As players experience these five maps with different attributes in"Warcraft", they will soon feel the unique fun.

Each of the five maps has its own characteristics, but they have one common characteristic.

That is different from the RTS gameplay of"Warcraft" itself. Players only need to operate one unit.

Don't worry about the rest at all.

This greatly reduces the operation of the game.

In particular, some players who have not experienced the fun of RTS in"Warcraft" have found fun in these RPG maps with different characteristics.

Moreover, I have the previous concept of cherishing units in"Warcraft". When a unit loses its health, it is often not allowed to die directly, but to retain it, or to use a healing bottle to restore its health.

Because units are so precious in"Warcraft", a master will feel distressed if a soldier dies in a duel.

But in RPG maps, the presence of heroes is mainly highlighted, and one skill often kills a large number of minions.

This gives players an indescribable sense of relief.

Moreover, these maps are very suitable for players to play together.

It is completely opposite to the RTS of"Warcraft" itself which is more suitable for 1V1.

For a time, many players on the Internet who did not have RTS talent and had temporarily put down"Warcraft" devoted themselves to these maps.

At the same time, there are more discussions on these RPG maps on major game forums.

Originally a community forum for"Warcraft", it was more of a strategy for exchanging game tactics.

Now, many players are also communicating about the contents of these RPG maps.

"Haha, these maps launched by Chen Xu this time are so interesting!"

"Yes, yes, I really like the map of 'Guarding the Sword Pavilion'. If the people are there, who is dead!"

"That’s right, it’s so fun to play. The skills of various heroes are all different. It’s so exciting! There are a lot of equipment set combinations inside!"

"Yes, but if you don’t know how to do it at the beginning, it will still be quite difficult. If you can’t level up the equipment, you won’t be able to stop the boss when it comes later."

"Do quests, and go to the dungeon to defeat the BOSS. The upgraded equipment can only be used in the early and mid-term. In the later stage, you still need the equipment from the BOSS."

"But has anyone noticed that in the picture"Guarding the Sword Pavilion" the villain is the Wei State, and the Shu State needs to defend, but in"Fantasy Cao Cao" the Shu State is the villain, and the player controls the Wei State and needs to attack"

"Haha, this should be a little easter egg on the map, right?"

"I think 'Warcraft Tower Defense TD' is quite interesting. Various heroes have turned into defense towers, and they all have bonds. I feel that the content is quite rich!"

"Pyramid Escape is fun, all kinds of mini games"

"I think Fu Jia Tian Xia is a bit interesting. It can attack cities, the scenes are particularly spectacular, and it also has the flavor of a land-buying board game."

There are more and more discussions about these RPGs on the Internet.

And the RPG maps of"Warcraft" are actually more suitable for multi-player gameplay. They are more casual and entertaining, because they mainly play AI computer, so there is no strong winner or loser, basically it brings positive feedback to players.

This novel mode instantly attracts players, and at the same time, it also allows players to make friends.

Then one by one They were all attracted by this unique map gameplay.

None of the players thought that there could be such content in"Warcraft".

You thought it was an RTS type game, but then a map like this came out. Suddenly I tell you.

Unexpectedly, we can actually be an RPG type game.

Then when you thought it was just like this, it told you.

In fact, it is not only RPG, but also action-adventure and tower defense games. Gameplay.

This unique experience instantly makes players addicted to it.

After freeing their hands, it can be said that they have thoroughly experienced this unique gameplay.

And another piece about the map editor has also made many games Fans are paying attention.

Because judging from the performance of these maps, it seems that they were all made using the editor of"Warcraft"?

"This means that we can also make these maps in"Warcraft"?"

"It seems interesting!"

"And there is a ready-made material in it!"

After experiencing several RPG game maps, many players also became interested in the map editor.

At this time, many players discovered that Chen Xu also used the official blog and Fengyun Game Platform A new news was released.

That is, for games made by players using MOD, after player voting, 5 maps will be selected every week to provide certain bonuses and be officially promoted. After this news came out, it also made many Players have become more interested.

The map editor itself and 5 different types of RPG maps have already generated some interest among players.

In addition, Chen Xu suddenly released this map, and the official will also provide additional bonuses.Although there are not many, it has completely mobilized the current enthusiasm of players. A truly excellent RPG map is actually not that easy to make.

Because it involves a balance of values ​​​​and various aspects of difficulty.

But for As far as Chen Xu is concerned, mobilizing the enthusiasm of players is one of his current goals.

As for the bonuses for excellent maps selected every week, it can actually be regarded as a motivation for excellent map makers.

Regarding RPG maps, Chen Xu has deep feelings in his heart I have also thought about it.

In the previous life of"Warcraft", there were actually quite a lot of excellent maps, and the authors changed midway.

Among them was the famous one‘DOTA’, the early wind wand, the sheep knife and then the later ice frog.

But not every map can be like‘DOTA’There is also a reliable successor, and he even makes it better than his predecessors.

Most maps start out as a hobby and then stop there.

Naturally, it is because generating electricity for love cannot be sustained.

Chen Xu has also thought about charging for maps.

If there are built-in props, Chen Xu doesn’t want that.

An RPG in the late period of"Warcraft" in the previous life was basically not much different from a web game.

Passing the level does not rely on the cooperation of the players, but more on krypton gold. Even difficult levels cannot be successfully passed without krypton gold.

As for a one-time buyout, most maps, especially PVE maps, are not very replayable.

For confrontation maps, charging will cause diversion of players.

And more importantly, if you charge a fee, it will be commercialized, which will lead to some copyright troubles.

So after thinking about it, Chen Xu decided to reward every outstanding map author.

Anyway, for the current Fengyun Games, this little money is just a waste of money, and it is also very useful in promoting"Warcraft".

After all, Chen Xu never thought about turning"Warcraft" into a derivative game platform. What Chen Xu considered more was relying on RPG maps to retain those players who could not experience the fun of pure RTS gameplay.

At the same time, it also allows players to have a sense of familiarity with this kind of gameplay of controlling heroes alone.

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