Under the spotlight, the first award was soon announced.

First, the nominations for each winning game were announced, and finally the host standing on the stage took a microphone and loudly said:"I announce that the winning game for the best sound soundtrack of the year is -"Paradise Lost" developed by designer Zhang Haifeng.》!"

With the announcement of the winners, all the game designers present also gave warm applause.

Chen Xu also smiled and clapped.

This is an independent game, and it actually has a lot to do with Chen Xu.

Because one of the gameplay methods of the game adopts a meta-game concept similar to"Undertale", and one of the platforms it is logged on is also the Fengyun Game Platform.

As the winner of tonight's first game award, all game designers also did not hesitate to applaud.

Even game designers from Tenghua, Yilong, and Interactive Entertainment applauded at this time.

As the winner, Zhang Haifeng also walked up to the stage very excitedly and received the trophy from Hou Yalin, who was the guest of honor and the Minister of the Game Committee.

And delivered his acceptance speech.

After he finished speaking, everyone at the scene continued to applaud.

Next is the second game award, the Best Art Direction Award, which is also an independent game.

The winners, like Zhang Haifeng before them, were very excited and expressed their thanks in various ways.

Like other game designers, Chen Xu also smiled and applauded to express his blessing.

Basically, some of the previous awards are relatively small awards.

For example, Best Art, Best Narrative, Best Performance, Best Independent Game, etc.

These awards are not major game awards.

Unless the gap is really big, generally even if some masterpieces are selected for nomination, they will basically just make up the numbers.

If you really get it, then most of the major prizes that follow will have nothing to do and be treated as a consolation prize.

Therefore, Chen Xu himself did not pay too much attention to these awards.

Because these awards are not what he is looking forward to.

Soon, the distribution of these warm-up game awards was completed.

Now we get to the really big game awards.

Next up is the category game awards.

Best Casual Game of the Year Award.

What surprised Chen Xu was that he actually won this award.

"I announce that the winner of the best casual game of the year is -"Plants vs. Zombies" developed by designer Chen Xu》!"

But if you think about it carefully, it is not an exception.

Casual games are actually a relatively unpopular game type.

There are not many manufacturers that really delve into casual games.

The quality is basically uneven, mainly independent games.

But"Plants vs. Zombies" previously developed by Chen Xu is different. It uses a cartoon-like art style of zombies and plants, combined with a highly strategic tower defense gameplay.

This directly made"Plants vs. Zombies" a popular casual game.

Not to mention that it is unprecedented and unprecedented, at least this year, none of the nominated casual games can beat it.

Under the thunderous applause of the scene, Chen Xu also took the stage to receive the trophy from Hou Yalin, and then gave a more official thank you to the game committee and various players for their support.

For Chen Xu, this game award is an unexpected surprise.

The awards event is still going on, and the next thing to talk about is sports racing games. Basically, there are only a few game manufacturers that make this type of games in China, and basically there is no big surprise.

Then there was the Best Action Game, and"Dark Soul" was also nominated, but the final award was given to a game called"Brave 3" by Yilong.

This game is considered a well-established IP, and Chen Xu himself was not too disappointed.

Because he knows that"Dark Soul"'s nomination is more about just making up the numbers.

After all,"Dark Soul" itself is not an action game. If it wins an award, it can only be said that other manufacturers' games are too unplayable.

Then there is a rather special award, and at the same time, there is no suspense in everyone's eyes.

The host on the stage, unlike before who spoke slowly and seemed to be trying to sell something, this time announced the winning game directly.

"Congratulations, the game that won the Best Multiplayer Game of the Year award is -"League of Legends" developed by designer Chen Xu》!"

Following the announcement, there was fierce applause.

No one showed any unexpected expressions.

This is the least suspenseful award.

If"League of Legends" cannot win this award, then to put it bluntly, this year's awards event will definitely be questioned as having a shady secret.

With tens of millions of players around the world, major live broadcast platforms, video platforms, and gaming communities, it is by far the most popular game.

It would be a bit unreasonable to say that it cannot win the best multiplayer game of the year award.

Many game designers present could not help but sigh.

‘This is the most unsuspicious award!’

‘There is really no way to say this, I can only say that it is well deserved!’

‘But fortunately, this award mainly focuses on games launched that year. Otherwise, I feel that in the next year, this award will still be for"League of Legends"’

‘There's no way around it. It can be said that"League of Legends" contributed a lot to Fengyun Game Platform's rapid rise.’

‘Yes, this can be said to be the most phenomenal game this year. It can be compared with last year's"Minecraft", but in terms of long-term popularity,"League of Legends" is obviously better. After all, the main focus is It is a content of PVP’

‘This Chen Xu is simply a monster!’

‘Where does this go? Just watch, there will probably be more in the future. Don’t forget that"Dark Souls" hasn’t won an award yet.’

‘This is crazy, but these awards are actually worthy of their name.’

‘Stop talking and wait and see. I have a hunch that this year’s awards event may break a previous record. '

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