There are a lot of game platforms around the world, with more than twenty various game platforms.

Including the familiar Steam platform, Origin platform, Uplay platform, and Epic platform, there are also some non-mainstream platforms such as GOG platform, GMG platform, and Humble.Store platform.

As for the emaG.3M platform, that will definitely not be considered.

After all, this platform is poisonous!

The image of this platform in the minds of players is very bad, it is completely negative optimization level, and the operators do not care about other things except making money.

Similar to a certain five-, four-, six-, and three-person team competitive Moba game operated by the emaG.3M platform, if you open a script in the game, there will be no problem at all.

Even if they deliberately mess up the game, disgust teammates, or act in public to affect the fair environment, there is no problem. The operator can forgive the players anyway.

However, if the player opens the skin-changing software in the game, even if the skin-changing software can only support stand-alone display, that is, the player who has opened the skin-changing software can see the changed skin, and other players cannot see the corresponding skin.

Even if this is the case, the operator will quickly block the account!

After all, for operators, game character skins are the source of their money, and other things can be tolerated.

Under such circumstances, how could"Survivor" choose the emaG.3M platform?

Zero: Are there any differences between these platforms?

Number 4: Steam is the most mainstream platform with the largest number of users and the fastest promotion of games, but Steam’s commissions are very high.

No. 4: According to the rules of Steam, if we set the price of"Survivor" at 58.8 Xia Guoyuan, the other party will take 30% of the sales before the total sales reaches 10 million US dollars.

To put it simply, every copy of"Survivor" sold will be distributed to Steam station 17.64 Xia Guoyuan.

No. 4: If our total sales exceed $10 million, we will only take 25% of the excess sales.

No. 4: If the total sales exceed 50 million beauties, the Steam commission will drop to 20%.

An Liang quickly calculated on the calculator on his mobile phone. The current exchange rate is that 1 US dollar is equal to 6.8942 Xia Guoyuan. According to the price of 58.8 Xia Guoyuan per copy,"Survivor" needs to sell more than 5.82 million copies to exceed the total sales of 50 million US dollars.

Although An Liang is full of confidence in"Survivor", An Liang still feels that the Steam platform's commission share is too high.

Number Zero: The commission on this platform is too high!

No. 4: Other platforms are almost the same. Only the Epic platform has the lowest commission, only 12%.

No. 4: However, the number of users on the Epic platform is far less than that of Steam. Even if the commission is only 12%, if the game is exclusive, the overall profit will still be far less than that of Steam.

Number 4: BOSS, I have great confidence in"Survivor".

No. 4: The battle royale game once sold more than 70 million copies. I think our"Survivor" is better. Even though there are many more battle royale games now, I still think our"Survivor" 》The sales volume can exceed at least 50 million copies.

Number 4: In order to make"Survivor" sell more, I suggest choosing a big platform to cooperate!

Number four means eliminating the Epic platform. (To read Baoshuang novels, go to Feilu Novel Network!)

Although the commission from the Epic platform is only 12%, the number of users is too small to feed"Survivor" at all.

Zero: Can we skip gaming platforms?

Zero: Or should we make our own platform?

No. 4: This...

Number 4: It should be difficult!

Zero: Is it difficult?

Zero: I think it’s very simple!

No. 0: I even think that we have all the conditions for being in the right place at the right time and with the right people 0.......

Zero: First of all, there are so many cheats in battle royale games on the market today, which gives battle royale games a very bad reputation among players.

Zero: The other five-player MOBA game is already in decline, and it is also plagued by script cheating software.

Zero: This is our time!

Zero: We have the Zhitianming E-class supercomputer in Xia Kingdom. The E-class supercomputer we built in Tyrande should also be completed, right?

Number Zero: Xia Kingdom is a huge market. If we occupy the Xia Kingdom market, we can survive the previous weak period. We happen to have E-class supercomputers as servers in Xia Kingdom. This is our geographical advantage.

Number Zero: Finally, the Tianji artificial intelligence system!

Number Zero: For games like Battle Royale, the biggest problem in the early stages of 1.8 operations was the insufficient number of players, which resulted in long game queue times and frustrated players.

Zero: But we can let the Tianji artificial intelligence system launch artificial intelligence players.

Number Zero: We can let the Tianji artificial intelligence system put in artificial intelligence players of similar level to the players to compete with the players.

Zero: This strategy allows our"Survivors" to easily face the most difficult moments in the early stage. This is because of our people and!

Zero: In addition, we can do our own publicity, and our publicity capabilities are very powerful.

Zero: So why do we want to log on to the gaming platform?.

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