What are the most impressive maps in the Dark Souls series?

So Fran Fortress is definitely a map that can be ranked among the best.

The players who came here also quickly felt the characteristics of this map.

It was a poisonous pool like a cesspit. Walking in it was extremely slow, and the only option was to roll over.

But combined with the unique swamp of Fran Fortress, especially the color is not very good-looking, it can only be described as unbearable to look at.

"It doesn't work. Is there any elder brother who can help the child? I don't want to wallow in a cesspit anymore!"

"+1. Can anyone give me a big map of the Frankfurt Pit? I've come around twice, save the children!"

"ah! I feel like I'm about to die. This cesspool is so disgusting, and the mobs are so powerful, especially the shit-pulling treasure!"

"The poop-pulling device is fine, but the Thai shampoo is disgusting!"

"There is also a curse frog, which looks very weak, but the shape is too disgusting!"

"Haha, just take your time. I still have one last fire left. After I put it out, I can go to the Salary King! I'm leaving the cesspool soon!"

"Mr. Chen, okay, okay, there won’t be any more difficult pictures than Flan’s cesspool, right?"

"Let me tell you all the immortals, I have successfully met the Salary King of Flan Fortress, the former Flan Undead Team. They have a very handsome appearance, and their attack moves are very cool. The sword sparks like a hip-hop dance, but it is just too strong. I'm back at the campfire waiting for the next challenge!"

"I have to say, I feel that the French Immortal Team should be the most handsome BOSS currently, right?"

"He is handsome, but he is too flexible and powerful!"

The players who pushed the map and came to the Farang Fortress can be said to have collectively collapsed.

Especially the players who were confident enough to pass the Lothrik High Wall Trial. They thought that they were about to be invincible and could defeat all those who evaded their responsibilities. The king came back to spread the fire.

But when he stepped into the undead settlement, he suffered a huge blow. After arriving at the Fortress of France, he directly doubted his life.

The same is true for Yang Xin.

As for the difficulty of the game, Yang Xin has actually already I'm used to it.

Compared with the previous monsters, Yang Xin feels that although it is a little harder than the previous monsters.

But the coefficient has not increased to a scary point. As long as you understand one of the attack routines of these monsters, There is also an attack mechanism.

If you want to defeat them, it is actually not too difficult.

The key is that these monsters are combined with a unique map environment mechanism of Flan Fortress.

The degree of malice this brings can be said to be It’s an explosion.

It’s a head-turner. Also on the Internet, countless players are discussing the map of Fortress Farlan in"Dark Souls".

And about this, countless players are surprised Yes.

Chen Xu actually posted an official blog to respond to the players.

A smiling expression, and then a paragraph

‘The map of Fort Fran is one of the top maps in terms of complexity and difficulty. '

This is a great truth.

The complexity and difficulty of the map of Fortress Française.

It is one of the top existences in"Dark Souls".

Countless players breathed a sigh of relief after seeing what Chen Xu said.

So the difficulty level of Fran Fortress is already at the top level.

Looking at it this way, if there are any later, I guess there shouldn't be too many maps of this level, right?

Countless players have such an idea in their minds.

Only Yang Xin and other players who hang out in experience stores and often see Chen Xu feel a sudden surge in their hearts when they look at the smiling face in front of the official blog.

Why do I always feel like I have some ominous premonition?

Soon, they knew where this ominous premonition came from.

After the first batch of players cleared the Farang Fortress, they were full of confidence.

Just like defeating Ashes Guda.

They have already cleared such a difficult map.

So what else can stop them?

Salary King?

Caught them all back one by one and burned them as firewood!

However, after they continue to advance a progress in the game.

Only then did they understand one thing.

That's what Mr. Chen said is right.

Fran Fortress is indeed one of the top maps in terms of difficulty.

But that doesn’t mean there aren’t maps that can keep up with it!

After arriving in the underground prison, picking up items will make screaming sounds. Combined with the dark environment and eerie BGM, it is like playing a horror game.

Many players even did not flinch in the face of Ash Guda. They gritted their teeth and persevered against the high walls of Lothric, motivated themselves in the undead settlement, and finally completed their transformation in the Farang Fortress.

Even facing the invading NPC Dark Spirit, he practiced his skills hard and completed the kill.

But when I got here, I just gave up.

In addition, when it comes to the subsequent maps and various traps, they are even more difficult to guard against.

If you're not careful, you'll have to go back to the campfire and do it all over again.

There are even some who have beaten ordinary fire bearers, saying that they want to keep company with Brother Cangxin.

Whoever likes to spread this fire should spread it!

Compared with ordinary players, if they don’t want to play, they just stop playing.

Anchors on major platforms are in pain yet happy.

If it's painful, it's that the game is full of malice, and coupled with the extremely high difficulty, it's simply incredible.

If you are happy, it means that players like to watch it.

Especially some players who have been persuaded to quit like to watch the anchor play, and feel a sense of empathy.

Especially when the anchor dies, you can still send a few barrages to make you angry, which is not to mention how happy it is.

The popularity of live broadcast platforms has also stimulated the sales and popularity of games.

It has brought batch after batch of new players to it. After all, they all know that playing and watching are two different concepts.

After many players have seen some anchors being tortured and cried, they have a feeling that I definitely would not feel like this.

Then after purchasing the game, I discovered that this was not the case at all.

Some of these players chose to refund their money.

Some choose to buy it but not play it.

There are also players who choose to persist and feel the unique texture of the Soul series.

And as time goes by, there are more and more players in this category.

There has been a wave of 'suffering'.

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