Game Development: I Built a Game Empire
Chapter 18
For 3A-level works, Chen Xu's ability is still far behind.
Without money and no one, it is almost impossible to make a 3A-level game.
Even if there is a game editor in this world, a game of that magnitude cannot be completed by one or two people.
For low-cost production, careful selection is also required.
For example,"Three Kingdoms Killing"》、《Chen Xu has never considered casual games such as"Bubble Hall" that focus on multiplayer experience.
Why?
It’s not how difficult game making is.
In fact, this kind of low-cost game is really suitable for him.
But the key is that he does not have the user base or the delivery capability.
If you want to do it, you can only rely on other game manufacturers, such as giving a large share to other manufacturers.
But make a game for yourself, eat the meat and gnaw the bones yourself.
Is this so frustrating?
No compromise?
After this type of game comes out, other major manufacturers will use the resources of players and users to give you a high-quality imitation in minutes.
Then you are gone.
Because in multiplayer games, the most important thing is the user base.
Using your own shortcomings to compete with other people's strengths is really a bit stubborn.
But when Chen Xu was thinking about these things, the gaming circle was completely exploded because of"Undertale".
Various data are growing explosively. Although"Under Legend" itself is not a paid game, in order to become a game designer as soon as possible, Chen Xu provides this game to players for free.
But also in the game, there is still certification.
Each player needs to pay 5 yuan for certification. This 5 yuan will be fed back to the game producer, and the platform will not take any commission in the process.
For a week or so, ordinary players didn't feel much, but game practitioners and game designers were shocked by this game.
The number of certified players has reached 100,000 and is still growing.
You should know that this is a free game, and all certified players are acting spontaneously.
And according to the momentum of"Under Legend", it is not impossible to achieve more than 200,000 player certifications in one month.
This means that for this game without any charging points, Chen Xu can earn nearly one million in profit just by relying on the spontaneous support of players?
Although as a stand-alone game, there will definitely be no additional income in the future, but this is exaggerated enough.
However, regarding these reactions from the outside world, Chen Xu did not have much fluctuation in his heart.
There is no problem with the data analysis. According to Chen Xu's estimate, the revenue from one million sales is actually not bad at the end of one month.
But the key is that this is not a sustainable income, and"Undertale" itself is free in order to attract more traffic in the early stage.
It all depends on whether the player is willing or notJust want to support him.
This will cause subsequent income to plummet, especially when the popularity of"Under Legend" passes.
Chen Xu saw this very clearly.
Therefore,"Undertale" brings more fame to itself than profit.
What he has to do now is to launch the next game as soon as possible while the name is still at its peak and turn the name into profit.
In the dormitory, Chen Xu is now alone, sitting on his seat. Chen Xu is flipping through some famous game forums and hot posts.
Learn more about the game in this world and the situation of the players.
After looking around for a while, Chen Xu also discovered some points.
That is, many types of games are very profitable.
But the same types of businesses that can bring huge profits are still out of reach for him now.
For example, MOBA games.
It can be said that MOBA is an enduring game type.
Moreover, there is currently no prototype of MOBA in this world, but it is the same as the games such as"Bubble Hall" and"Three Kingdoms" mentioned before.
Without enough promotion expenses and a user pool, the result of a hasty launch is not to mention whether players on the market can adapt to a new type of gameplay such as MOBA.
Even if it adapts, it will not be a big hit, but it will be made for other manufacturers to make wedding dresses.
Because of the game type itself, there is not much difficulty in development.
Currently, Chen Xu has the funds and resources to launch this kind of game that focuses on multiplayer battles.
There are only two final results. The first one is to be willing to accept the acquisition of other big manufacturers. They eat meat and drink soup.
The other is being targeted by others for launching similar games, but others have better capital than him and can quickly gain fame.
Subsequently, the Matthew Effect of the Internet occurred, completely dividing up its market share.
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