reach the safe zone.

This also means that you cannot choose a location that is too remote. Otherwise, when the time comes, the safe zone is too far away from you, and there are no vehicles, then it will be a dead end.

Look at it. There is a huge map, and Yang Xin is also a little confused.

Where should she jump?

Yang Xin is still confused, but other players in the plane have already started to jump out.

From the first perspective, you can I saw players standing up from their seats one by one.

Then they came to the aircraft hatch and jumped out.

At this time, it switched to the third person.

You can also see that these players quickly disappeared into the clouds.

At the same time, the lower right corner The small yellow dots on the aircraft model also disappeared.

At this time, the aircraft had flown almost two-thirds of the distance.

There were not many players in the cabin.

Yang Xin thought about it carefully and decided to Be careful.

After all, she is not very familiar with this game.

So she chose the G town farm marked on the wheat field next to P city.

This place is a little far away from the flight route.

But with the help of the game next to it, Yang Xin knew about skydiving When flying, it is not a vertical landing.

Instead, you can open the parachute in advance and then adjust the direction to float.

So although it is a bit far away, Yang Xin feels that it should still be able to float over.

A point is marked on the map. When the plane arrived above P City,

Yang Xin jumped out of the plane and headed straight for the target point, starting his first skydiving experience.

After jumping out of the plane, Yang Xin noticed that there were also some players following him. She chose to skydive together in P City.

However, the locations chosen by the others seemed to be in P City, and they were not from the same place as her.

Soon these players also disappeared from sight.

After entering the parachute opening state, Yang Xin looked She looked around, and then felt a little nervous.

She found that there was a player floating on both sides of her.

However, the target of these players should be the wild area.

If they started, they should not hit each other.

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