As time goes by, the sales of"Warcraft" are also getting higher day by day.

At the same time, Yilong's"Magic City" also officially launched a game.

Yilong's own publicity efforts are still acceptable, and there were various hot topics on the Internet on the day it was launched.

But what surprised everyone was that"Magic City" didn't even top the new game bestseller list that day.

Ranked first is still Chen Xu’s"Warcraft".

Although they are not the same type of games, the two games are still compared by players.

After all, it is also a Western fantasy-themed game.

In terms of CG cutscenes, this is completely incomparable.

《"Magic City" uses a real-time algorithm common in most games.

After all, the cost of using CG animation for the entire plot would be too high.

But the key is that"Magic City" is not a big production, it is a small to medium-sized game, and it has spent a lot of money on IP purchase. The quality can only be said to beWell behaved.

So in such a comparison,"Warcraft" is like being sent to the sewer in seconds.

The more critical point is that"Magic City" is an IP game that changes novels, and the plot is one of its selling points.

But"Warcraft" is completely different from other RTS games.

The exquisite game plot is also one of the main features of"Warcraft".

A huge world view, as well as the stories of characters such as Alsace, Tyrande, Illidan, etc., have now surfaced as players clear the game.

In addition, the cost of"Magic City" is limited, so we basically chose an event from the original work for production, resulting in insufficient restoration.

"Speechless, isn’t this too scumbag?"

"The plot of the original work has not been restored at all!"

"Really, the gap with"Warcraft" is too big!"

"In the original novel, the character of the protagonist is quite good, but it is not shown in the game. You must know that in"Warcraft", Arthas went from being the prince of Lordaeron to falling, and experienced the incomprehension of his lover, The teacher's distrust and the heavy responsibility of honor finally turned to hatred. It can be said that Alsace's fall was both unexpected and reasonable."

Even fans of the IP series were greatly disappointed when facing this game.

It's not a violent death, but the popularity of the game dropped sharply the next day, which clearly explains everything.

Yilong If so, they have given up on saving"Magic City".

At this time, Tenghua also announced a news.

That is,"Time Wheel" had to be postponed due to some reasons.

After this news was released, It also makes players talk about it

"Haha, Tenghua is scared!"

"Can you not be afraid? The quality of"Warcraft" is simply explosive. Yi Long felt that there was a market for the original work, but he didn't expect that the original players wouldn't buy it at all."

"To be honest, I have also read the original novel and bought the game. Yi Long’s game is really a bit of a mixed bag. In terms of quality, it is not as good as"Warcraft", and it does not restore the original work much."

Compared with the discussion of online players, Tao Fa, who made this decision within Tenghua, is also a little lucky. Fortunately, they chose to launch it at the end of the month, otherwise it would not be"Magic City" that explodes in place now, but"Magic City". They have.

In terms of game quality, Tao Fa also tried it. In terms of hard quality, he feels that"Chrono Wheel" still surpasses"Magic City".

But there is still a big gap with"Warcraft".

And currently" The momentum of"Warcraft" is simply too strong. He estimates that the popularity will not drop even by the end of the month. In this situation, it is better to avoid the rush for the time being.

It is not a shame to delay the ticket!

……………………

Compared with the two games in the same period, one was crushed and the other chose to skip the game, Chen Xu did not pay too much attention to it.

Although"Warcraft" is online, there is actually still a lot of work that requires him to produce it.

For example, after most players on the Internet have completed an early stage plot, as an RTS game, its multiplayer battles have entered the field of vision of most players.

From the beginning, everyone was just like other RTS games, silently mining and harvesting wood for development, and then upgrading technology and stationing troops. We even made a hero and just left it at home without leveling up.

At present, most players almost have a basic understanding of the game.

For example, in the early stage, while building a house and upgrading technology at home, you can control heroes and soldiers to go out to level up, find treasures, or open mines.

Compared with his previous life, Chen Xu has also made many optimizations in terms of player interaction in"Warcraft".

The first is the ladder system for rank scores. The game is divided into casual matching and ladder matching.

For casual matching, it is a simple casual matching. Players can choose 1V1, 2V2, 3V3 or even the most popular 6V6.

As for the ladder ranking, you can only conduct 1V1 duels.

At the same time, regarding the matching mechanism of the ladder, Chen Xu also asked Jincheng and Wang Yong to conduct many data tests in advance.

In addition, there is the video recording and viewing system.

After playing the game, players will get a game code. They can enter the game code to download that game for viewing. There is also a special viewing area in the game.

With higher ladder scores and some well-known RTS players, they will be on a home page in the viewing area for ordinary players to watch and learn.

Some of the players with RTS talent have basically developed some simple routines.

For example, the night elves use the ancient tree of war to speed up leveling in the early stage. The human race uses the characteristics of its farmers to quickly level up the archmage and then open mines. The orcs start the sword master to learn wind step and go to the enemy's gold mine. , harassing farmers to slow down the opponent's development speed.

Or you can be invisible and follow others, doing last-ditch hits to grab the economy, experience, and treasures of the last hit.

These different little routines have also made countless players realize that the game"Warcraft" is completely different from ordinary RTS games.

Different skills of heroes will give a battle a completely different direction.

Including the combination of unit characteristics and skills, there will be various extended schools.

It can be said that in terms of content depth,"Warcraft" is much deeper than ordinary RTS.

It is precisely because of this that many players who still insist on playing traditional RTS games have begun to switch to"Warcraft".

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like