《"PlayerUnknown's Battlegrounds" from development to project establishment, if we want to follow the work speed.

It actually only took one day.

Because on that day, Qin Yi and the others had already started making the shooting DEMO.

Secondly, the game is different from the previous version of"PlayerUnknown's Battlegrounds".

In addition to running, lying down and crouching, and looking left and right.

Corresponding climbing, there is also a running, sliding shovel and emergency stop action found in most FPS games.

Chen Xu also joined the first version of"PlayerUnknown's Battlegrounds".

It’s not that I didn’t want to join PlayerUnknown’s Battlegrounds in the previous life, but I just didn’t have the ability.

Mainly because of the large number of actions, which may lead to frequent bugs.

For example, climbing is a very simple action for most players.

In fact, the previous version of"PlayerUnknown's Battlegrounds" was added a year later.

Advanced movements, including jumping and climbing, were only added when the popularity started to fall.

The reason why we didn’t add it in the early days was because PlayerUnknown’s Battlegrounds didn’t have that much money.

It will not be added later because there are too many bugs that need to be adjusted.

But this is not a problem for Chen Xu.

So he also added more action elements in the first version.

For games developed through game editors, there is basically no possibility of such bugs.

As for the funding issue, this is no longer a problem for Chen Xu.

The development of multiple games brings huge profits.

Today's Fengyun Games is not the same as when"Soul Knight" was originally developed.

It’s a frustrating situation to have to struggle with even one model output for a while.

………………

However, the development of"PlayerUnknown's Battlegrounds" is relatively secret, except for an internal situation within Fengyun Games.

Not to mention the Internet, even players who come to the experience store every day, such as Yang Xin and others, have not received any news.

But the commotion on Tenghua's side is quite big.

There are quite a few rumors leaking out on the Internet.

Tenghua and others have a design idea for FPS games.

That is to take a science fiction route.

After all, they feel that players may be a little tired of FPS games with traditional backgrounds.

So it adopts a mecha type of gameplay.

It has a single-player storyline, which enhances the overall style of the game.

In addition, in terms of gameplay, a variety of combat methods are added, such as hooks and new sci-fi weapons.

At the same time, a development setting similar to that in"League of Legends" has been added, where players from both sides need to compete for the mechanical armor on the map.

I have to say that the painted pie is indeed very beautiful.

Many players are having heated discussions.

There are quite high expectations for this game called"Gunfire" jointly developed by three major players.

‘《Have you read the pre-release development information for"Gunfire"?’

‘I watched it, I watched it, and it seemed quite interesting!’

‘Yes, judging from the leaked information, it seems that the map has become very large, which is completely different from the scale of the previous FPS mode.’

‘Yes, and players have various professions, and they also have a hook skill, which looks very cool.’

‘Yes, it should be more tactically intensive by then, and there will also be a mecha element.’

‘Indeed, this mecha element does feel quite interesting.’

‘But what I’m more concerned about is the single-player story mode of this game. In the past, domestic game manufacturers rarely did stories in FPS.’

‘No, why do you have to add a domestic one? To be honest, there aren’t many overseas.’

‘Oops, stop arguing, stop arguing, what's the point of arguing, but it seems that the quality of"Gunfire" is really good, and McCas is also a well-known designer in the field of FPS games.’

‘But having said that, there seems to be no movement on Mr. Chen’s side. Didn’t the online media say that the three major alliances this time were just to target Mr. Chen?’

‘Yes, based on Mr. Chen’s previous personality, he should have counterattacked, right? Didn't you make"Dark Souls" at that time?’

‘Who knows? It seems that it took a long time for"Dark Souls" to announce new updates, but I feel that Mr. Chen's personality will not sit still and wait for death. '

Tenghua's"Gunfire" is conducting an advance warm-up promotion on the Internet.

Players are also in a state of heated discussion.

As for the topic of whether Chen Xu will take over the recruitment, players are also looking forward to it.

Some people think that Chen Xu may not take the initiative. After all,"Dark Soul" has already proven its top strength as a main game and a prequel.

Some game designers in the game industry are also discussing this.

Compared with ordinary players, they obviously pay more attention to Chen Xu, or a reaction from Fengyun Games

‘I wonder what Chen Xu will choose?’

‘I feel that it is very likely that I will have a bayonet fight with Teng Hua and the others. You can see a character of Chen Xu just from the previous"Dark Soul"’

‘But this time it’s really hard to say. I will definitely fight, but I think Chen Xu will make an ARPG type game.’

‘That's not necessarily the case. Maybe Chen Xu would use FPS to play head-on!’

‘I think it is unlikely. If the three major companies join forces to develop, even if it does not have all the resources, it would be quite terrifying. Moreover, Chen Xu has never had experience in developing FPS.’

‘You can't say that, Chen Xu has no experience in developing ARPG before"Dark Soul"!’

‘That's different. The core experience of FPS lies in the shooting element. Although Fengyun Games is not bad, the shooting feel requires a certain amount of time and trial and error to spend money on. However, in this area, the three major players have quite a wealth of experience’

‘That's right, I don't believe Chen Xu can break this law. '

For a while, there were divergent opinions and no consensus.

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